I love Paradox games so much but my god yes. After Stellaris I vowed to never buy one of their games again. It INFURIATED me that they had a thing you could buy that was specifically for all the DLC and then released more DLC and didn’t include it in that first pack. Made you buy them all individual or to buy a Season Pass which wasn’t mentioned or noted or even suggested would be happening.
Pricks.
Which sucks so much because Surviving Mars is one of my favorite games of all time.
I have no idea what happened with the development of that game in any fashion. I just bought it and like what I played. I never looked into it because I figured most of it was going to be Paradox being Paradox.
Yeah, but it’s a sustainable model that allows for longtime development and product lifetime. It’s also completely voluntary since base + utopia + synthetic dawn are 85% of all worthwhile content on their own
Like, microtransactions are garbage, but the industry has shifted to a point where you’re out if you don’t have a long term payment model. The paradox model at least puts a cap on what the whales can pay, and actually gives them more content in return.
It’s the least bad model out there. At least for companies too big to pull a factorio/terraria
I’d agree if they didn’t release a new DLC every two weeks after dropping season passes. There’s a difference between taking advantage of a sustainable business model and then being a money grubby shitbag of a company.
Also, a better sustainable business model would be to develop full games that people can enjoy over a longer period of time instead of needing to constantly tempt them back with new drops that arguably should have been part of the game from the beginning.
But then still, most people wouldn’t pay over the standard full price of a game, no matter how big it is. So that’s actually less sustainable for a company
TBH I much prefer the cosmetic micro transaction and even loot boxes to this system. Because now you’re locked out of content if you don’t pay extra, while with the other models don’t screw over the players who don’t want to/can’t pay
So? I don’t care what it’s associated with because 1) I’m not a homophobe 2) the color spectrum is neat. All the colors we can see, represented in a neat continuum. It’s just pleasing to the eye.
What’s crazy to me is that the game looks as good as it does on a surface level. It doesn’t immediately stand out as a “This is a garbage game that is going to lead to a studio closure”, at least until you see the person actually play the game.
I think we’re going to see a lot more of those types of games in the future. It’s pretty easy to make a decent looking game with UE 5 - still doesn’t give it any soul though.
Yeah, look at Starfield. It has really nice looking textures and objects. Everything else is a disappointment or mediocre. Maybe excepting the Ship Builder feature.
It’s also worth noting that they used UE5 store assets rather than making their own art. It may look decent in a single screenshot but games made like this often have an incohesive art direction and can’t match the quality with their own work.
I’m still playing the hell outta Baldur’s Gate 3. I’ve played through so many times, have multiple multiplayer campaigns going on, and I’m just having a lot of fun with mods.
I about 120 hours paly time and still on Act 1 in Baldur's Gate 3. I have a problem. I want to pick up everything and sell it. That takes a lot of time. I also switch my party around all the time to try to work companions quests
I think most people pick a group and stick with that group. Also most people don't need to pick up a fork and sell it. I may have to change my play style it i want to finish the game anytime soon.
Oh and I am loving this game. It plays very well with my Ubuntu/Nvidia/Steam PC.
Achievement Enabler, the Mod Fixer, and the Native Mod Loader are all also helpful, though I’m not entirely sure they are needed for the UI mods, though it doesn’t hurt to have them. The Achievement Enabler allows you to still earn achievements with mods if that wasn’t obvious, and the native mod loader allows the game to load the achievement enabler.
Beyond that, I’d recommend just looking around on Nexus. There are thousands to look through, ranging from improving classes and races to adding spells to straight up making you a god.
Looks like it borrows heavily from some of the best of the open world action/arpg genre - The Witcher, RDR2, Assassin’s Creed, Elden Ring, and BOTW, even a touch of Shadow of the Colossus in there. If it’s as polished as any of its inspirations, it’ll be a banger.
If people buy it anyway at the full price, then the game publisher will correctly deduce that it indeed worth at least that much money for enough people (otherwise those people would not part ways with that much money to get it) to get that game as soon as it comes out.
