youtu.be

TragicNotCute, do games w 15 More Free to Play Overwhelmingly Positive Steam Games
@TragicNotCute@lemmy.world avatar

OpenTTD is a good time if you like those types of management games. The graphics are old, but it’s still fun.

mihnt,
@mihnt@kbin.social avatar

I caught a stream of TheSpiffingBrit playing it the other day and I downloaded it because of that. It's neat, but it does take some learning.

bionicjoey,

My favourite OpenTTD gameplay video is the Valefisk video where he invites his Patreon supporters to play a game with him and his friends and then ruins their day by basically starting the server early so that his corp already has more money than the other players.

Link: youtu.be/8F-P46V5zuY

UntouchedWagons,
@UntouchedWagons@lemmy.ca avatar

Master Hellish has a tutorial series on YouTube that’s very good.

carrmcg,

If you find yourself enjoying openTTD, I’d highly recommend trying the JGR patch pack. Link It adds loads of improvements that the steam version doesn’t have. I started on the steam version, loved it, and love the JGR version even more.

rem26_art, do games w 15 More Free to Play Overwhelmingly Positive Steam Games
@rem26_art@kbin.social avatar

I'd throw in a vote for HoloCure. It's like Vampire Survivors, and even if you know nothing about Hololive, its pretty addicting.

takenaps,

Will check it out, just stumbled into vampire survivors that game is awesome

mana,

As someone who doesn’t follow vtubers, I can confirm Holocure is excellent, and obviously made with love. Every character has a unique playstyle, and the aesthetc is a nice departure from the gloom common to the genre.

UntouchedWagons,
@UntouchedWagons@lemmy.ca avatar

I played a bit of it and what I got was completely different to what I saw kronii playing. She had what looked like a fishing and farming Sim while I had reverse bullet hell. Runs great on the steam deck though.

pokemaster787,

“Holo House” is the farming and fishing minigame. I believe you unlock it once you beat stage 1, it shows up in the main menu as “???” until unlocked.

SevenOneHeaven, do games w Lords of the Fallen - Official Overview Trailer

I played the first years ago, I actually liked the art style it had and enjoyed it despite its many flaws. But I can’t seem to get into this and I’m usually a sucker for the souls like genre.

fuggadihere, do games w Lords of the Fallen - Official Overview Trailer

I was confused af due to the title but it is apparently a reboot correct? Looks cool either way

Lewdiculous, do games w Lords of the Fallen - Official Overview Trailer
@Lewdiculous@lemmy.today avatar

I am actually pretty hyped for this one! Looks amazing!

zoobatt, do games w Lords of the Fallen - Official Overview Trailer

This looks great. I hope it releases as polished and solid as Lies of P, as this game’s aesthetic appeals to me slightly more than the puppet world.

Aielman15, do games w 15 Underrated Indie Games
@Aielman15@lemmy.world avatar

I love CrossCode so much that, after playing it on GamePass, I bought the Collector’s edition just to give the devs some well deserved money. And then bought it a second time on Xbox, just to have an excuse to play it again from the beginning.

It’s got tons of exploration, puzzles, and cute characters. It’s also, like, MASSIVE. I had about 60 hours on my first playthrough, and 15 more for the DLC. And the thing is, I never got bored with it. Gameplay is snappy and always gives you new tools to try, puzzles are well-thought and actually challenge you, and the platformer/parkour elements were the cherry on top, which easily adds hours and hours of playthrough if you’re like me and want to collect every treasure in all the maps.

And despite being a huge game with tons of skills and craftable gear to choose from, I’ve never felt like the game was forcing me to check guides online or shoehorning me into a very specific build. The game rewards skill more than stats, and level ups are not really important which means that you don’t ever need to farm.

I’m patiently waiting for the next game from the same devs. CrossCode brought me back to when I was a kid and games felt fun and exciting and trusted you to learn how to use the tools at your disposal, instead of the constant hand-holding experience that I always find on modern AAA RPGs.

naticus, do games w 15 Underrated Indie Games

Wow, was surprised to see there was a mention of MO: Astray. I got I as part of a Humble Choice bundle a few years ago and randomly gave it a go. Didn’t look at anything about it, which is not my usual… MO.

ANYWAYS, I absolutely adore this game and highly recommend. Like he says, the game is very clever, never outstays its welcome, and it will surprise you regularly. It has a solid storyline and the way it tells it to you is unique, but I don’t want to give that away.

I’m always trying to find new Let’s Plays of this game, it’s just a satisfying romp.

kadu, do games w 15 Underrated Indie Games
@kadu@lemmy.world avatar

I wouldn’t call CrossCode a “classic JRPG” at all, it’s nowhere near one.

It’s an action RPG, almost emulating a western MMORPG.

FireTower, do games w 15 Underrated Indie Games
@FireTower@lemmy.world avatar

Weird West is another indie game that it definitely worth a shot, even if you aren’t typically a fan of top down games it’s worth a shot.

Blackdoomax,

Glad it will be on ps+ essential next month :)

HawlSera, do games w 15 Underrated Indie Games

Who’s the deer with the boobs?

tal,
@tal@kbin.social avatar

I think that that's a sheep.

