youtu.be

lowleveldata, do gaming w I’ve spent hundreds of hours over the last year making what might be the dumbest game of all time - I’d love if you took a look at my latest trailer :)

What’s with the massive “E to talk” tho

pee,

every time a play tester missed it i made it bigger

Mitro, do musiczka w Kollektiv Turmstrasse - Sorry I Am Late (edit)
@Mitro@szmer.info avatar

Czy tam jest puzon w tle?🤩

Admetus, do gaming w I’ve spent hundreds of hours over the last year making what might be the dumbest game of all time - I’d love if you took a look at my latest trailer :)

“Thanks for helping me, now I’m going to commit genocide.” 😂 ‘You’re evil for helping me, this shit is morally complex. By the way did you download the official Reddit app?’

hybridhavoc, do gaming w Games that Don't Fake the Space
!deleted6735 avatar

deleted_by_author

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  • Sentinian,
    @Sentinian@lemmy.one avatar

    Yeah his style ain’t for everyone. Normally not a fan of filler unless its done in a way like how it was edited

    Frell, do gaming w Games that Don't Fake the Space

    Jacob Geller is one of the best video-essayists on YouTube. The thoughtfulness with which he approaches games as pieces of art is rare, the sleek, striking way he presents his theses is rarer still. There are youtubers that I find more entertaining (HBomberguy, Folding Ideas) but no one that I find more engaging.

    “Who’s Afraid of Modern Art: Vandalism, Video Games, and Fascism” in particular had a profound impact on me (also loved the one about Golems). Being able to watch the better version of his videos (without the butchering to avoid YouTube’s copyright strikes) is like 80% of the reason why I got a Nebula subscription.

    Radicalized, (edited ) do gaming w Games that Don't Fake the Space

    This guys videos are like crack to me, but this one was kind of boring compared to his other stuff. I don’t know why though. Fear of the cold was so much better and it’s essentially the same kind of storytelling.

    Sentinian,
    @Sentinian@lemmy.one avatar

    This was my first video of his, I loved it. The idea of space in a game is really interesting to me though so that might make me biased

    Radicalized,

    You will defiantly love his other videos then. They’re all very in depth and entertaining

    Then if you haven’t yet check out supereyepatchwolf - who takes similar deep dives into media but does it on a more personal level with really good storytelling. Like, really good.

    hollo,

    You’d probably like Gaming’s Harshest Architecture. That may be the video that got me into the channel, he’s so good at creating this feeling of significance. And then you look back at the actual topic and wonder how you got so invested.

    (I think the champ of that feeling in general is Kevin Perjurer of Defunctland. I have no idea how I get so invested in videos about… anything he’s made a video about.)

    snowbell,
    @snowbell@beehaw.org avatar

    His video about the Disney jingle is a masterpiece

    hollo,

    “Why am I literally crying?” -Me, literally crying during that video

    liminis,

    Verticality and vertical space is one of my favourite topics in game design, wish it got more love in a theoretical and actionable sense.

    Sharmat, (edited )
    Sentinian, do gaming w The Story of Factorio, the Game that Only Increases in Price
    @Sentinian@lemmy.one avatar

    This game gets universal praise and I’d love to play it but as a PC gamer I refuse to as I wouldn’t want to support a dev who not only never does sales but raises the price because of “inflation”

    Noughmad,

    Does the value you get of the game change depending on which time of the year you buy it?

    Actually, the only change is up, as the game was improving and expanding pretty much constantly from the first early release to version 1.1. And it value is going up, when you buy in early access you’re only getting the current (unfinished but playable) state and a “promise” that it will get better in the future. When you buy the finished product you’re already certainly getting that better state, so it makes sense that it’s more expensive.

    Sentinian,
    @Sentinian@lemmy.one avatar

    A game going up in price is fair from early access to release. This is a typical concept and an expected one for the reason you stated, the company makes a promise that it will be fully released.

    To me the issue is the inflation price increase that most recently happened. Typically when a digital good releases in a finished state, it tends to stay at a max price. 30 USD is what Factorio decided on. Then it’s up to 35. Sure its had updates since the full release but why should I have to pay more then the full release price because I waited?

    Typically sales are the reward for those who wait. Factorio seems to be the opposite, those who wait pay more. Inflation is real I understand, but this is also a digital good that has infinite supply. I as a consumer want to buy a game, and I can’t tell what the content changed from this 1.0 to the 1.1 since I haven’t played it. It probably is justifiable for the 5 bucks increase, but the consumer doesn’t know that. I just know this game I want, was 30 bucks and now it’s 35 and still hasn’t been on sale.

    The reward for getting a full release game before a sale is to play it early. You aren’t losing the value of your purchase because I got it for 30% off. You got to play it early, and I waited for a price that I felt willing to pay. (The you is referring to people in general, not you specifically)

    Noughmad,

    To me the issue is the inflation price increase that most recently happened. Typically when a digital good releases in a finished state, it tends to stay at a max price. 30 USD is what Factorio decided on. Then it’s up to 35. Sure its had updates since the full release but why should I have to pay more then the full release price because I waited?

    Because when you buy it now for $35 right now, you get more for your money than what I got years ago for $25. Even ignoring the additional content and polishing, you’re also getting the benefit of all the testing and bug reporting by early adopters, as well as the bug fixing by the developers.

