Imagine now NPCs in gaming being bound to always being online and a company can choose to turn the cloud computing off for the npcs making the game unplayable after like a year, can’t wait /s
From the videos of Skyrim AI mods I’ve seen, I don’t think it’s that far off. At least for your basic, run-of-the-mill NPCs. They’re already able to know if you take off all your clothes and will ask you stuff like “hey we don’t allow that in here” or “you must be cold”.
We can’t be that far off from a truly immersive RPG game
I think TES NPCs have been reacting to clothing since Daggerfall. Back then it was just a disposition modifier based on the total value of what you were wearing, but still.
I’m sure a company will start offering ai models for this kind of thing.
I’m less experienced with LLM, but with stable diffusion you can have a main model, and then have smaller detail specific models added in to shape the results. So I would imagine a company will start offering a service where they have base language models with certain amounts of general knowledge/styles of speech, and can mix in smaller models trained on the lore of the world, character’s individual history, and things like that.
I think the best use for it I’ve heard is to make unnamed generic characters sound like more than 3 voice actors greeting you with the same 20 or so lines.
My cousin’s out fighting dragons, and what do I get? Guard duty.
If you want it to be good, it will still take hard work. Your own training data, your own ideas, your own work. There’s no way to do anything worthwhile with an LLM that takes no work or thought.
This. AIs are basically garbage in, garbage out systems. More general an AI system harder it will be tailor to a specific game. That means companies will need their own training data to supplement it. AI is not “plug anywhere, do anything” type of a solution.
From my own statistics how many I feel worthy posting/linking on Lemmy, the most direct alternative to Kotaku is Eurogamer. PCGamer, PCGamesN and Rock Paper Shotgun are occasionally OK, but you have to cut through a lot of spam and clickbait (i.e. exactly this “50 guides per week” type of corporate guidance). Not sure if this is also the state that Kotaku will end up in. The Verge sometimes also have good articles, but the flood of gadget consumerism articles there is obnoxious.
I would guess the latter. That’s 10 guides a day. An even somewhat useful guide would take 5 days alone to research and write I would estimate.
What they want is the slew of spam-AI-generated “Here’s how to obtain the third rusty shortsword in age of calamity”-“guides” where it’s 5-10 pages of always the same overly verbose prose that’s totally not done by an LLM, no no. And there’s like 4 words of content in the whole article, about something utterly menial. And these guides exist for every single of 15000 items, in every single video game. Of course they do.
Wow. I can’t count how many sites I’ve blocked from my newsreader because I was flooded with “How to find Rupees in Zelda” articles that are so basic as to be ridiculous. At the rate of 50 per week, that’s all you’ll get.
I actually do like guides like “How to find the secret underground vault and its 3 keys”, but I don’t want them in my news feed. I want them to be there when I search the site or Google.
I stopped following Kotaku years ago. It was the best news site by a large stretch. At some point it quickly became trash in the lapse of a few months.
Regarding the writing guides galore, the same has just happened to Destructoid during this very week, suddenly my feed was flooded with dozens of clickbait “how to de X in [trendy game name]”. I just stopped following them right away.
Now I only have Gemstsu to check news and it is not particularly good, guess sooner than later my only source of new game releases will be the from page of Steam:(
It became trash when they had a site redesign that made it more blog post looking than news site. At the same time, they doubled down on filler articles.
After reading the article, it sounds like they’re at it again with a redesign.
Yeah I stopped browsing there after they had their digg moment when they did a site redesign that no one liked, and focused on clickbaity non-articles as filler. Oh and their moderation on their community became really bullshit. Banning anyone who disagreed with their takes.
By guides they mean actual guides for games? Like that stuff that I and literally any other person look up on YouTube and go for the shortest video available? Or, in more complex cases, go straight to the Wiki ignoring any other site that is just there to waste my time? Please tell me I am wrong.
“I’ve resigned from Kotaku and Jim Spanfeller is an herb.”
Someone give this woman a medal. Fantastic.
Edit: Forget what I said. They actually mean THAT by guides. It says it in the article, my brain just jumped a paragraph. Derp.
Oh boy! Let’s see how this will turn out for Kotaku!
Ign or strategy wiki are my first go when I’m stuck at a game. I can’t skim videos and game wikis usually have more information than what I want at that moment (spoilers and such).
Yeah, I get you. Maybe it’s more of a personal preference. As someone who, in most cases, is relatively indifferent to spoilers, I prefer other sources.
I still think Kotaku is fucking up right now, tho.
I’m not sure I understand what’s happening here, but I’m looking forward to the five hour hbomberguy video explaining the whole thing in about 8 years.
Yeh I saw the same video. Right now there are tons of youtube videos made by different gamers (this past week) that have been expressing their dislike over how SBI have been terrorizing companies to hired them. Good this is coming back to the surface again so we are aware of these business practices.
aftermath.site
Aktywne