EDIT: The top comment on YouTube says "goat mommy is Crimson Acid from Paradise Killer".

jemikwa, do games w 15 Underrated Indie Games

I love CrossCode, makes me happy to see others point out how wonderful it is

Weylandyuta, do games w 15 Underrated Indie Games

I normally don’t like adventure games without combat but yuppie psycho is absolutely amazing. I love that game.

iheartneopets, do games w 15 Underrated Indie Games

I loved paradise killer. They made such a cool world, and the art is incredible. I kind of enjoy that there’s no set ‘outcome’ as well, just whatever you’re able to deduce with the evidence you’re given

deranger, do games w 15 Underrated Indie Games

Could have been a text list

ekZepp, (edited )
@ekZepp@lemmy.world avatar

Dude… is right under the video. 😐

1:48 - Evil Tonight

3:36 - Prodeus

5:30 - Sayonara Wild Hearts

6:54 - Rain World

10:45 - Echo Generation

12:31 - World of Horror

14:16 - Crosscode

16:45 - Huntdown

17:39 - Narita Boy

20:01 - Paradise Killer

23:14 - Mo: Astray

25:08 - Book of Travels

27:59 - Spookware

30:53 - Yuppie Psycho

34:00 - Phoenotopia Awakening

36:31 - Outro

deranger, (edited )

That’s the thing, I don’t want to go to the video.

cobysev,

Thanks for this. I clicked the link, then immediately noped out when I saw it was a video. I was hoping for an article with a numbered list.

e0qdk,
@e0qdk@kbin.social avatar

Thanks for copying the list out; I'm not visiting YouTube either at the moment. I think I probably saw this video a while ago though -- at least, that particular set of games looks very familiar...

I've played some of them and have some things to say about them:

  • Paradise Killer: I liked the music in this one. I'd never encountered the vaporwave aesthetic before bumping into this game via a Let's Play (back when I was still going to YouTube) which probably enhanced the weirdness factor of the game for me. It clearly took inspiration from Danganronpa, so if you liked that game you might want to check it out (or vice versa if you somehow ran into Paradise Killer without having heard of Danganronpa, I guess).
  • Crosscode: I found this game frustrating. I liked a lot of things the game did -- like the interaction with party members (EXCEPT for dungeons) and running around the map searching for secrets -- but... the default difficulty seemed to be set to maximize annoyance. I mean, it's doable. I was very stubborn about not changing the timing setting -- probably too much so -- and was eventually able to beat the main game, but the way it was tuned definitely reduced my enjoyment. The game claims that adjusting the setting doesn't matter, but tracks statistics about it (like GTA-style stats) which made me really stubborn about not changing the setting. A lot of the challenges in the game are Zelda-esque timing puzzles -- from hell. Like hit the switch then run over and do something before time runs out but with 20 steps instead of the one or two you'd find in a Zelda game. (If you don't like those sorts of timing puzzles you probably won't have a good time with this one.) So, of course, the timing is set in such a way that it's often tricky to actually pull off (particularly with aiming involved) even once you've figured out exactly what needs to be done. I did it, but more often than not got pissed off while doing it. The game additionally had the interesting idea of having competitive dungeons. Your party members would challenge you on the overall time to clear dungeons. So, in addition to the time pressure of individual puzzles, there was an overall time pressure to race through the puzzles as fast as possible. I liked the idea of where they were coming from with the party member interactions for dungeons but I'd have preferred to take my time with things frankly. It ultimately doesn't matter that much whether you win or lose those (I won about half of them), but having the game rub my nose in it for being too slow after getting frustrated at puzzle timing and aiming for an hour or more in each dungeon kind of sucked. The overall plot of the game was interesting enough to go through, and I liked the characters for the most part, but a lot of the gameplay was frustrating. Very mixed feelings on this one.
  • Phoenotopia Awakening: This game was another mixed bag. I really wanted to like it. There were a lot of parts I did like... but it is very flawed. First is the gameplay. It presents itself as a mostly cute pixel platformer/adventure game, but the developers seemed to be thinking "Dark Souls" with stamina and such and... it really did not work for me. Thankfully, you can turn most of that crap off -- and I did so unabashedly. (I beat DS1 before playing it, and since playing it I've beaten DS2 -- so it's not like I can't handle hard games. It just did not feel good to play with those mechanics enabled.) Second is the story. There's a decent enough hook to get the main adventure going fairly early on, but the game doesn't deliver on it. You get to the end and the big dramatic question of the game is... still unanswered! That is really not ok! (Instead you get a bunch of unnecessary backstory for the main character that I took as a big "fuck you"; I won't say more than that in case someone does want to play it and find out for themselves, but the ending was really unsatisfying to me.) The game had a lot going for it -- the music's good (and I still listen to some of the tracks occasionally), and there was a lot of charm in places. Some of the areas were really pretty and there were a bunch of fun little interactions -- but I really don't know what they were thinking with some of it!
PlushySD,

It’s so hard to please people eh? gently pat in the back

Ashen,

Thanks for posting this! I too am guilty of not wanting to open the video in the first place, lol.

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