Why not both and add a few more. Make the game randomize which attire the duck has from a limited pool of costumes and force a change maybe as often as after every save/load/level.
Totally unnecessary but silly feature. If there is any mention of the duck in the environment/narration you can add jokes about ducks being indecisive.
My issue is the disparity of the pictures, with the bowtie picture having the duck's entire neck almost completely in shadow, while the shadow is comparatively minimized on the necktie image. It'd be nice to see both options under both light and dark conditions.
That said, I currently prefer the necktie; it provides an element to the rest of the body. I'm the bowtie picture, everything is happening around the head - beak, eyes, hat, bowtie - leaving the rest of the body comparatively empty.
lemmy.world
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