amazing video. first time I seen this channel but I’m impressed, not only with all the effort for gathering the data but also with the video itself, its one thing to do all this work of implementing the code and playing the simulations but presenting all this data in an entertaining way is just as hard, if not harder.
Okay, I’m in. I don’t preorder games anymore, but I’ll definitely be keeping an eye on day 1 reviews to make sure the game isn’t broken so I can buy it right when it comes out!
I also don't preorder, and I DO buy basically all FromSoft games on release because I know they'll be bangers. But I've been burned before with Dark Souls 3 suddenly increasing in price by 50% in my region right before launch. I'm torn. I guess I'll wait and see, again.
Whenever I hear of a game I might like, or buy one on a whim I add it to a list. I do something similar with books and movies. The purpose of the lists aren't to put pressure on myself, but to remind myself of all the things I'm interested in and to avoid the feeling of "I have nothing to play/read/watch". If I'm not enjoying something, I just won't finish it and I check it off the list so I know I tried. For me, deciding what to do with my limited time can give me analysis paralysis. I don't see the list and backlog as a chore, but more of an easy menu of options that I've already considered.
I really wish more indies could take on the no-sales policy. It’d give me tons more peace of mind to buy a game when I actually want to play it, rather than always waiting and doing weird backlog hoarding when Valve decide it’s wallet-opening-time.
But as the video shows, the policy was a risk for Wube even back in the day – it’s an even bigger risk now that everyone and their dog expects to wait for the sale, and especially if you happen to have a game that’s not quite as incredibly popular as Factorio.
It’s not exactly the same thing, but itch.io allow developers to have a “reverse sale”, where the price goes up for a given period. It was mostly a joke feature, perhaps intended to provoke a little thought about sales culture.
People spend $60+ to go to overpriced movie theaters to eat some food and watch a movie ONCE with a friend or family for about 2 hours, only to no longer have access to it immediately afterwards.
Nobody cares.
People spend $60+ to play a game for potentially tens or hundreds of hours and there’s a chance they might not have access to it years down the road when they likely have forgotten about it anyway.
To be fair, a lot of movie theaters ban bringing in outside food. At least in my experience. I agree with just not eating though. It would certainly be healthier to decouple moviegoing from snacking.
Might be a UK thing. Here in the US I don’t think I’ve ever been to a theater that allowed any outside food or drink. I doubt it’s because of safety, I’m pretty sure it’s because it would cut into their profits from concession stand sales.
I think it’s interesting that Microsoft is leaning into Windows on Xbox devices. It lends credibility to the rumor that the next Xbox console will run Steam natively.
youtu.be
Ważne