lemmy.world

caut_R, do games w Gameplay mechanics were also a lot better with more replayability.

The good thing was that games were complete and they didn‘t try to suck ever last penny out of you post-launch. Also, no updates meant they actually couldn‘t just ship them broken and fix later…

TrousersMcPants,

But it did mean they would ship them broken with no chance of fixing them, tbf.

melpomenesclevage,

Still happens, used to be rare

uienia,

That only happened extremely rarely. Nowadays it seems to be almost mandatory, precisely because the mindset is that they can just fix it later

Cocodapuf,

That happened like, 6 times.

I can literally only think of a handful of games that had serious bugs.

There was that ninja turtles game for nes with the impossible jump, there was enter the matrix for PS2/xbox that was completely not done. There were a few games that were poorly conceived in the first place like ET for Atari…

But yeah, what else had serious bugs?

ouRKaoS,

WrestleMania 2000 on N64 had a bug that would randomly delete all saved data.

Honytawk,

There isn’t a single game without bugs

TrousersMcPants,

There was plenty of terrible, buggy games you just didn’t see because stores would drop them. PC had it far worse than console did back in the day. I think it’s also that games are just way fucking cheaper now, adjusted for inflation a SNES game was around 120 bucks and a PS2 game was around 75 bucks.

Cocodapuf,

I just don’t see how games that don’t meet QA requirements and subsequently aren’t shelved are in any way comparable to every game on the market today…

I mean I never had to encounter those bugs, games that weren’t shelved didn’t exist in any meaningful way because nobody spent money on them. But nearly every probably half of the games I buy and play today have serious bugs on day 1 (and many still have them on day 300). That feels like a different paradigm to me.

Lautaro,
@Lautaro@lemmy.world avatar

Tekken used to have more than half of the characters HIDDEN. Now they just sell them one by one.

TrousersMcPants,

Well the new Tekken games launch with more and more characters, besides 7 which did launch with less than 6, and if you consider that the price of games has gotten cheaper due to inflation since the first Tekken it starts to make sense that they’re trying to make more money off them. Games have been costing more to make while costing less to buy for decades now and the industry is reaching a point where that’s become unsustainable but people just won’t accept a larger sticker price and longer development cycles so studios are finding new ways to make money. Personally I think selling characters as they come out for a few bucks is actually not a bad thing in fighting games, it keeps the games alive and interesting for much longer so long as it’s done well.

topinambour_rex, do gaming w He speaks the truth
@topinambour_rex@lemmy.world avatar

It must hurt when they shot the grapple for catch those spermies.

Anticorp, do gaming w He speaks the truth

That’s not even a bad haircut compared to some of the shit I’ve seen this decade. That’s actually pretty good haircut.

Coreidan,

Ya I haven’t a clue what this post is supposed to be about. Is this an attempt at humor? I don’t get it

TheTetrapod,

The guy at the bottom of the image is from GTA IV, and there’s a heavily memed line from the game about his “yee-yee ass haircut”

FooBarrington,

Almost, it’s GTA 5: youtu.be/38arNFB6W1A

XEAL, do gaming w He speaks the truth

JFC, an IUD pendant…

brygphilomena, do gaming w The people who made these back in the day are heroes

I still prefer these to seo optimized, ad riddled articles with videos that are somehow 8 minutes long to show a 5-10 second part of the game.

The_Picard_Maneuver,
@The_Picard_Maneuver@lemmy.world avatar

So many things are nearly impossible to google now

ech, (edited )

Go to the wikis. Ideally the non-fandom ones, but even those are bearable with ublock set up.

halfway_neko,
@halfway_neko@lemmy.dbzer0.com avatar

this extension is really nice to avoid fandom when possible.

mediawiki got it right the first time :P

heavy,

Yeah it’s just like looking up a food recipe anymore. A lot of times, the guide isn’t even correct. Google has encouraged the internet to just pump out hot garbage.

wetnoodle,
@wetnoodle@sopuli.xyz avatar
CaptDust,

Cool site, shame there’s several outstanding PRs not accepted. Seems the maintainer went dark with the project :(

systemglitch,

Right? These are still what I seek out first. Give me plain text and an simple search function any day of the week

CptEnder,

I used gamefaqs for the latest Square HD2D games like Triangle Strategy. It’s actually awesome because it really completes the nostalgia and the games are kinda perfectly created for the type of guides, like the “Golden route” in that game. It’s so cool people still make these guides

jaykay,
@jaykay@lemmy.zip avatar

Time for an open source one! lol

state_electrician, do gaming w The people who made these back in the day are heroes

I once wrote such a guide for a BBS game. Must’ve been 30 years ago. Man, I wish I could find that again. But I just saw you can play the game online: legendreddragon.net

Kolanaki, do gaming w The people who made these back in the day are heroes
!deleted6508 avatar

I remember printing these out, too. They were usually hundreds of pages. And we still had a printer that used paper with the holes on the side. Shit took forever. Just grrrntchchgrrrntchchgrrrntchchgrrrntchch (printer sounds) all day.

woodenskewer,
@woodenskewer@lemmy.world avatar

We didn’t have a printer so I would print them out at school or the library and bring them home lol

CptEnder,

Me too!!! OMG brings back so many memories

Melonpoly, do gaming w They're often much older if I'm emulating

Because most of the time, older games were made with player enjoyment in mind, not shareholders.

