arstechnica.com

jqubed, do games w Of course Atari’s new handheld includes a trackball, spinner, and numpad
@jqubed@lemmy.world avatar

Despite including a numpad like the Intellivision controller, the GameStation Go doesn’t currently include any games from Atari’s recently purchased Intellivision library. But [YouTube reviewer who was hands-on at CES] GenXGrownUp says including those titles—alongside Atari Lynx and Jaguar games—is not “off the table yet” for the final release.

I only know of the Atari Lynx from reading about the history of Chip’s Challenge but I’d be interested in seeing that.

p03locke, do games w Of course Atari’s new handheld includes a trackball, spinner, and numpad
@p03locke@lemmy.dbzer0.com avatar

ATARI is just a brand name at this point, trying to feed off of people’s nostalgia. There’s nothing left of the company that made this stuff in the 80s.

RightHandOfIkaros, do games w Of course Atari’s new handheld includes a trackball, spinner, and numpad

I wish trackballs were utilized more. Near-mouse levels of accuracy at the thumb over a joystick is great.

Coelacanth,
@Coelacanth@feddit.nu avatar

One of the top Deadlock players uses a trackball. We all stan our ergonomic king.

silverchase,
@silverchase@sh.itjust.works avatar

Valve tried trackballs with the Steam Controller but ditched them for trackpads that emulate trackball physics. They found small ones felt bad but big ones were too bulky and heavy. Clearly they like that idea, since every controller-like thing they’ve designed since includes pads.

ms_lane,

Also they can spin on their own in a handheld-

In a stationary device like a desktop trackball or an arcade cabinet, they settle but a handheld device is moving very slightly while being held and more vigorously when picked up/put down, which can move the ball. Trackpads won’t do that.

_NetNomad, do games w Of course Atari’s new handheld includes a trackball, spinner, and numpad
@_NetNomad@fedia.io avatar

as it should! long live spinners and paddles!

Voroxpete, do games w Of course Atari’s new handheld includes a trackball, spinner, and numpad

There’s a bar in my town whose gimmick is all their original arcade and pinball machines. Including Missile Command. God that game is stressful.

jordanlund, do games w Of course Atari’s new handheld includes a trackball, spinner, and numpad
@jordanlund@lemmy.world avatar

The spinner is pretty vital for a lot of old Atari content. Pong/Breakout/Warlords with a joystick is super hard.

Coelacanth, do games w Stalker 2 has been enjoyable jank, but it’s also getting rapidly fixed
@Coelacanth@feddit.nu avatar

Much needed. I finished the game before this latest huge patch dropped and had to use console commands three times just to fix progression locking bugs in the main story.

It’s still a must play for fans of the franchise I would say, but if you can wait it’s probably a good idea to do so. They still haven’t gotten A-life working.

MyOpinion, do games w The $700 price tag isn’t hurting PS5 Pro’s early sales

PS5 Pro is a strait up rip off. Only suckers would buy this.

warm,

Consoles exist to grift, now they are realising they might not need to sell the actual hardware at a loss anymore.

Dariusmiles2123,

Yeah but the consoles still have to be cheap enough for people like me not making the jump to PC gaming.

So I’d say they have to be careful about the hardware price compared to a PC.

Nothing beats the ease of use of a console, but I can tell you that if prices starts getting close, I’d pribably buy a PC that I can use for way more than gaming and watching movies.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

It seems the model of subsidized hardware is coming to an end.

New semiconductor fab nodes are becoming more and more expensive. And on the flip side improvements in graphics are becoming more computationally difficult while being less substantial compared to earlier console generations.

PC gaming has also somewhat revitalised over the past ~10 years and more and more PCs are benefiting from “good enough” iGPUs (10 years ago even top iGPUs could not be used for even more moderately demanding games).

warm,

Oh yeah, they will still have "cheap" ones, but they will make these "Pro" versions more and more expensive.

PCs are a lot easier to use than they used to be, you don't have to mess around like you used to, just the initial setup (which is done for you if you buy a prebuilt one anyway).

But yeah, the initial cost puts people off, even though the long term savings are incredible. Ignoring the cheaper cost of games, just from the console online subscriptions over 5 years, you are saving over $400 (and the last generation of consoles was 8 years, so that's well over $600 of savings).