In Economics, perfect pricing (which is not yet possible but, damn, they’re really trying hard) from the point of view of a seller (i.e. for maximum profits) is when they get exactly as much money from each individual as that person is willing to pay for it, so the “ideal” world for them would be individually-tailored prices going as high as it could possibly go for each person whilst still managing to sell to that person.
As they can’t as of yet sell at different prices to each and every individual, they’ve gone as far as they can (regional pricing, different prices in different stores with different audiences and, maybe more importantly, time-from-publishing pricing) and then push prices up and up slowly whilst checking if in total the price increase has yielded more money or not (they have no issue with loosing customers due to higher prices if in total they still make more money at the price point than at a lower price point).
IMHO, in the face of this, the easist and best reaction for somebody who wants the game but does not think it’s worth $70, is to wait until the price falls down to how much they’re willing to pay for it (even better, let it fall some more and buy a couple more games with the savings). In fact if enough people do it the price will fall much faster as the publisher’s sales data analysis will signal to them that they’ve put the game at too high a price point and they’ll lower it trying to pick up the “money left on the table” from those who are interested but not at that price point before those people lose interest.
So you just had to write what in your eyes is “obvious” for everybody as a comment, which hence is redundant, about how some other comment is “redundant and obvious”…
Jokes on them, my limit is wildly low compared to this. Most sports games are worth 20 bucks max at this point, the main content is just reskinned gameplay with updated stats and an unnecessary twist on controls. Its DLC.
They know that people are going to pay for it. For exactly the same reason I haven’t bought a Formula 1 game in a few years. Every year it’s just not quite worth the 60-70 euro’s for me. I’m not even that mad about the 70 euro price tag if I get something nice for it in return, everything has gotten more expensive and games have been 60 euro since forever, but last year’s game with some small changes is not going to cut it for that price.
EA sucks. They suck, EA fucking sucks and can I say it again? Fuck EA. Price gouging for shitty products. What they did to battlefront 2? Lootbox pay to win bullshit. The AI in EAs F1 is so abysmal, 2022 was such a colossal disappointment and they are saying 80 bucks USD is a sale price for F1 2023. Naw fam fuck EA and their entire product line. I’ll only buy on steam sale at 70% discount on principal
Oh totally. Over 2000 hours in it. I love it but it could have been so much better. Imagine balanced teams (like Nintendo does with Mario cart) instead of total domination by one side which is western philosophy encapsulated. Imagine showing server population so we can join what’s bumping instead of showing no data for fear of investment analysis hurting stock price. Imagine if they supported the community at fucking all.
I love BF2 but so much wasted potential it’s just depressing
ROFL! Dude asks why people “still play that shit” without offering an argument for discussion and you’re telling me I’m aggressive and that I should offer reasons before posting??
Sure. I’ll play along-
How about…. People play it because they enjoy sports games. Is that’s a good reason? And for the record… if I wanted to be aggressive,I would have countered with “why do people play shit like Pokémon, or DBZ games? I didn’t do this because it’s not for me to decide what others play or why. Nor do I judge anyone for what they play regardless of my opinion.
Perhaps this is not a sentiment shared often in this community.
I make a difference between referring to an inanimate object as „shit“ and getting up in someones face about it.
This is why I say it’s aggressive. And yes, you would have been right to call them out and say „because people enjoy it.“ or something along those lines.
It’s not worth discussing this at length. Dude has a point that many people have a problem with the software for different reasons and you have a point that people enjoy that stuff. All I‘m saying is please be kind to eachother.
A lot of people are only passingly interested in video games. For people that just want to sit down and play something having to learn about the game and how it’s played is work, not entertainment. I can see how someone who only games maybe once a week could have some real fun playing a sports game. It’s very easy to pick up because they already know the rules. I don’t agree personally, for me games are the most fun when I’m interacting with a new mechanic, but I am also willing to grind for hours optimizing and learning to push the game to its limits. If you don’t have the time for all that, but you still want to game, sports games are a perfect entry point. Not even I can come up with a justification for the pricing though.
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