    Typically sales are the reward for those who wait.

    This is just the wrong mindset. Why would the developer, publisher, valve, or anyone else want to reward you for not buying their product?

    (yes, I know software pricing is a clusterfuck. But the common theme is that the seller wants to extract as much value from every customer as possible, so ideally they would set the price individually for each customer based on the highest amount that customer is willing to pay. Sales after a while are a mechanism for this.)

    Sentinian,
    @Sentinian@lemmy.one avatar

    Because when you buy it now for $35 right now, you get more for your money than what I got years ago for $25. Even ignoring the additional content and polishing, you’re also getting the benefit of all the testing and bug reporting by early adopters, as well as the bug fixing by the developers.

    Is that not the opposite? Sure I get less buggy version, but you also have how many years to play compared to me. And you are getting the same game I am when I buy it. You eventually get that content, which one could say is added value to the 25 bucks vs the 35 I spend. You got 10 bucks of content from free essentially.

    This is just the wrong mindset. Why would the developer, publisher, valve, or anyone else want to reward you for not buying their product?

    It’s not the publisher rewarding me. The reward comes from me waiting and getting a cheaper game then those who bought it earlier. As you state

    so ideally they would set the price individually for each customer based on the highest amount that customer is willing to pay. Sales after a while are a mechanism for this.

    If a game isn’t worth X amount of dollars to me then I will wait till the game is Y amount of dollars. If the game never does then I never buy it, meaning the publishers lose, not me.

    Noughmad,

    Is that not the opposite? Sure I get less buggy version, but you also have how many years to play compared to me. And you are getting the same game I am when I buy it. You eventually get that content, which one could say is added value to the 25 bucks vs the 35 I spend. You got 10 bucks of content from free essentially.

    No, you’re forgetting the fact that when I bought it, I didn’t know what I’ll be getting in the future. I lucked out with Factorio, but it could happen that the devs just stopped working on it, I didn’t know at the time.

    It’s not the publisher rewarding me. The reward comes from me waiting and getting a cheaper game then those who bought it earlier. As you state

    Who do you think sets the price, if not the publisher?

    the publishers lose, not me.

    And yet, it’s not the publishers complaining about it online.

    Sentinian, (edited )
    @Sentinian@lemmy.one avatar

    No, you’re forgetting the fact that when I bought it, I didn’t know what I’ll be getting in the future. I lucked out with Factorio, but it could happen that the devs just stopped working on it, I didn’t know at the time.

    That’s the risk you paid for. My criticism is price increase after full launch. If early access game goes up in price when it fully releases that is a different thing.

    Who do you think sets the price, if not the publisher?

    The publisher sets the price. They put a game on sale to make more money. I buy the game on sale. I get the game as the reward. The publisher gets money they wouldn’t have otherwise.

    And yet, it’s not the publishers complaining about it online.

    I’m a random person who has no reputation to defend. I could just as easily start over online and nothing would hurt me. The publisher has a reputation to keep. They need to keep making money. Other then that, complaining is the way to for the consumer to get thoughts out about practices. I don’t like a game going up in price due to “inflation” and a game never going on sale therefor I will communicate that.

    StarLuigi, do gaming w Famous Minecraft YouTuber Mumbo Jumbo plays FOSS Minecraft-like; Actually super enjoys it.
    @StarLuigi@lemmy.blahaj.zone avatar

    This was a really interesting video to check out. I expected this game to be much worse judging by it looks but it really reminds me of some Minecraft mods!

    LifeNausea, do musiczka w [spoken word, hip-hop] Kae Tempest

    Cała twórczość Kae jest zajebista, ta plyta szczególnie. Mój ulubiony kawalek to www.youtube.com/watch?v=aRULtXn6W0s

    lazynooblet, do gaming w Garuda Linux - Dead Space on Ultra with HDR (7900X, 7900XTX TAICHI)
    @lazynooblet@lazysoci.al avatar

    That’s actually really impressive. Linux gaming has come a long way. I guess due to the investment Valve has put in or are there other events that have contributed?

    KoboldCoterie, do gaming w Spedrunning Noita in 2 Seconds (Glitchless)
    @KoboldCoterie@pawb.social avatar

    Calling this glitchless is a little misleading, unless you’re suggesting that carrying spells over from one run to the next was intended / normal functionality. This also requires a mod-constructed wand that isn’t possible to get in a non-modded game.

    It’s still awesome from a theorycrafting standpoint, but there’s no one arguing that this is a legitimate speedrun.

    Kerb, do gaming w Don’t forget the last Bethesda AAA game - The Fall of 76 - YouTube
    @Kerb@discuss.tchncs.de avatar

    In all honesty, i doubt, it will be as bad as 76.

    Unless they try to push the creation club by blocking mods and thus community patches,
    It wont be nearly as bad.

    A lot of the issues with 76 stem from it being a multiplayer game.

    The multiplayer aspect prevented mods& community bugfixes, and caused Cheaters & p2w.

    Buggy messes are honestly what Bethesda’s already known for, so unless they are foolish enough to block the unofficial patches,
    Its gonna be a somewhat decent release even if it won’t live up to the hype.

    I still wouldn’t be caught dead preordering anything Bethesda made,
    But it certainly won’t be as disastrous as 76

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