beehaw.org

PerogiBoi, do gaming w oh hi mark
@PerogiBoi@lemmy.ca avatar

Anyways tell us about your sex life

theangriestbird,

*woohoo life

MimicJar, do gaming w Deku Leaf

Dank% is done faster as child link.

SnotFlickerman, do gaming w Let's discuss: Animal Crossing
@SnotFlickerman@lemmy.blahaj.zone avatar

Tom Nook is a rotten bell-grubbing bastard.

But its a cute fun game. I only ever played the one on GameCube and a tiny bit of New Leaf. I liked finding old NES games on the GameCube one and playing them on the in-game NES.

Megaman_EXE, do gaming w Let's discuss: Animal Crossing

I think my favorite in the series is New Leaf so far. Granted, I didn’t play a ton of the GameCube version.

The only thing I wish new leaf did better was how you unlocked public works projects.

Additionally, villagers moving in and ruining your paths/designs was a pain. Otherwise, I thought the game was great. It could have used even more dialogue (which is crazy because it was already very long )

The games hit such a good mix of customizing, collecting, and discovery.

cashmaggot, do gaming w Let's discuss: Animal Crossing

Oh no, freakin' COVID! I swear it eats up your mind like a zombie - stay strong. Don't let it winnnnnnn! (And by that I mean rest as much as you can but also eat and drink what you can)

a) Why did I miss the Eartbound and Telltale conversations. Boo!

b) The first Animal Crossing played via the purple purse will always have my heart. It's the best of the best and I remember staying up wayyyyy to late with my buddies beautifying our town and searching for ghosts. The only other one I ever played was the - wait that was a lie - I have actually played two. The only other one I remember playing was the one on Nintendo DS. A friend tossed me their old DS and my sibling tossed me some games - this included (and Rhythm Tengoku being one of the other ones. I absolutely do not remember any other games. Wait, lied again - I played one with Sudoku). But I didn't really dig it, or the DS as a whole. I don't think I like multiple screens for much of anything, and even work on a single monitor to this day. I also clearly don't love resistive touch screens and felt the little stylus was fiddly and hard to use. But it was more of a game as a whole. Just not for me.

Then covid happened, my gal got a switch and I played the new AC a bit while she ran around as Link. Eh, I literally don't even remember it. I might have aged out, or it might just be my disinterest in non-turn based games (which is pretty much my bread and butter now because I don't want a game to be able to dictate how and when I play it). It was much more forgiving than the old stuff. Idk where the HELL the gyroids were - but they might be in the game now. We were in some kind of tropical paradise (I believe!?) which I dug from an islander perspective. But as a whole, just didn't really care.

But I kind of feel that way about most "cozy" games nowadays. And it's funny, because I play games to "turn my brain off" so it's not that aspect. It's just that I think there's some weird brain-drain infantilization of the masses and that these games are kinda like the binkies of the brain. But there are some real pros to these types of games as whole. I think they give certain individuals a lot of structure, things to do that make them feel successful, and individuals to form relationships with. Like, give this game to an older individual who's open to playing them, and I think they'd go ham. Give this game to individuals who have certain qualities that society tends to push to the fringes - and I think it'd also be great. To be honest, Animal Crossing is about 700x less goofy than The Sims - even with its pastel graphics and chibi forms. But a lot of these games as a whole radiate kind of a toxic-positivity that I just don't vibe with. Especially when we know statistically a lot of developers - let alone GAME developers are terribly depressed.

And like, there's a light to looking to the bright side - eating potato chips - etc. Like there's a nice side to getting real basic sometimes. Especially when your brain is on fire (for whatever reason). It's probably why I play select games repetitively until it's akin to eating only peanut butter sandwiches 100xs over and get tired of them. You don't have to learn new systems really, and you're never truly challenged. Or if you are, because you're familiar with the mechanics of the game you can just ride the wave - get the dopamine and turn off. But 10/10 I don't think it's the healthiest thing to indulge in all the time. But that's just my opinion and pretty much every Nintendo made game (let alone games like Stardew) have cult followings because they really touch people where they need it.

So it is what it is. But also, on Stardew - I played it a long time ago. I had fun, then I had an okay time, now if you stick me in front of a crafting game of any kind I will burn you at the stick. The original Harvest Moon is/was (eh, debatable) one of my favorite games. It's cute, but it's also dirt-brown like a potato. It's ultra simple, kindness coins bs. I don't have to see a single portrait of anyone I am talking to. I don't really even have to give a poop about talking to anyone. I can just farm and care for my grumpy cows and chill. All while cleaning a massive field that I will never fully utilize. By this I am saying - Stardew even is too much for me. It kinda feels creepy to me too. Like it has the secret smugness and hoity-toity crap I hate so much about Seattle. And being the emotional creature I am - if I am not digging something it really takes a lot to sway me in the other direction. But the big picture reason why I put all of this is because I am clearly not the audience of either game in these modern times. So big reason why I wanted to post any of this is to say AC1 - yes! AC++!? Eh.

