I just finished Chants of Sennaar. It’s a puzzle game that has you deducing out glyphic languages from context to find solutions, and it’s super satisfying.
Try heavens vault if you haven’t already! I tried chants of sennaar, but I found it to be much less elegant and less gripping than heavens vault’s language deduction system
I was never one for Skyrim, the jank was just too much to get immersed and the graphics too low end to be impressed. 450 mods later, I‘m fully immersed and impressed (runs better (fact) and looks better (subjective) than Starfield now IMO) and playing the heck out of it.
On the go, Hollow Knight has at last pulled me in on Switch. Finally finding the dash and wall climb abilities made the game a blast. Mario 3D World helps to counterweight Hollow Knight‘s melancholy.
Any mod packs or whatever to recommend? Played it once when it came out using a sneak + bow build (didn’t know it was OP when I started though). Haven’t checked out rhe DLC or anything, so I want to revisit it once I upgrade my potato rig later this year
I took the „facelift“ collection as a basis a long, long time ago but added a lot of mods myself and I‘m not sure how many - if any at all - mods of this collection are left by now.
(I mean „left“ as in „still left in my own mod setup“)
I just finished rift apart. Definitely my fave games in the series after the original trilogy. I think it might be the best looking game I ever played and the dimension swapping is seriously impressive.
I’m currently on Hogwarts Legacy. About 7 hours in and it’s not too bad. More RPG elements and a bigger world than expected. Also looks amazing but I can’t make too much of an opinion on it just yet.
Yakuza: Like a Dragon! It's on steam sale for $12 reg version, but I bought the Hero Edition for $14. It has two extra job classes and something else I've forgotten. I'm 4 hours in and it's been a LOT of character and plot set up while just scratching the surface of their turn-based combat. The story is pretty good so far and full of Japan's particular brand of uncanny fringe humor that I'm expecting to snowball as time goes on.
Trying to beat the high alchemist in Noita, but I haven’t been able to find a personal fireball thrower spell to stick on the high alchemist. I mostly end up dying anyways through normal progression
Just quit bg3 because it was too buggy. I literally can’t beat the final boss so fuck larian hard in that regard. They are getting a real free pass on bugs due to pent up DND demand.
Onto starfield which is probably going to be a mess too 😑
My third time through factorio. This time with K2+SE mods. It’s taking a long time. Most of the time I’m waiting for my rockets and leave it afk for hours. Total play time 800+ hours, most of which I swear is afk! I’ve almost set up an outpost for every resource now, so that should make my life much much easier.
Recycling my comment from the other day. I am close to finishing The Outer Worlds. The game has a somewhat mixed reception when it comes up in discussions online and I think it’s mostly because the developer Obsidian made New Vegas and Outer Worlds apparently is the worse game. So, I never played New Vegas and therefore can’t compare the two. I do enjoy my time with Outer Worlds very much!
it’s basically the same formula as Fallout 4 but in a humorous space setting with better gunplay. Or, alternatively Borderlands with a ton more talking and decisions and worse gunplay. In any case a lot of shooting and looting.
different builds are possible but not as significant different as in Borderlands. But since it’s not a massively big game it didn’t matter that much to me. After a couple of changes I kinda kept investing mostly in my handgun, my companions and personality skills to pass more skillchecks.
what I like: the stories the game tells! Be it the main quest line or quests for factions or your companions. All have a nice sense of humor to them without getting too silly. For example there is a dude in a wurst factory and you get sent there to end whatever he is doing there (hint: it’s more than producing wurst from spacepigs). And there are a number of ways you can approach this: guns blazing, trying to sabotage the factory or sneak in and just kill the guy.
also: great soundtrack and overall sound design! The jingle that plays when you level up is just great!
also: while not a massive big game there are a lot of different places to go and explore. From abandoned settlements in some sort of desert to a big city where only rich people live and everything in between.
meh: so many drinks, lotions and food items that give you different boosts. Problem is that there are so many different items it’s hard to keep track which one does what. I abandoned pretty much all of them and only kept Adreno (restores energy).
meh: fast travel can be annoying because most of the time you have to fast travel back to your ship and then from there select another planet/spacestation and then land your ship and then again fast travel to wherever you need to go to. So it’s potentially three (not very long, though) loading screens if you need to go someplace different.
decisions do matter in quests but the general direction of the story is set.
Played Outer Worlds earlier this year, and I agree with your assessment. I did play Fallout New Vegas later on, and while New Vegas felt bigger, I think I enjoyed Outer Worlds a bit more. Mainly I think the humor hit more consistently FOR ME in OW, and I really think the humor kind of makes the game. But of course humor is very subjective, so I understand why a lot of people prefer FNV (not to mention it has a certain built-in cachet from all the other Fallout games).
Anyway, I enjoyed it, I’m glad I played it through to the end, but I wouldn’t play it again (e.g. to try different playstyles or run through with different companions). Glad you are also enjoying it!
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