At this point if you’re buying their stuff, you’re the reason they get away with it and you’re the problem because you can’t control them, you can only control you… and you didn’t.
Joke is on them. I have had every NES and SNES rom ever made. I need to make sure i have every N64 rom (even if I don’t play that often) and now every GameCube.
I still don’t have a Wii emulator or even looked into that.
Honestly, I’m an advocate for emulation and game preservation and all that, but I’m surprised this is only now the case. I don’t have the nerve to try to hack my device if it’s the currently being supported platform. If they’ve already abandoned it then it’s fair game but the currently active console with your current actual information on there that gets regular updates? You’re just playing with fire.
It’s like taking it upon yourself to make an “HD remake” of the IPs owned by famously stringent companies who aren’t afraid to put the hammer down on these things.
I generally agree, I only really hack consoles that aren’t being supported anymore, but I don’t like how over-reaching the end user agreement is sounds like it’s likely to be abused
I don’t buy physical objects and then agree to not own them. I don’t even like that shit with digital goods. I don’t need someones authorization to “allow” me to use what I buy as I see fit. If buying isn’t owning than pirating isn’t stealing.
And the only digital store so far that directly allows sharing your collection with your family (yes, I call my long time friends a family). I mean, it am sure they are winning the long game.
Meanwhile EA got their like third remake which STILL sucks, Epic trying to buy exclusivity in PC market, Ubisoft launcher is just a shit stain that nobody wants to use directly and is forced on them, and the rest (Bethesda, Rockstar, Battle.net) are not really worth considering as a store, rather than just DRM-checking slop nobody really needs.
Yeah the amount of games I buy and never even play, its ridiculous lol, big ass back log and can play anything I want under the sun. If my deck can’t handle it then moonlight and streaming from my rig can.
Granted 90% of the components they used in SteamOS are readily available open source components, the componets they did make they did also open source (such as gamescope).
I’ve decided that I’ll skip Nintendo consoles moving forward and just use emulation if there’s a game I really want. I’ll buy the cartridge to cover myself ethically and just put it in a drawer.
Been thinking of getting a used Switch Mini exclusively to solder in a chip and use it as a nice emulation handheld. As long as it doesn’t rat itself out over Bluetooth or something to its older brother gathering dust behind the tv (which has never been touched by the light of piracy), I should still be good I guess.
It’s unfortunate, but what I’m actually worried about is that world where different devices will report on each other.
Just get a proper emulation handheld. It won’t have Joycon’s that will drift in 12 months. The Switch doesn’t do anything special versus an emulation handheld. There are a million to choose from at every price point.
Nintendo is such a shit company now. I’d be surprised if they ever innovate again. They’ll just sit around and sue and release mediocre to bad bullshit.
Half disagree. They’ve taken a lot of risks in the past with designs that other companies wouldn’t have. Things that didn’t always pan out well and became the butts of jokes.
But yes, they’ve been a litigious company with ties to the Yakuza that people frequently forget as well.
For real. What will a Switch 2 do that a Steam deck (or one of its several competitors) won’t? There are still switch emulators, and there will be switch 2 emulators.
As of right now, it seems like the only way they can detect a hacked Switch is if its user goes online for a game in the emuNAND. I don’t think there is a way for them to detect emulating on PC, unless you’re like that streamer who publicly flouted Nintendo’s cease and desists
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