I don’t know how much is truly infinitely replayable outside of tetris, but for what it’s worth I have 250 hours into dead cells and I still haven’t beaten 5 cells or even reached the final biome. You’ll definitely get replay value out of it, the game is fantastic.
Besides what people have mentioned, you also have simulator type games like SimCity. Though with SimCity, I got bored of the “new” SimCity they released… in 2013. Either play something like SimCity 4000, or try Cities Skylines.
Basically any game that doesn’t in itself follow a story, so you are the story (or make it). For me personally it’s building and factory games, like Factorio, cities skylines (1 or 2), satisfactory, Kerbal Space program (1 only), Rim world.
Football Manager 2016 was the first version I tried. I put 1,500+ hours into it and only stopped because I decided to upgrade to Football Manager 2018. I’m on 2024 now at ~400 hours.
Honestly, Skyrim. With so many great mods available these days, you can literally turn it into a whole different game. And with modpacks on Nexus, Wabbajack or similar sites, it’s easier than ever. I’m just getting back into it myself after 3 years, but I’m still a big fan of getting into the nitty gritty of it and configuring everything myself.
Turbo Overkill is sort of Duke Nukem/Quake strafe boomer shooter with modern schmovement mechanics like Ultrakill.
Also another vote for Prodeus. It’s basically a Brutal Doom clone. It’s messy and gory and just a tone of mindless fun.
I’m playing Prey right now and it’s also a ton of fun trying to figure out ways to do stuff instead of running in all guns a-blazing. Still trying to figure out how stealth really works mechanically.
So maybe don’t take this as a real suggestion because it doesn’t make sense to be a game with lots of replayability, but I’ve replayed the everything shit out of FF8. I don’t think it’s because of the game. It’s because of me. Maybe it might do the same for you?
I’ve been recently playing the “so called” sequel to ftl, ftl multiverse. I have gotten the standard and old secret endings, but there are hints of a third even harder to find ending.
Generally games with random elements are considered to be good for dumping tons of hours into. So games with randomly generated worlds like Minecraft, roguelikes, strategy games that are always variant just because of the nature of AI actions always being a little randomized, and other stuff like that. So maybe like Minecraft, Dwarf Fortress, Crusader Kings 2 or 3 as like a basic list. But really the game that’s going to be the most replayable is the one you don’t get tired of. I’ve beaten Thief: The Dark Project hundreds of times and that game is a relatively simple level-based stealth game with no random elements and not even especially huge levels.
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