lemmy.world

lackthought, do games w The Armored Core 6 preload is live on Steam
@lackthought@lemmy.sdf.org avatar

thanks for the heads up, loading it now!!

Die4Ever, do games w [MEGATHREAD] Gamescom 2023

The 7th Guest VR, releasing October 19th 2023 youtu.be/YQajZctjyVg

Turok 3 Remaster youtu.be/mdbwNf1yyCA

Homeworld 3 youtu.be/E5S6nNg7VeM

Alan Wake 2 youtu.be/49g0AL0AJks

MDKAOD,

So sad about Alan Wake 2 being an EGS exclusive.

paddirn, do games w [MEGATHREAD] Gamescom 2023

I apparently wasn’t ever paying attention bc I had never heard of gamescom before now, and now it’s been a flood of trailers coming out from there. Is gamescom the successor to E3? That was traditionally where I remember new releases coming out way back when before it dissolved/died/whatever.

__v,

Gamescom has been around for about 15 years, but it does seem like it’s grown in profile since E3 ended.

Kipmdang,

Geoff Keighly has been trying to replace E3 with his Summer Games Fest. That’s where a lot of announcements come out. Iirc, Keighly said that this Gamescom wouldn’t be reveals for new games, but updates on ones we know are coming.

I’d say neither are really replacements for E3, since E3 had showcases from PS/Xbox/Nintendo. Nowadays all the major publishers and console makers have their own reveals.

wieli99,

At least in Europe, Gamescom is by far the most well known gaming con and has been for years.

I believe with E3 shutting down, it should now also be the biggest and most impactful worldwide

Blxter, (edited ) do games w [MEGATHREAD] Gamescom 2023
!deleted4407 avatar

Crimson Desert looks hella good out of nowhere (for me at least)

Killing floor 3 was a nice to see and know is happening

Assassin’s creed mirage still has no official gameplay…

SwampYankee,

Looks like it borrows heavily from some of the best of the open world action/arpg genre - The Witcher, RDR2, Assassin’s Creed, Elden Ring, and BOTW, even a touch of Shadow of the Colossus in there. If it’s as polished as any of its inspirations, it’ll be a banger.

Alinor,

They… They showed Mirage gameplay at the Ubisoft Forward back in June: m.youtube.com/watch?v=mxpYHW-M_Ac&pp=ygUgYXNz…

Blxter,
!deleted4407 avatar

Indeed I did not see this thanks 👍.

Kepion, do games w [MEGATHREAD] Gamescom 2023

Thank goodness you’re here with the best trailer by far

Dasnap, do games w [MEGATHREAD] Gamescom 2023
@Dasnap@lemmy.world avatar

For players of Black Desert, how much does Crimson Desert seem to be inheriting from it? I’ve seen some calling the trailer bullshit but I’ve heard that BD is also quite mechanically broad.

sonovebitch,
amio, do games w The Weekly 'What are you playing?' Discussion - 17-08-2023

Gave Baldur's Gate 3 a try, I don't think it's for me. I didn't realize before starting that I absolutely fucking hate that kind of RNG, the Mindflayer "aesthetic" (body horror á la HR Giger-on-some-less-friendly-hallucinogenics? Check. Eye scream? Check. ), the threat of having content locked behind "lol, fuck you, you got the wrong dice roll hours ago", and, under the hood, a bunch of spreadsheet-esque mechanics I don't know jack about, never having played DnD.

Shame, seems like a lot of fun if you're into it.

Flag,
@Flag@kbin.social avatar

If you want, the game is very susceptible to save scumming

dom,

I save scum in this play through, but I dont intend to on the next one. Part of the magic is that the game adapts to your bad dice rolls. Just because you succeeded a roll doesn’t mean it’s the “good” option. It’s just a different one.

And the eye horror stuff is really only in the intro (although I’m only 20 hours in so it may come up later)

sundy,

In addition to save scumming to get better results as others have said, the body horror stuff goes away after the intro and you end up in much more normal forests/towns etc. I definitely understand the difficulty of the mechanics for someone new to DnD, it is pretty complex relative to what video games generally expose to the player, but it also is mostly good about explaining how stuff works with the tooltips.

antaymonkey, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

Uhh… today’s AAA studios have THOUSANDS of employees, hundreds of millions of dollars in budgets, and huge IPs on which to draw. Elder Scrolls, Fallout, Assassin’s Creed, Diablo, Warcraft, Mass Effect, Dragon Age… these studios have VASTLY larger resources than Larian. Like, an order of magnitude larger. This is gaslighting and whining. I’m not having it. Do better, AAA devs. Do a lot better.

