When the game allowed, I make my character to look like my then-gf (now my wife), and named it after her. Idk, I think she’s cute and I would like to see her more.
Funny thing is I’ve never told her this and she have no idea why I always alt-tab out of my game when she walked by (she knows I’m not playing something that would upset her like a porn games or something like that because she can see what I’m playing from afar. She just can’t see the character’name or details from that distance).
In most games, when there’s an option to play as a man or as a woman, I generally choose to play as a dude because…I’m a dude. I guess it helps to immerse myself in the game but I never really gave it much thought beyond that. But in my second playthrough, if it’s something like an RPG or anything like that, I usually switch to a girl just to see different story paths, conversations, personality even.
Except for fighting games. I’ve been telling myself it’s because I love fast, rushdown characters like https://www.dustloop.com/w/File:GGST_Millia_Rage_Portrait.png or https://wiki.supercombo.gg/w/File:SF6_Cammy_Portrait.png. I even managed to fool myself into thinking it was because I used to do the martial art they’re representing, like Lidia Sobieska from Tekken. Which is technically true, they have to have a play style I like.
But along comes Granblue and I’m torn between two characters: the badass old man brawler that is https://www.dustloop.com/w/File:GBVS_Soriz_Portrait.png and zoner archer lady https://www.dustloop.com/w/File:GBVSR_Metera_Portrait.png. And at this point, I can’t lie to myself anymore and will probably play Metera because she’s a woman and she’s hot.
I choose female characters because their hitboxes are smaller, or if the hitboxes are not smaller they will not match the hitbox and throw off any tracking. Smaller models means they might not be seen around corners by having part of the model sticking out.
Try Overwatch’s Torb: small hitbox, “the floor is lava” ult, and a rivet gun with both a ballistic trajectory mode that can go from side to side of the map (hard to master, but extremely gratifying when you headshot an enemy at their spawn from your own spawn), and a mele mode that can take down the strongest tanks.
Well, my thinking was that I wasn’t sure, actually. I just liked their proportion better. They were nice looking. It was almost a running gag for me and my friends that I would always play women.
There were exceptions, like if it was a character that was speaking it would depend on the voice, for example in Far Cry 6. I picked the male model because I preferred his voice over her. Or if the female model is like overly sexualized with over the top sized ass, ridiculous sized boobs, a distinct lack of clothing compared to men… No thanks. I want to play as a woman, not play as a “made for horny 14 years old by horny men-children” version of women. No thanks. That kinda thing. But that’s about the only exceptions.
If I have the option in an RPG, it will be female. I’m gonna play Cyberpunk soon, you can bet your ass it will be a feminine type character. I played Mass Effect, Fem Shepard all the way. That GTA 6, for as little as I am excited by it for many reasons, I’m still very excited that one of the main characters is a woman.
I’ve always had a preference for playing women. I don’t have a problem playing any character at all. I can always immerse myself in them. It’s rarely an issue. But if I can, I like to play something that I identify myself with more, qnd that’s always been more the case with characters that are fem coded.
They are usually smaller. Usually thinner than male models. They have a more rounded face. And they tend to have long hair. All of this always fitted much more with who and what I was. I never had much muscle. I was never that tall. My voice, even as I grew into an adult, was never the typical male voice. It always had a bit of femininity in it. I have long hair. I have a more rounded face compared to most men. It always clicked more with me.
So yeah, there have always been lots of reasons, but it’s always been kind of nebulous as to why I just preferred it, you know? But then I figured out I was trans, so…
Gamer response: because sometimes I wanna experience what it’s like to have less rights.
On a serious note, for the esthetic. For instance, girls suit the rogue characters better, largely because of how many times women have stabbed me in the fucking heart.
Ok, so it was still somewhat a gamer response…
I dunno, feels right in the moment? Kind of do it randomly.
I wanna experience what it’s like to have less rights
How many games make beings behave differently around females than males?
I've played lots of different games and I don't recall my lady characters having less rights in any of them.
I think it's easier to find different gender behavior towards your characters in tabletop or text roleplaying games, where the player has much more freedom over their characters, NPC's and the world around them than over videogames people have coded to behave in a certain way and a certain way only.
I was being stupid and trollish, as a reference to “gamer moments” outside of using the “gamer word”. He was taking gameplay mechanics into consideration. In essence something good came out of some stupid, which is great, because usually nothing good comes from that form of stupid.
I was a popular troll on this one server and one time I RPed as a girl and WOW my voice changer must have been good because I got SO much mysogyny. Needless to say that experience made me feel not even remotely bad when I ended up getting the place shut down later.
Preface: the things I’ll mention have, for the most part, improved a lot in more recent games.
I default to women nowadays in almost every game I play. A lot of it is because back when I was a kid male characters were basically hulking hairy ogres with your choices of hairstyles being short, spiked punk and bald. For example: one of my favorite games from my youth is KOTOR, and the male faces are incredibly forgetful. It’s all white guy, white guy with a scar, white blond guy and so on. And that doesn’t appeal to me in anyway. On the other hand women got many different options for hairstyles and faces that were cute, which is something I like to be able to be in games. Granted there are a ton of games where the women were just eye candy, and yet that was still more interesting than generic white guy #555.
There’s something very appealing to me in being able to be a cute girl that still kicks ass in the same way as any buff guy in that world.
Mostly I choose gender based on how good they look. If males look brutish and carrot-y (no offense to Carrot Ironfounderdsson) or soldier-like, I choose female. If women look like drawn by Rob Liefeld, I choose men.
Though I do have a preference to a ginger short-haired woman (elf if fantasy) if I can’t decide on what I want to make.
Because men in games are usually rough tough emotionless bricks. Designed to be “badass”. Playing Cyberpunk as a woman felt kinda freeing and different. Since then I’ve been doing it more and honestly it just feels fresh. It’s also easier to feel like I’m playing someone else. Women also usually have more interesting customization options imo.
If women get more clothing options than men, I sometimes play as a girl cuz fuck man I wanna wear a skirt other than that I tend to play as my gender which is a man.
I used to just make myself in games, but then someone suggested “make a character you think looks good since you’re staring at them the whole game” so I did, and then I ended up giving them a personality after playing that game for several hundred hours. Now they’re just my oc I always play as. It sucks though because my character uses a “boy” hairstyle so any game that gender locks hair (stupid) can’t properly make her.
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