I end up resubbing every few years and just spin something cool endlessly, or get caught in WIS (RIP), or the ship map thing, or the exoplanet research project (RIP). I was really pissed the last time though at how expensive it has become. And I didn’t like the covid research minigame.
The day I quit that shit, such a huge burden lifted off my shoulders. I felt the same with Ragnarok Online before that and a stupid gacha a couple years after WoW. But nothing was as strong as the WoW quitting experience. No more chasing that rare spawn. No more soloing the old raids weekly on multiple characters in an attempt to get that 1% drop mount or a missing transmog piece. No more dailies. No more arena/bg capping. No more stupid farm. No more relisting AH items every hour to undercut competition during sleep hours. No more gearing Alts so they can join main raids in case one is needed.
The only thing I miss is the gruesome rigor in our attempts to get realm first on an insignificant, casual pvp server, just to stay in top1000. 5/7 raid nights. 6PM to drop dead. But lots of booze and banter on TS. Fun times.
I wish SE has more PvE or missions. I switched to Dyson Space Program recently as it has PvE in the recent update but I’m probably gonna go back to SE.
Finished Xenoblade Chronicles 2 - Torna: the Golden Country last week. The gameplay was largely the same, and I didn’t find that to be the base game’s strength. I mostly liked the story but the dozens of forced side quests absolutely killed any pacing it had going for it, and there was sidequest-styled filler even before that in the main questline. On top of that, I have a few nits to pick about how the story closed out. Ultimately I was rather disappointed, considering I’d heard a lot of positive word-of-mouth on this over the years.
For now, I’ve got one more year left in Atelier Meruru, so I’m going to see about closing that one out. This is probably going to end up being my favorite in the series so far, but I’m really looking forward to the games with the looser/no time limits.
I also just started the demo for Synergy, an upcoming city builder in the style of Pharaoh and Emperor. Mostly good, but the biggest problem by far is that the buildings need a more developed work-order system. Could see this being a worthy successor in this genre.
Ark. The original anyways, I refuse to buy 1.5. It was a poorly optimized piece of shit full of broken crap yet I couldn’t stay away. That is, until, it became so bloated I couldn’t fit it on my SSD anymore.
The only saving grace on it was that if you were on private servers that were mostly PVE, you could just capture them all in cryopod and then you only had to log in like once every two or three weeks instead of every 3 days cuz all you have to do is generator
I did all my time in single player because if I got to some dumb unoptimized/bug I could cheat my way back because fuck them. I too will not buy this BS 1.5 either. They had their chance. I’m still bitter that instead of fixing the base game they got dollar signs in their eyes and just started releasing dlc.
Everyone was pissed when they started putting out DLC in a busted ass early access so they just went all ‘mission accomplished’ and said the game was done.
I found Elite: Dangerous incredibly cool. How many chances will we get to explore some version of our solar system? I know the game feels empty, but I found it relaxing for the same reason truck simulator is relaxing, just cruising and enjoying the scenery
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Aktywne