Oh my god if I see one more “YOuR SwItCh 2 WiLl Be BrIckEd, NiNtEnDo iS aNtI cOnSuMeR!1!1!” post
Every fucking modern console with an internet connection does this. Switch 1 does this. If you hack your console, keep it off the internet. Brain dead easy. Furthermore, are we talking account brick/ban, or full hardware brick, because obviously they’re going to brick your account for online play, because hackers. If it’s a hardware brick (without being on the internet), then that would suck (but is not surprising, obviously duh Nintendo doesn’t want to lose money).
People will figure out how to hack Switch 2, give it a few years. Emulators of varying quality will be made, and will be of good quality eventually.
If you don’t want Switch 2 for the price, don’t buy it. Simple as that.
If that first line is your takeaway, you clearly didn’t actually read my post, in which I said my last console was an SNES.
So to presume my knowledge of modern consoles and belittle me because you’re wrong … breathtaking. I’ve no interest in a Switch. I posted this not because it has any chance of affecting me but because it seemed like news people who might want a switch could use. That’s the purpose of a news-aggregation site.
My comment is not personally directed at you, it’s just more about how everyone and their mom is talking about Nintendo’s recent decisions on piracy. Literally every tech/gaming community on Lemmy (and social media in general) is talking about it, and I’m tired of seeing it every day. I don’t mean to belittle you about your last console being the SNES, it’s just frustrating rhetoric that others have repeated because they truly seem to think Switch 2 is the only console doing this.
I understand what you mean about how someone who pirates probably would’ve never bought the game anyway, just like people (including me) who watch playthroughs of games that they never would’ve bought, hence tbe company was never gonna make money anyway. But even if companies know that fact, they’re not gonna just ignore people who break their ToS to pirate because they don’t want to lose money.
As you stated, you buy music of the stuff you originally pirated, and some game pirates might do that. But music has replay value compared to a lot of games. Once I finish a long RPG, there’s a very unlikely chance I’m picking it back up again, unless it’s many years later or it’s a hand-me-down to someone. If I pirated and played that type of game, I’m unlikely to buy it because why bother, other than to show support to the devs?
Companies don’t want to lose those who pirated and potentially would’ve bought the game. The whole point of piracy is that it has to be more convenient than buying the game, and since they know homebrewing can get to a very comfortable point, they don’t want to lose people to that.
My taste in games is somewhat different. I don’t look for storylines; I look for games with tremendous replay value like Factorio (which has the added benefit of endlessly being able add mods and start a totally new experience). I got it early enough – coincidentally because of an Ars review – that it was still just $20.
Some 800 hours later, that makes it 2.5 cents per hour for entertainment. And I’ll likely get the update pack when I have sufficient hardware, but I get that many popular games are more like books. I don’t tend to reread one as soon as I’m done, but in a few years, I might get a wild hair.
Oh yeah, it totally depends on the game. I do play and love the highly replayable stuff, but those games I almost never pirate, it’s usually something I already bought or would buy.I think one of the few non-online replayable games I’ve pirated was Rhythm Heaven on 3DS.
For quite some time, I’d watch YouTube playthroughs of about an hour and realized that in most cases, that was all I really needed. If shit starts looking grindy in an hour, you likely made a bad game.
I’m grateful for these streamers. They save me from wasting money.
We should make noise about it and enforce regulations that ban practises that do not allow people to own the things they own. We don’t want to end up like america.
If you hack your console and put it on the internet, don’t be surprised that you’re bricked. Do I think it’s a little extreme to brick a Switch that hasn’t even joined an online game? Yes, that does suck, but realistically any game company is not going to knowingly let you use a device that is hacked. Once again, if it’s just an account brick, then who cares, make a new one (why would you hack with your main account?). Hardware bricks are pretty shitty, but there’s no way you could fight that in court (I deserve the right to hack my console and get free games?).
Once they stop making updates, you’ll own the switch anyway, as then they don’t give a fuck/can’t do shit about hackers. I’ve hacked my WiiU and several 3DS because there are no more new updates to ever brick them, they’re obsolete/abandoned consoles.
There is a lot of content on semiconductor manufacturing (both in context of gaming and beyond) on !hardware, in one way or another anything related to semiconductors does impact both PC and console gaming (since CPUs and GPUs are key).
What’s uncertain? He’s solidifying income for the executive branch sans congress. And thus gutting congressional power over the executive branch before midterms.
Or just do what I do. Sign up for game pass once in a blue moon when friend wants to play games. Cancel it after 1-2 months once friend eclipses into non gaming mode for a while. Dispute the charge on card and say MSFT didn’t cancel trial. Get money back every time. Rinse and repeat as needed.
Regardless of how you feel about Game Pass, shouldn’t Microsoft (and the game’s publisher and dev) get paid for a game rental service you fully used and benefited from?
With my morals, that’s not something I could do. Definitely doesn’t sit right with me.
Fair enough, megacorps certainly are amoral in their decisions, which generally leads to evil outcomes.
Have you considered what happens to indie game devs, which aren’t megacorps? They list games on Gamepass to increase exposure. Microsoft takes a cut of the monthly fee and the rest is dispersed to the publishers and then all the way down to the game devs getting a small slice of the monthly fee.
When OP issues a charge back, the game devs aren’t getting paid. Is that fair to indie game devs? They don’t get paid if Microsoft and the various publishers don’t get paid.
Granted, I’m not justifying subscriptions. I personally dislike Games-as-a-Service as I prefer to own my games. But using a paid service, and then charging back against the company? Especially when it’s smaller game devs on that platform, too, hoping to make it big one day.
I don’t think indie devs should eat your ass, or the original commenter’s ass. Frankly, they need money to eat and pay their bills just like us plebs.
iirc it’s a “fault” of the PS3 architecture which makes it practically impossible to emulate. We’ll have to see if the second part of the remastered MSG collection will eventually port it.
Well I don’t see why you couldn’t emulate it on a ps5. People are doing it on pc so I guess it’s more that Sony doesn’t care and don’t want to invest in it.
It’s one side where Microsoft is better than Sony, retrocompatinility.
I’m still playing a lot of ps4 and ps3 games, so I hope my ps3 is gonna stay fit for purpose in the long term 🤞
According to the European scientists, “Euclid peered deep into this nursery using its infrared camera, exposing hidden regions of star formation for the first time, mapping its complex filaments of gas and dust in unprecedented detail, and uncovering newly formed stars and planets. Euclid’s instruments can detect objects just a few times the mass of Jupiter, and its infrared ‘eyes’ reveal over 300,000 new objects in this field of view alone.”
Noticing a bit of misinformation here so let’s clear this up: take off your eye protection during totality. The corona is so faint you won’t see anything at all through eclipse glasses.
arstechnica.com
Ważne