Appoxo, do gaming w Let's discuss: Animal Crossing
@Appoxo@lemmy.dbzer0.com avatar

My first game were Wild World but I actually played New Leaf to death.

Thevenin, do gaming w Uhhhh...Goomba?

Playing hardball.

Tenniswaffles, do gaming w this could have been an email

I don’t know. I don’t think that’s something to be left for an email.

loops, do gaming w Uhhhh...Goomba?

Gooning Goomba mushroom bat

PerogiBoi, do gaming w Let's discuss: Age of Empires
@PerogiBoi@lemmy.ca avatar

I played the 3 CD OG Age of Empires III with my brothers as a kid. It was great. We rigged up Hamachi to create a private network and manually edited some AoE config files with our Hamachi IP addresses to be able to have LAN coop sessions. Half the session was getting everything installed and working.

Now it’s even easier and we play regularly, decades later.

FlashMobOfOne, do gaming w Let's discuss: Age of Empires
!deleted7243 avatar

Got eaten by lions the first time playing it.

10/10, still loved it.

Telorand, do gaming w Let's discuss: Age of Empires

Loved AoE II. I still play it on occasion, and I grew up playing it with cheat codes (there’s some silly ones). I think it still holds up well to this day, even with my nostalgia glasses off.

If you’ve never played it, my only caveat would be to expect the AI to not compare to modern iterations. “Balance” in campaign missions sometimes comes in the form of giving the AI an unfair advantage, but everything can be overcome, and you can always save-scum your way to victory. It’s fun, and I definitely recommend a play if you are into retro gaming or RTS’s.

key,
@key@lemmy.keychat.org avatar

Personally I don’t see any point in playing AoE if you’re not going to have a big daddy leading your cavalry

Dogyote, do gaming w Let's discuss: Super Mario

My favorite game in the series was Super Mario 3. I first played it on the SNES when it was part of the Super Mario All Stars cartridge. I really liked the levels, especially the variety of landscapes and the secrets you could find if you had the right powerup.

Super Mario World is just as good imo. Everything I liked about 3 and more, plus the star road levels, that was a good game.

The most recent game I loved was Yoshi’s Wooly World on the WiiU. Excellent art style and super fun levels, especially the unlockable bonus levels.

Oh and let’s not forget Legend of the Seven Stars. That was a fun and bizarre story.

That being said, does anyone else think the Mario universe is just fucking weird? How did the creators come up with Italian plumbers who can jump really high saving a Princess from an oversized turtle in a fantasy land with walking mushrooms? Who thought that was a good idea? What inspired them? I think the only reason it became popular was because Super Mario on the NES was one of the first decent games, and most players were kids who didn’t care about the game’s universe and narrative beyond saving the princess.

If Mario wasn’t the first popular platformer in the 80s and was instead introduced today, nobody would take it seriously. Since we all grew up with Mario, it’s a thing we accept as is. Of course high jumping Italian plumbers discovered the mushroom kingdom and rescued their princess from Bowser, again and again and again. Of course little dudes with mushroom heads are ruled by a blond haired human. Of course giant pipes are a normal mode of transit. Of course goombas and koopa troopas are the baddies.

Seriously, how did this universe come about?

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

This universe came about because they would design fun gameplay first and then write an absurd story around it.

The “reasons” for things were usually dictated by gameplay and the stories reflected that.

It’s why Katamari Damacy is one of my favorite games, because it took that notion and really ran with it. It’s story is as absurd and over-the-top as the gameplay of rolling up objects to make stars in the sky. The gameplay is absurd and not in any way reflective of any reality except the reality of the game world itself.

The Mario series has always kept that ethos as well. The stories have grown and changed as long as the Mario gameplay has, each a response to a new set of moves, and at one point the move from 2D to 3D, all of it forever changing the path forward and the details of the canon Mario universe.

Dogyote,

That makes a lot of sense. Katamari Damacy is also an excellent game with such a bizarre story. I’m guess I’m a fan of absurdity.

comicallycluttered, do gaming w Let's discuss: Deus Ex

I remember first trying the original when I was like 11 or something.

At the time, I didn’t really understand much beyond “shooty shooty” when it came to games with guns (it would be shortly after this that I’d find stealth games and have that passion ignited), so I was given guns, used them how I usually did at the time and proceeded to get obliterated in the first level and gave up.

A few years later, after I’d gotten into stealth games, my love affair with immersive sims began.

Along with playing the Thief series, I went back to give Deus Ex a try and it all just clicked. I think it and Thief II were instrumental in cementing my love for the genre.

After playing and enjoying the first one, I played them all over the next few years and Mankind Divided is probably my second favourite after the original. Loved every moment.

Then fucking Square Enix does their bullshit, and then fucking Embracer ruined it for good.

All in all, I love Deus Ex and I’m super glad I found myself getting into stealth games and immersive sims, otherwise I would have missed out on it so many other of my favourite gaming experiences, Deus Ex being one of them.