I'd highly recommend anyone tries PC, you have so much more freedom than you do on a console. There's a reason the PC market share is growing so fast.

stardust,

I’ve enjoyed how I can still play the games I first got on my PC were increased resolution and fps by just going to the settings instead of begging for devs to push an update. Also not being rendered unplayable on new hardware like on my older consoles. For longevity my PC games have aged really nicely compared to the games I got for consoles over the generations.

Pika,
@Pika@sh.itjust.works avatar

Yeah the subscription costs alone pay for the difference between the hardware for the PC and the console, they average 6 or 7 years between releases and the subscription cost is 70 a year, so That’s $420 over the six year period and when the console is $700 that means your budget for a PC would be 1,100, and that’s not including the fact that games very rarely go on sale on Console like they do in PC you don’t have the ability to do much gray Market side and you have no control over the system.

Myself for example, I spent between 1,100 and 1,200 on a PC back in 2016 that’s almost 10 years ago now I’ve upgraded my Hardware a few times, each time averaging about $200. But that was because I chose to I only really would need to have upgraded once and it would have been about a $400 upgrade, I’m spending less upgrading my system I would if I bought a console every time it released, and I have the capability of doing whatever the hell I want on my computer and I don’t have the financial drain of the subscription

ApathyTree,
@ApathyTree@lemmy.dbzer0.com avatar

Honestly I have to disagree with consoles being ease of use these days, especially if you like really long sessions.

I have to restart games or reboot the console way more often than I feel should be necessary at this point.

And installing from discs takes forever if you even do physical, but then you need the disc in to run it for whatever dumbfuck anti-piracy reason. I won’t pay for digital, at that point you might as well be on pc, it’s the same thing, and since this generation is probably the last with physical media, I’m out…

Pika, (edited )
@Pika@sh.itjust.works avatar

The hardware hasn’t been sold at a loss for years now though, the last console that they actually sold at a loss was the base ps3 which for 4 years even with accessory sales still didn’t break even, the PS4 had broken even by the 6-month Mark and the PS5 broke even by the 8th month mark

I assume with the PS5 Pro being $200 more, it’s going to break even by the two or three month mark

edit: added ps3 after base, apperently somehow deleted that

warm,

Well, yeah, you are right. They only sell at a loss initially until the hardware is old and therefore cheaper.

slazer2au, do games w Stalker 2 has been enjoyable jank, but it’s also getting rapidly fixed

110Gb patch last night with over 1000 bugs fixed.

Ugurcan,

Damn, that’s way more promising than Bannerlord’s first big patch, which arrived with almost the same filesize with the release.

Itsamelemmy, do games w The $700 price tag isn’t hurting PS5 Pro’s early sales

I feel like I’m the target audience for this and I have no interest. Ive bought every PlayStation, including the PS4 pro, though I did wait for the 3 to hit $400. I’ve had ps+ since the PS3.

I still have plus until july as I’d always buy a year or 2 on black friday sales. They’ve jacked the price of plus so much that I’m very unlikey to renew now. And $700 for the pro is fucking stupid. If the PS6 continues on this trend, I might just be completely done with them even though I really do like the exclusives.

histic,

Except most the major exclusives are on pc so they aren’t even really exclusive

stringere,

I hear you. I’ve had every playstation since the PS1. We even own a PS4 and PS4 Pro. Mythbusters was the beginning of the end for me. When they yanked Mythbusters without warning or recompense it drove home what I already knew: my digital library was only as good as the whims of Sony. I haven’t made a purchase on their platform since.

And like you I also have Plus for a while, but I’ve noticed more offerings are starting to be PS5 only. And maybe it’s bias informing my experience but I could swear they’ve already begun enshitifying the PS4 store the same way they degraded the PS3 store when the 4 came out. They removed some of the browsing options, like browsing by category.

Pika,
@Pika@sh.itjust.works avatar

I fully agree, I’ve been slowly drifting away from consoles since the tail end of the PS3. For the price it just really isn’t worth it anymore for how much I use. This time around I ended up going the X through they’re all access pass because it came the 3 years of Game Pass ultimate, and that was pretty cool not 200 plus dollars a year cool but it was pretty cool, and then when the PS5 became available I got that against my better judgment because I have been Sony my entire life and I wanted Ragnarok (which I ended up never finishing).