ICastFist,
@ICastFist@programming.dev avatar

Eh, there’s a huge number of shovelware for every console generation, plus less than stellar titles. The thing is that, due to all the years piling up, the amount of good stuff just increases.

HawlSera,

True, but back then games were made to stand on their own instead of being a poorly thought out monetization machine.

I mean Big Rigs: Over The Road Racing was shit, but at least they only expected you to pay for it once… and you can still play it, you don’t have to wait for a lobby to fill up before it lets you into the game, a lobby that will never fill up because no one’s playing Big Rigs: Over The Fucking Road Racing

Dutczar, (edited )
@Dutczar@sopuli.xyz avatar

The developers who made Big Rigs probably wouldn’t have the budget to make an AAA game nowadays. A better comparison would be indie games, and there’s more of them (or it feels like it) due to easier development & distribution. (Which does involve shovelware). Even excluding Indies, AA games without subscription models are plentiful too.

Edit: (AAA games are a better example of being worse, I haven’t played them but comparing Assasin’s Creed or Metal Gear back in the day to now is better to show the bad practices. Thankfully, like I said, there’s just a ton more games and you don’t need to play the crappy ones)

HawlSera,

Naw

orphiebaby,

The people who published Big Rigs are still out there publishing terrible mainstream license games such as the new Kong game and the new Avatar: TLA game (yes, really). They’re called “Game Mill”, and they are exactly what their name is, and their games are some of the worst on shelves. They don’t keep any employees very long and they have them work on games before they even get an order so they can slap the license into the game last-minute.

FunderPants, do gaming w The people who made these back in the day are heroes

How else would we finish ogre battle with all the cool units?

Ragnarok314159,

Still one of the best SNES games to be made. I finally broke down and used a game genie on it for max rep that never went down. Was like playing on god mode.

BenVimes,
deweydecibel, do gaming w The people who made these back in the day are heroes

These often were solo written guides, too. Not wikis.

Somewhere, a company employs one of these people, and they have the best documentation you’ve ever seen.

fsxylo,

There actually were usually citations of usernames that you never heard of that provided corrections and niche secrets.

It was pretty neat.

Patches,

Somewhere, a company employs one of these people, and they have the best documentation you’ve ever seen.

Not my company 😂😭

BambiDiego,

Whoever was the guy that wrote the Breath of Fire 2 walkthrough I read when I was 12 was a godsend for me.

I was still learning English and his FAQ was so thorough and clear that I actually improved my vocabulary and grammar from using it.

chiliedogg,

I keep spectacular documentation on personal projects because there’s no deadlines.

If I get hit by a bus, my office will collapse because I ain’t got time to document shit.

_sideffect, do gaming w The people who made these back in the day are heroes

Much more detailed information that any “gaming site” produces now, that’s for sure

LeroyJenkins, do gaming w The people who made these back in the day are heroes

I remember I used to print these guides out on Epson inkjet printers in the early 2000s and wondered why I never had any ink left to print my homework out

Gork, do gaming w The people who made these back in the day are heroes

Is there an archive for those old GameFAQs?

Isoprenoid,

Yeah, it’s called GameFAQs.

Here is the Chrono Trigger one from the image.

Daft_ish,

Dingojellybean at hellokitty dot com

The true hero of the day

Edit:

Version Last - Everything complete…all endings revealed, lists and bestiary are up. Also a format change that’s easier to read. (11/23/00)

Minor Update - Luca’s mother bit was finally revised…after all these years of neglect from it. Numerous readers added this…sorry I couldn’t get to it sooner. (10/06/01)

Man jellybean don’t be so hard on yourself

InvisibleShoe, do gaming w The people who made these back in the day are heroes
@InvisibleShoe@lemmy.world avatar

I used to have a giant one of these walkthrough guides printed out for Might and Magic 7 when I was a kid. Those guides were great. I miss Acromage :(

alvvayson, do gaming w The people who made these back in the day are heroes

I often do miss the internet of the old days.

Hosting a modern day gamefaqs would cost $500 per year or so.

I guess a wiki would be easier to offer version control, links and images for the author.

Maybe that would be $1000 a year.

dohpaz42,
@dohpaz42@lemmy.world avatar

A small vps should cost no more than $10/mo, and should be enough to run a text-based site (with compression) reasonably well. Obviously the gotcha will be bandwidth, but you could subsidize that with donations.

alvvayson,

I’m accounting for a domain name and sufficient bandwidth.

I figure 10 TB per month should be enough.

The $500 is a conservative estimate.

onion,

You could try hosting it at home on an old laptop and see how it goes

That’s 100% more bandwidth than not doing it at all

brygphilomena,

I have free hosting and free bandwidth essentially. Have any recommendations for a CMS dedicated to this?

DaCrazyJamez,

Notepad++

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