I am playing Kirby: Forgotten Land and the puppy enemies are everywhere but I don’t want to kill them. Sometimes, they are asleep and I just leave them alone.
My party takes a lot of extra damage in encounters with both animals and people. We’ll just absorb animal attacks while focusing on their handlers in the hope that killing them will cause the critters to disengage.
Reminds me of that one guy on youtube who chases children around in Among Us VR while screaming like a maniac, immediately accuses them of being the imposter as soon as the button gets pushed, and often gets his way because he continues yelling and the “loudest = right” principle still works in online games.
Pro tip: don’t buy your 6 year old an Oculus and let them rip with zero parental controls.
Yeah, that’s exactly why I stopped playing the game. It has nothing to do with people collectively solving a logic puzzle, and entirely is a social manipulation game.
I don’t know, but there may be technicalities involved.
I’ve heard before that FIFA was able to have them, because the loading screen games were close enough to their actual gameplay (it was a simplified scene where you could pass a ball between 2-3 soccer players, if I remember correctly).
Well, and then there’s also many games where the loading screen is ‘hidden’ in a section where your character takes an elevator or squeezes through a narrow path.
Ultimately, what even is a loading screen?
With a bit of a transition, you could argue that the minigame is actually part of the gameplay and it just happens to load things in the background.
So, it could also be the case that Namco never would have sued anyone, because a court clarifying the applicability could cause their patent to lose all value, as then everyone can do it in a non-applicable way.
I’ve been playing Diablo IV on PS5. I avoided paying full price after reading reviews, but the recent sale seemed worth it for some mindless hack n’ slash grinding. It was worth $42, but I would have been disappointed if I’d paid $70. Not a fan of the always-online, especially since I don’t have PS Plus, but one nice perk has been being able to play it on my PS4 when the main TV is being used without needing to manually transfer saves.
Just finished Lies of P. My hands are still shaking from fighting the final boss, that one was a nightmare, took me 3 hours of attempts.
spoiler(yes, the true final boss)
Still, this is a great game for fans of Soulslikes - more of an iterative improvement than anything revolutionary, and not as thematically interesting as Fromsoft titles, but a very polished experience. Really good boss fights.
If you liked the concept of captain forever but wanted more of a full game than an experience, try this one out. You build your ships with similar blocks but there’s factions with their own hull piece shapes and weapons and you can use a single ship or a fleet.
A warning though: it’s like civ or grand strategy games as in you’ll sit down to play for a few hours in the evening and suddenly the sun is coming up so I should save and exit right after I conquer this block over here.
I finished Jedi: Survivor last week. The story was really good, and all the systems are basically better than the first one. Definitely worth a playthrough.
Then I started playing Against the Storm (going in basically blind, only knowing it’s a roguelike city builder), and boy it’s fun. The only negative so far is that the rounds can take some time (1-2h if I’m unlucky) and I don’t always have time for a full run since I’ve got two kids taking up the biggest chunk of my day.
Not OP, and am only ~15 hrs into Survivor, but I feel like you should.
The start of Jedi Survivor after the prologue is that the group of 4 from Fallen Orderwent their separate ways at the end of the game, and youre starting by tracking down one or more of them. So, it’s gonna feel pretty bland if you don’t know who these people are and why you might want to seek them out.
Just put it on easy and don’t go on any tangents.
However, even without the story I personally really like the first one because it was my first introduction to a dark souls like combat experience. I enjoyed learning how enemies telegraph their moves and timing my parry and dodge.
I agree with bitwaba. You’ll get the most out of the experience if you finish the first one. Easiest difficulty and only focusing on the story should get you through it in a couple of hours.
Edit: But also, if you really don’t want to there is a recap in the beginning of Survivor that I believe will catch you up ok. (not 100% if that’s enough to bring you up to speed, it’s been a couple of weeks since I saw it)
Yes and yes! At least for me. I’ve only got a 1060 6GB, but it managed 30-40 fps on medium in most places, which felt fine to me. I’ve heard that it’s the higher end cards that have been having problems though, so can’t comment on how that is now.
lemmy.world
Aktywne