I was juggling two different subscriptions for a while a PlayStation Network and a Microsoft Game Pass subscription, but since I still use both of them it was kind of worth it, then Sony increased their price without offering any competitive reason for doing so for any benefits so I canceled and moved over to almost exclusively Xbox until my ultimate ran out,

Now I have neither subscriptions and both consoles collect dust because neither console has a subscription that I feel is worth paying for, or offers any content that I can’t just use my computer for without the need of paying a monthly sub. Last generation was iffy, this generation there’s no way it’s worth.

Pika, do games w The $700 price tag isn’t hurting PS5 Pro’s early sales
@Pika@sh.itjust.works avatar

My hypothesis of this is that, this is happening because a lot of people were unable to acquire the PS5 at launch due to supply issues, and by the time the supply issues resolve themselves interest was lost and the customers were like I’ll just get the next one, then the next one ended up being $200 more but since they had already missed the previous iteration and they don’t want to buy a downgrade they were forced to either stay with their current PS4 or by the upgrade.

My point is I don’t think that this is a sustainable model, the more they increase the price the more app that the everyday consumer is going to say man this isn’t worth upgrading between the base model and the pro model, and while they might see short term profits rise, instead of buying both models people will only buy one which will lower long term profits

count_dongulus, do games w Stalker 2 has been enjoyable jank, but it’s also getting rapidly fixed

I think the size may have more to do with the team not splitting up the Unreal build paks. Haven’t checked how well it’s actually split up, but I can say that changing even one small thing could result in a giant update if that build has like one pak file with all the things in it. There are ways to configure it in the build but it’s not a magic toggle either. Worked with a studio handing off UE builds before that didn’t build the game in a split friendly way and it made every upload to S3 take forever cause there were only like two really giant paks.

Also makes me wonder, does Steam not do diff patch style updates for changes within individual files? If not, that could save a ton of bandwidth.

kalr, do games w The $700 price tag isn’t hurting PS5 Pro’s early sales

Would still choose a Steam Deck over this anyway.

kratoz29,
@kratoz29@lemm.ee avatar

Still? Is it powerful enough to run the latest games without tweaking?

Not criticizing, I genuinely want one, but tech advances quickly and it seems everyone is jumping to the PC handheld market (and I am glad for it).

pycorax,

Depends, I played Yakuza 8 with no issues ok launch and the newer stuff like the Ally haven’t had a significant jump in performance.

ripcord,
@ripcord@lemmy.world avatar

Like 98% of them, yes.

Don_alForno, (edited )

You mean on the small screen, right?

People’s use cases seem to be wildly different from mine. I mainly use it in TV mode as a couch gaming machine. For most modern 3d games you have to turn graphics quality down substantially that way.

Edit: A downvote does not constitute an answer or a counter argument.

PieMePlenty,

The reality is, deck can handle most games out there in handheld mode. For the latest and greatest games, visual fidelity has to be sacrificed. While the deck has its uses on the TV, it’s not a good choice if that’s all you will be using it for.

My deck, TV docked experiences have been with Mario Kart wii, doom 3, cuphead, SOMA, Scorn, Stray and a bunch of older 2d and 3d titles. I think it handled these games well. Not so sure it would be the same with “AAA latest and greatest”.

sour,

But the deck is also insanely good at decoding screens. I stream triple A Games from my PC to my deck on the TV with ease.

Don_alForno,

But then, my steam link could already do that.

PieMePlenty,

Its a good machine for that but theres nothing unique about it (steam link on phones and natively on TVs as an app is theoretically free). I did play through the whole Days Gone (60 hrs to platinum) by streaming it from PS4 to deck in my bed. Good experience.

Don_alForno,

I’m by no means talking about AAA latest and greatest. I tried Everspace 2 and Visions of Mana. Both need considerable tuning down, after which Everspace manages a fluid experience, while VoM still stutters while looking horrible. I haven’t dared to even try the likes of Witcher 3 (which people are talking about playing on the deck). I’ll probably stick with pixel art etc for TV mode, and go back to the ps5 for more demanding things.

kratoz29,
@kratoz29@lemm.ee avatar

Yeah, I’d be concerned about that too… I mean who is not in for a Switch replacement/successor?

kalr,

Surprisingly for the most part, yes.

A good example for me was that it ran Black Myth Wukong at around 40fps.

AlphaOmega,

Or a PC

Gamoc, do games w The $700 price tag isn’t hurting PS5 Pro’s early sales

If you bought this you are a fucking moron.

Mandy, do games w The $700 price tag isn’t hurting PS5 Pro’s early sales

Not surprised.
People buy product, get excited for next product. Works every time.

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