I have a friend who just consumes his video games and moves on. I like to replay over and over really wring out that dopamine. He ridicules that I still fire up StarCraft 2 for some co-op maps from time to time, eww he says a 20 year old game?
StarCraft 2? I mean I still play Total Annihilation or Beyond All Reason, StarCraft 2 is practically a totally new game!
The nice thing about old things is that generally people only bother to keep returning to the good old things and the bad old things fade away and are forgotten, also the communities around old things while small tend to be very friendly and toxic people are muchhhhhh less common than with popular new games.
I just played sc2 co-op for the first time in 3 years a couple nights ago. Something about making a giant army and smashing it against another giant army is just fun.
Quest 64 is my FAVORITE “bad” game! The difficulty spikes were annoying, the damn island that traps you there until you kill a boss is always stronger than I am, the game drones on near the end, but there was nothing like that combat system on the N64! I want a modern remake to solve the many problems plaguing this game!
I have a Corsair m55 pro it looks gamer but the low DPI headshot left-side button is something I won’t live without again (I use it mostly for placing stuff in Cities Skylines). I just checked and I’ve had it since 2019, still works great
This applies to many things. That guy down the street who acts super macho and has a lifted truck? Don’t date him unless you want to be disappointed. The quiet nerdy dude with a prius? Absolutely freak in bed, and a hung power bottom that will ignite things within you.
I guess ymmv with red dragon, but the one mouse I had from them broke after like 2 hours of use. Normal clicking and the right mouse button just split in half. Figured it was just really cheap plastic or something.
I’ve had good luck with both a wired and wireless version so I can’t say much about that.
Fwiw I’ve use/d a K551 and K552 keyboard, M801p mouse, and a M601 mouse the later of each got handmedowned to my sons. 2021, 2017, 2019, 2015. The K552 is used as a toddler toy…
Personally a fan of Keychron M3, and it’s pretty cheap too. I’ve heard that the shape is a bit of a crapshoot with regards to comfort when holding, but I’ve personally never had an issue and it’s just been awesome
The good thing was that games were complete and they didn‘t try to suck ever last penny out of you post-launch. Also, no updates meant they actually couldn‘t just ship them broken and fix later…
I can literally only think of a handful of games that had serious bugs.
There was that ninja turtles game for nes with the impossible jump, there was enter the matrix for PS2/xbox that was completely not done. There were a few games that were poorly conceived in the first place like ET for Atari…
There was plenty of terrible, buggy games you just didn’t see because stores would drop them. PC had it far worse than console did back in the day. I think it’s also that games are just way fucking cheaper now, adjusted for inflation a SNES game was around 120 bucks and a PS2 game was around 75 bucks.
I just don’t see how games that don’t meet QA requirements and subsequently aren’t shelved are in any way comparable to every game on the market today…
I mean I never had to encounter those bugs, games that weren’t shelved didn’t exist in any meaningful way because nobody spent money on them. But nearly every probably half of the games I buy and play today have serious bugs on day 1 (and many still have them on day 300). That feels like a different paradigm to me.
Well the new Tekken games launch with more and more characters, besides 7 which did launch with less than 6, and if you consider that the price of games has gotten cheaper due to inflation since the first Tekken it starts to make sense that they’re trying to make more money off them. Games have been costing more to make while costing less to buy for decades now and the industry is reaching a point where that’s become unsustainable but people just won’t accept a larger sticker price and longer development cycles so studios are finding new ways to make money. Personally I think selling characters as they come out for a few bucks is actually not a bad thing in fighting games, it keeps the games alive and interesting for much longer so long as it’s done well.
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Aktywne