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atocci, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be

Well, if Peter says it is, everyone should give up on it right now.

InAbsentia, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be

How’s that Godus game working out for you Mr. Molyneux?

Kolanaki, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be
!deleted6508 avatar

Of course he thinks generative AI is the shit. Anyone remember Project Milo? He probably thinks that could actually be made. Again.

dumbass, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be
@dumbass@leminal.space avatar
ivanafterall, (edited ) do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be
@ivanafterall@lemmy.world avatar

Is this bean magnate Peter Molyneux!? He makes games now?

Chickenstalker, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be

It might replace the dumb AI we see in strategy games. You know, the one that suddenly nukes your cities after signing a peace treaty.

Zagorath,
@Zagorath@aussie.zone avatar

I doubt it. Other forms of AI could be useful, but generative AI? I doubt it.

And tbh even deep learning through neural networks doesn’t seem to be making the leaps we’d hoped for. AoE4 promised, prior to release, a machine learning–based AI would be delivered down the line. It’s now almost 3 years since release and we haven’t heard a thing about it.

Maybe eventually we’ll be able to easily train a machine learning algorithm to play any game at a wide variety of skill levels (or at a very high level, if not at customisable levels), but it doesn’t seem like it’s any time soon.

PrinzKasper, do games w Baldur's Gate 3 level editor is cracked open by modders, bringing homebrew campaigns one step closer
@PrinzKasper@feddit.org avatar

Modding a modding tool so you can mod more mods. Jokes aside this is really cool. I know Divinity OS2 had similar tools, but given how much more popular BG3 is there will likely be more substatial mods made for it.

sparky1337,

Having played both, there are some really nice quality of life changes in BG3 that will make this way better. Also Div 2 rules were weird.

1stTime4MeInMCU,

What didn’t you like about Div 2 rules? I understand some of them wouldn’t adapt well to tabletop / dice but I liked their AP system better than BG3s action / bonus action

sparky1337,

Sometimes the afflictions didn’t trigger properly like accidentally healing an enemy because decay was applied same turn etc. also turn order and initiative is impossible to predict. In a 4 person co-op game there must always be an alternating turn order regardless of number of players. So basically we’ve had players skipped for two whole rounds because the AI gets to go again. It’s fairly consistent in that regard. It’s frustrating because it’s usually a different person each session that just gets entirely skipped over for almost the entire fight.

And to be honest, I liked the action/bonus action mechanic as it makes the turns go faster. We just did a 4 player bg3 campaign earlier this year and the fights went way faster.

And the crafting mechanic has a high learning curve.

I did find the physical/magic armor mechanic different. I don’t have any real opinion either way with it.

DarkThoughts, do games w Baldur's Gate 3 level editor is cracked open by modders, bringing homebrew campaigns one step closer

What I, and a lot of other folks were hoping for. Even if you don't like the BG3 campaign... With this there's the potential for pretty much anything. People could create their own "games" using BG3 as an D&D engine. Neverwinter 1 & 2 lived on for a long time because of this.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

Even if you don’t like the BG3 campaign…

That’s crazy. The campaign was one of the best computerized D&D adventures I’ve seen published to date.

Neverwinter 1 & 2 lived on for a long time because of this.

I enjoyed the Neverwinter toolkit, but the graphics were still so blocky and clunky. There’s a polish to BG3 that, I think, will draw in a bigger audience.

Also, a big beautiful modding toolkit can have so many knock-on effects. Half-Life gave us a rich basket of spin-offs, from Team Fortress to Counterstrike. Starcraft and Warcraft popularized us a slew of new game styles, like Tower Defense and DOTA. Fingers crossed that we get something similar from BG3.

DarkThoughts,

NVN is over two decades old at this point, of course the graphics aren't great. I personally also aren't a huge fan of the semi real time combat system, as it really messes with some classes. Modding (along with computer games in general) was also nowhere near as big as it is today. But despite all that it's still alive, due to its campaign editor. I'm sure BG3 will be modded to death with this (not literally ofc).

inb4_FoundTheVegan, (edited ) do games w Baldur's Gate 3 level editor is cracked open by modders, bringing homebrew campaigns one step closer
@inb4_FoundTheVegan@lemmy.world avatar

It’s not 100% clear why Larian didn’t include these features in the toolkit to begin with, but it may be a case of protecting certain copyrighted assets being scraped easily from the game, or from being altered in a way that is unpleasing to DnD’s intellectual property overlords.

Super duper cool that this was done, I just worry that WoTC/Hasbro will mandate this sort of thing needs to be squashed. The new DND system is focusing heavily on a virtual tabletop system under a subscription plan. While standalone BG3 isn’t a threat, a modded full custom campaign could be seen as one. I wouldn’t even bring this up buuuuut between sending Pinkertons to collect MTG cards and the OGL crackdown, seems like any scummy move could be possible.

Hope I am worried about nothing tho.

skulblaka,
@skulblaka@sh.itjust.works avatar

Bethesda tried this when they attempted to monetize mods. You can’t stop the signal on truly user-generated content. At best they might have a copyright claim on official DnD lore or monsters, which can be sidestepped with a custom setting, which is pretty much the whole point of user generated content.

nokturne213, do games w Baldur's Gate 3 level editor is cracked open by modders, bringing homebrew campaigns one step closer

Guessing mods are only available on Steam, and not on ps5.

Canadian_Cabinet,

Officially, everything is done through mod.io. so it should be? Of course a ton of people are still using Nexus which is pc only

CrazyLikeGollum,

Currently, that is the case. Update 7 was supposed to have mod support for consoles as well, but that got delayed to a future patch. It’s coming though.

Kowowow, do games w Baldur's Gate 3 level editor is cracked open by modders, bringing homebrew campaigns one step closer

If someone makes a 1920 to 1950 mod you’d be my hero, I want the untouchables with high fantasy

Coelacanth, do games w This fictional CD-ROM about a Knightmare-style game show is secretly this year’s best horror game
@Coelacanth@feddit.nu avatar

Saving this for later, this sounds absolutely lovely and very interesting!

18_24_61_b_17_17_4, do games w This fictional CD-ROM about a Knightmare-style game show is secretly this year’s best horror game
@18_24_61_b_17_17_4@lemmy.world avatar

That sounds awesome. Can’t wait to check it out.

AbsoluteChicagoDog, do games w This fictional CD-ROM about a Knightmare-style game show is secretly this year’s best horror game

The game is called Frontiers Of The Mind

Saved you a click

flamingarms,

And here’s the itch.io link: minusonepublishing.itch.io/frontiers-of-the-mind

Retro_unlimited, do games w Nightingale's Realms Rebuilt update arrives tomorrow and aims to revive the game with a handcrafted campaign

When the game came out it had a free weekend. I tried it. I started to make a base in the place I spawned in, then I had no idea what to do next lol

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