DreamySweet,
@DreamySweet@lemmy.sdf.org avatar

That’s why their games suck. Smaller teams and budgets make better products.

thepianistfroggollum,

It’s really not the team size, but rather the management that comes with it.

The devs aren’t the problem 99% of the time.

RaincoatsGeorge,

Well I wouldn’t say that exactly. GTA 5 had a huge budget and a huge team and it’s objectively a better product if you compare the two (which is only to say they’re both great games but the bigger budget game has and does more).

It’s a matter of the motivations of the developers and their financial backers. If your goal is to make an ok game that maximizes profit focused mechanics, most of these AAA developers are hitting the mark perfectly. If your focus is to make a good game like it seemed to be with the BG devs, they absolutely hit the mark and are being rewarded for it.

This is just a reminder to an industry that is trying to tell us that pay to win mechanics are the standard that they do not in fact get to dictate what those standards are. We do. If a game is shit people will abandon it even if you poured millions into that product. The recent battlefield game is a prime example of this. Even something as guaranteed as a new battlefield game isn’t enough to overcome a shitty leadership team emphasizing the wrong things. The community bailed on their product and they’ll never get them back. All those millions in guaranteed revenue are gone forever.

DreamySweet,
@DreamySweet@lemmy.sdf.org avatar

GTA 5 does not look like a better product to me.

Shiggles,

GTA V story mode was an excellent game, but it’s hard to realistically say a game from one genre is better than another, apples and oranges and all that.

GTA V’s online multiplayer, however, at this point is such a shitstain that I think it alone is enough to make the distinction clear.

DreamySweet,
@DreamySweet@lemmy.sdf.org avatar

but it’s hard to realistically say a game from one genre is better than another, apples and oranges and all that.

I agree.

RaincoatsGeorge,

It is. But only in so far as the content and scope of the game far surpasses anything a smaller developer could ever hope to accomplish. You may prefer one over the other, totally fine, but objectively speaking you get way more out of gta 5 content and scope wise than bg3.

As others point out gta online is a dumpster fire but it’s still massive and allows you to do endless amounts of things, racing, heists, owning property, running businesses, etc.

DreamySweet,
@DreamySweet@lemmy.sdf.org avatar

More content doesn’t mean better, especially when that content isn’t the kind that I find enjoyable.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

This is just a reminder to an industry that is trying to tell us that pay to win mechanics are the standard that they do not in fact get to dictate what those standards are. We do.

Quoting for emphasis. We control the purse, we have the voting power of the wallet.

csolisr,

Not AAA devs, they’re doing what they can. The problem is with the AAA CEOs

ninja,

💯

Ilandar,

Not AAA devs, they’re doing what they can.

Blaming consumers, in this instance. You could well be right that the problem is internal but in that case that’s where it needs to solved. Or if they want to get the support of consumers, be honest with their reasoning. Crying that the expectations of consumers are too high doesn’t help at all. It just makes them seem out of touch with reality.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

Blaming consumers

No, blaming CEOs and the c-suites

monobot,

When I read ‘AAA devs’ in this context I see it as ‘AAA game development companies’ not programers and artists working in them.

Atomic,

They’re scared. There’s no excuse anymore. And people have become aware of it.

MrBodyMassage,

The Divinity games are some of my favorites ever made. It makes me giddy that BG3 is doing so well to embarrass big companies 😂

FlashMobOfOne,
@FlashMobOfOne@lemmy.world avatar

This is partly why I ponied up full price.

I want more games from Larian.

CertifiedBlackGuy,

I bought the game 4 times.

Twice for me, and a copy for 2 of my friends.

Pretty cool seeing one of them log a ton of hours in it after working. Like, I gave them that happiness :')

Goronmon,

Elder Scrolls, Fallout, Assassin’s Creed, Diablo, Warcraft, Mass Effect, Dragon Age… these studios have VASTLY larger resources than Larian.

I wouldn't be surprised if the team that worked on Skyrim was significantly smaller than the Larian team that worked on BG3.

antaymonkey,

Perhaps? But Skyrim is also 12 years old. Whatever team is working in Elder Scrolls 6 is certainly not smaller than Larian’s.

