The analogy makes no sense.
Your pinball machine keeps working until it breaks, relying only on electricity you provide.
A server-based computer game relies on running it on a server you aren’t paying the upkeep on.
If you buy a game that relies on servers that don’t belong to you, you should expect this to be a temporary lease, not something you can expect to use forever.
Of course, the language in the store’s UI needs to match that. You can’t “buy” a server-reliant game.
With games people used to setup their own servers. (And we liked it that way. Way more sense of a community.) So that could be an option. Allow people to run their own servers again.
What you say makes sense for a multiplayer-only game! But the game has a full single player campaign. There is no technical reason to remove access to that part. That part can be kept working without incurring recurring costs.
Whatever the result in, I wish there won’t be over-moderation that too Western-centric.
Not all swastika are Nazi (I live in a country where swastika is simply symbol of religion and peacefulness). Not all words that too similar with offending word in English are bad (some games literally banned Indonesian for having “nasi goreng” as their name, too similiar with Nazi they said.)
I doubt it. Other forms of AI could be useful, but generative AI? I doubt it.
And tbh even deep learning through neural networks doesn’t seem to be making the leaps we’d hoped for. AoE4 promised, prior to release, a machine learning–based AI would be delivered down the line. It’s now almost 3 years since release and we haven’t heard a thing about it.
Maybe eventually we’ll be able to easily train a machine learning algorithm to play any game at a wide variety of skill levels (or at a very high level, if not at customisable levels), but it doesn’t seem like it’s any time soon.
Good! Elden Ring felt too large at times, especially some DLC areas. Where I had the most fun was contained dungeons and castles. I think that’s really where their level design shines best.
I have never wanted to play a game so hard in my life. It seems to have the atmosphere of Inscryption, the gameplay of Papers Please and a lot of buttons and knobs to mess around with.
rockpapershotgun.com
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