Misleading title -looks like all assets, functionality, and code were stolen, not just some HTML.
20,000 downloads at $3
The ripoff artist made $42,0000.00. Apple made $18,000.00.
The original creator made ~$2,000.00, after TikTok comments pointed people to the original.
And
“Apple encourages the parties to a dispute to work directly with one another to resolve the claim.”
Apple facilitated theft, and owes this developer $60,000.00 if they lose in court. But they know they don’t have to lose in court, because they can spend $6,000,000.00 or more on lawyers, forever, to set a precedent to discourage others from suing.
EXAPUNKS and Last Call BBS have the most flavour IMO. TIS-100 and Shenzhen I/O are also very good.
Honestly, all of them are worth trying so that you can see which ones are for you. They're all pretty different (with a couple of exceptions), especially MOLEK-SYNTEZ.
I am amused to report that this is a legally distinct definitely-not-Zachtronics company that just happens to have two guys (including Zach) from Zachtronics in.
I’d love to see someone make a “TF2 Classic” where it’s the game as it was on release, but with all the current QOL and fixes; none of the unlockables and hats and all that bullshit. Just pure fucking fun. Oh, and also give us back all the scripting commands they needlessly took away because some players are too dumb to type shit into the console or download someone else’s config and were claiming that they were unfair.
Man I remember the last time I successfully played spy as a kid, with the, “turn left/right 170 degrees and backstab” commands you input right as you pass by someone.
Doable by hand, but now I have a cat on my desk at all times and the range of motion requires to whip around that fast isn’t gonna happen.
I had made a script that would allow me to set timers for my stickies as a demo. Spray a CP or doorway with 'em, set the timer to, like, 60 seconds and then go spam regular nades somewhere and just wait for someone to explode a minute later.
If they gave more time than just a few months, in example at least an entire year, then people could at least download those files before hand. Not sure how long this would take and how stressful this would be for their servers.
Is anyone actually surprised by this? How can you think Twitch is a longterm archive? Its like having backups on Microsoft or Adobe servers. Do not trust them and always have a backup plan! Not even YouTube is, because they deleted old unused accounts and therefore the associated videos. Not sure how far this gone though. I wouldn’t be surprised if Amazon/Twitch announces some premium service where all files will stay active if you pay a monthly fee.
If they gave more time than just a few months, in example at least an entire year, then people could at least download those files before hand. Not sure how long this would take and how stressful this would be for their servers.
They could also give the option to pay for this. They should know what storing a video costs and therefore could give creators the chance to cover that cost.
Yeah, shit idea. And exactly why NASA gets shit on for consuming money with less to show for it.
Spend billions on a program set up by one administration, then some tool comes along and wants to cut costs because they want to look effective and cuts NASA’s programs. Program never completes, now it’s just a waste. NASA, being by default a scientific endeavor thar doesn’t need to return an profit other than exportation and research data, is an easy target. Billions invested and nothing to show for it. WhY iS NaSA So iNeFfeCtIve!?! Repeat for another program later.
Putting the game out to pasture after years of neglect… Sad that they’ll never restore the actual game to its pre-matchmaking glory days. Hopefully this will result in a proper vanilla experience, but it’s pretty painful that the actual game (which will always attract the most players) is being left to rot like this.
Look into TF2 Classic. It’s essentially ~2011 tf2 with just a few different items and game modes. No stupid hats, manageable and balanced weapons. I love it! Been playing for years now with no bot issues. I believe it will be added to the official steam store sometime soon
Yeah I’ve touched both TF2 Classic and Open Fortress in the past. They’re certainly better than post-2016 TF2, but a) they have very low player-counts, and b) they’re definitely not trying to be vanilla TF2. Each has their own unique vision and balance.
edit: Okay I played TF2 Classic for a couple hours last night and actually it does feel a lot like the good old days. A couple of the new weapons feel either over- or under-tuned (namely the Heavy’s AA cannon is crazy strong while the Demo’s TNT feels pretty bad), but having such a manageable amount of alternatives keeps each class pretty grounded. One of my complaints about modern TF2 is how almost every class can be played so differently – it’s good for player freedom, but bad for instantly recognizing what you’re up against.
I believe it will be added to the official steam store sometime soon
Assuming nothing explodes, yes. The devs have confirmed they’re working on porting TF2C to use the newly-released codebase and plan to release on Steam now that they’re legally allowed to do so.
Might not be “soon” though. I suspect porting will take a lot of work.
arstechnica.com
Aktywne