Fylkir,

Skyrim had under 100 employees.

LazaroFilm,
@LazaroFilm@lemmy.world avatar

IMO the most important distinction is a game that puts play experience first vs profit.

HawlSera, do games w The Weekly 'What are you playing?' Discussion - 17-08-2023

I did a near 100% run on Bondee’s Barnyard, still convinced 10/20 mode isn’t doable… but I beat literally everything else

HawlSera, do games w Madden should not be 70$

Not gonna lie, Madden shouldn’t even be 7 dollars.

Katana314, do games w The Weekly Discussion Topic - Emergent Gameplay - 18-08-2023

I think I’ve realized some of my favorite games recently have involved a lot of walking up to objects and holding the E key to fill a meter.

That sounds like a terribly bad-modern style of game, but of course the context of decisionmaking and effects to those actions can be very important. Going to a terminal that takes 10 seconds to hack may mean 10 seconds you’re very vulnerable to attacks, and that a success means you successfully distracted, or trapped out, any adversaries that may not want you to hold E.

And then of course, it’s also fun sometimes for singleplayer games when you don’t want the tension of outsmarting opponents, just rewards for good positional decisionmaking.

Deestan, do games w The Weekly 'What are you playing?' Discussion - 17-08-2023

Factorio (Krastorio 2 + Space Exploration mods), and just started Cosmic Wheel Sisterhood which is blowing me away so far.

timdave, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

“what funding?” Bro you’re kidding right?

They made a D&D video game. The most popular and successful board game ever made. They had BUCKETS of funding from wizards of the Coast for this. They also had a massive studio with more than 400 people working on it.

James Stephanie Sterling did a fantastic video about Baldur’s Gate 3. Essentially, everything came together in just the right way for this game to be made. It’s not responsible to call this the new standard in the same world where we vilify overwork and ‘crunch-time’, but that’s not to say you shouldn’t expect more from game developers. You absolutely should. But you should do so reasonably.

DaBabyAteMaDingo,

Other triple A devs have massive funding, a giant staff and other unlimited resources and they still can’t make a game devoid of microtransactions or bugs. Are you stunned?

alertsleeper,

I’m pretty sure EA and Activision-Blizzard have similar or bigger budgets for their AAA games and they either make shit or microtransactions-filled games.

2K is huge and they always make NBA2K decent/good but full of terrible microtransactions

Nintendo is huge and look at Pokemon Scarlet and Violet.

Reportedly, Wizards of the coast made around 1.3billion in revenue, while EA made around 7billion, and Activision-Blizzard made around 1.5billion.

I’m no financial expert so maybe I’m mistaken in some figure, but the bottom line is WotC is not the only big (and growing) company, so this are nothing but excuses.

Kolanaki,
!deleted6508 avatar

Ok, but what does that have to do with addressing the dude who claims the game had no funding implying it had a small budget when it didn’t?

He’s not saying anything about the MTX or lack thereof; he’s calling out the idiot saying BG3 had no funding.

alertsleeper,

What does my answer have to do with that? I’m answering the post that I actually commented on, which says the game is great because:

They had BUCKETS of funding from wizards of the Coast

I’m saying others also have similar or bigger amounts of money and don’t make a game like this.

Remmock,

I hear tell that the “bro” is on the dev team, so he may know a thing or two.

Madison_rogue,
@Madison_rogue@kbin.social avatar

They had BUCKETS of funding from wizards of the Coast for this. They also had a massive studio with more than 400 people working on it.

They had the IP; they did not receive a single cent from WotC. They funded the game with money from their previous games, and in fact, they paid WotC for the IP.

SeatBeeSate, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

Why are people pretending baulders gate is the only high selling game with no microtransactions as of late? Off the top of my head Elden Ring and Tears of the Kingdom both released in the last year or so, no microtransactions or dlc as of now.

Madison_rogue,
@Madison_rogue@kbin.social avatar

They’re not. Most of the videos and articles I’ve read specifically mention Elden Ring and TotK as other examples.

M0ty, do games w The Weekly 'What are you playing?' Discussion - 17-08-2023

Baldurs gate 1. Catching up before starting the latest and greatest

Flag,
@Flag@kbin.social avatar

HEYA, ITS ME, IMOEN!

M0ty,

I left her on the forest somewhere

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