What’s weird is that it’s like the only Looking Glass/Ion Storm/Eidos Montréal immersive sim franchise that doesn’t have a clear spiritual successor. For System Shock we got not only BioShock, but Prey (2017) as well. For Thief, we got Dishonored. For Ultima, we got Arx Fatalis/Libertatis (and early Elder Scrolls to a very lesser extent).

But for Deus Ex, we’ve got… I don’t know, Cyberpunk 2077, maybe? But the whole open world thing doesn’t really fit in with the usual gameplay loop of Deus Ex. There are a fair amount of great cyberpunk games, but none seem to really scratch that immersive sim itch. I guess Prey is pretty close as well (in addition to its System Shock influences), if you consider some of the body/power upgrades, but it’s not all that similar thematically.

I’d love for someone to come around and pull a Thanos by just going, “fine, I’ll do it myself”. If the franchise is dead, maybe now there’s more motivation for that, since, before a few months ago, we were still clinging to what little hope remained for the third Adam Jensen game. Or maybe someone already has and I’ve missed it.

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

There’s an indie game called Shadows of Doubt that does the whole immersive sim in a big hub stuff pretty well. Kind of jank and unfinished, but I think it’s the closest thing I’ve seen in recent times to Deus Ex.

comicallycluttered,

That’s that procedurally generated detective game, right?

I really need to try it because it seems right up my alley. From what I understand, it can get pretty intricate when it comes to the detective work which seems really interesting.

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

Yeah, that’s the one. And yeah, the cases can get pretty complicated at times, I’ve had one case for instance where I had to find a person by their description… Except the description was literally their job title and their first name initial letter (or something very similar). I had to go to a gubermint building, hack into a computer and manually cross-reference the health history of literally everyone in town to find the person. And that was just the first step of the case.

comicallycluttered,

Yeah, that definitely sounds like something that I’d love to sink a bunch of time into. On to the wishlist it goes!

LunarLoony,
@LunarLoony@lemmy.sdf.org avatar

“Jank and unfinished” sounds like it fits the immersive sim MO to me! (I mean this with the utmost respect)

Hubi,
@Hubi@feddit.org avatar

Check out Core Decay. It’s still in development but from what I’ve seen it follows the Deus Ex formula down to a T. Probably the game I’m most excited about at the moment.

comicallycluttered,

Oh, now that looks interesting! Immediately wishlisted.

Thanks for letting me know about that!

quicken,

Invisible War

I own it. I played it. I can’t even remember if I finished it. The rest I’ve played through multiple times.

zaphod,

The successor to Deus Ex is Deus Ex. Mankind Divided was released in 2016, so it’s roughly as old as the other games you listed as successors to the other IPs.

hamsterkill,

Dishonored is the closest Deus Ex successor in my mind. Harvey Smith in the level design DNA.

araneae,

But for Deus Ex, we’ve got… I don’t know, Cyberpunk 2077, maybe? But the whole open world thing doesn’t really fit in with the usual gameplay loop of Deus Ex. There are a fair amount of great cyberpunk games, but none seem to really scratch that immersive sim itch. I guess Prey is pretty close as well (in addition to its System Shock influences), if you consider some of the body/power upgrades, but it’s not all that similar thematically.

Check out Cruelty Squad by Ville Kallio on Steam. Aesthetically and spiritually it scrys into the future on the same level Deus Ex did and delivers an even more dire prophecy that feels as disturbingly prescient. It takes the open ended levels of DX and adds insane verticality and mind bending traversal. It plays more tactically than Deus Ex but the augment system is really rewarding and enables the player to munchkin their way to their target.

You may notice it looks artistically like a 13th century Christian piece with a Jackson Pollock splotch of New Years Eve stomach soup all over the canvas. I retort that so did DX1 most of the time. The CS playerbase refers to our ability to parse and navigate this style of level design and eclectic color composition as the ‘CEO mindset.’

But seriously I am a big Deus Ex enjoyer and other than Thief nothing has come as close to the full breadth of experience that world evokes in me. It is both terrible and beautiful to behold.

Die4Ever, (edited ) do gaming w Let's discuss: Deus Ex

here’s a good video essay www.youtube.com/watch?v=rxOKEsBx4NU Ross’s Game Dungeon: Deus Ex

and www.youtube.com/watch?v=bgJazjz9ZsA Deus Ex: Human Revolution is FINE, And Here’s Why

swayevenly,

Ross did videos on human revolution and invisibile war too. They were pretty good as well.

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

It’s been a while since I’ve watched these, his video on the original is spot on, but I really dislike his takes on Human Revolution, felt like he was mostly nitpicking for the sake of nitpicking, especially the story bits.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • Technologia
  • Pozytywnie
  • nauka
  • FromSilesiaToPolesia
  • fediversum
  • motoryzacja
  • niusy
  • sport
  • slask
  • muzyka
  • informasi
  • Gaming
  • esport
  • Blogi
  • Psychologia
  • Spoleczenstwo
  • lieratura
  • tech
  • giereczkowo
  • test1
  • ERP
  • krakow
  • antywykop
  • Cyfryzacja
  • zebynieucieklo
  • kino
  • warnersteve
  • Wszystkie magazyny