Bought it when it first came out to continue playing with my friends who played from Destiny 1. It got old really quick. I didn’t really enjoy it as much as the first game and I was really confused by the lack of character building in game. It felt really directionless after finishing the main quest. And I learned pretty quick that I wasn’t attached to any of the in game characters the same way. So I quit playing after about a year. Never picked it back up.
Still doesn’t feel like Nintendo to make a direct successor to a console. But it wouldn’t be Nintendo if they don’t add some cool idea to it instead of a straight forward spec bump.
This is like one of those websites where you look for the date of the new season of that show you like, and instead of actually giving you any useful information it waffles on and says a whole load of nothing with a line somewhere in the body of the text saying “we don’t actually know anything yet”.
unfortunately we know nothing about “product” yet, but here’s an unfounded rumor and a fuzzy picture! Thanks for clicking on our garbage article and giving us as revenue!
Or when you look up on how to do something real quick there’s an article with like three paragraphs “In this game you can do this and you are here because you want to know how to do this, here in this article we are going to show you how to do this now watch this video because it might explain how to do this in this game that you want to know how to do”
Oh my god I hate those. Those are the real articles and places terrified for AI. they’re excited because they can write more bullshit with it. They should be terrified because AI is great at summarizing and I expect extensions that will summarize it down to a sentence
Is this bcz they found out nobody wants to play a black flag game without the black flag part? Trailer got a really poor reception so they tried to address the criticism?
I tried Destiny 2 when it went free to play with some friends and none of us had a clue what was going on. Just go do these missions with minimal story reasons or explanation.
We got through the first area and to the main hub but it just seemed boring. Played a bit more after that but saw no improvements in the second area when it came to missions or story. I’m not sure why someone new would ever play this game?
Yeah it’s really weirdly paced for a new player. When I started playing, they threw me directly into a late story mission and I had no idea who people were or what was going on. To no one’s surprise, I experienced story events out of order and was spoiled by the game itself
I got a free Destiny 2 preorder code with my video card. I played til max level. Then again for the first and second expansion. I thought “it feels like they’re holding anything actually substantive and QoL stuff back for the first big paid DLC not included in the expansion pass. If so, I quit.
so
never played again fuck that game.
Quick edit: IT LAUNCHED ON THE COMPUTER WITH NO TEXT OR VOICE CHAT
WHAT THE FUCK, YOU STUPID CUNTS
THEN ADDED IN, BUT OPT-IN INSTEAD OF OPT-OUT? DUMBASS FUCKING WANK SHITTERS I HATE YOU
I’m a casual who put a lot of hours into the game, enjoying it over a few seasons. Then they decided that what the community wanted was more difficulty, even at the lowest levels, and it has ruined the game for me. I used to just fire it up and shoot my way through a bunch of stuff, having fun.
Now everything is a slog. I find myself having to get serious about getting through the most basic levels, instead of just running through it like a madman.
As a consequence, I now play no more than a couple hours a week, and I’ve even skipped weeks entirely lately.
You’d think this would resonate with someone, but I’ve heard nothing but complaints about this change. High-level, serious players aren’t in favor of it because it makes low-level content slow and boring, but doesn’t actually engage them any better than before. New players find it difficult when it should be teaching them the game. Mid-level players like myself get nothing from the increased difficulty, either.
And yet they persist, adding even more modes that strip the point of levels from the game, and homogenize all the content.
I’m hoping they smarten up next season, but I’m not real optimistic.
This is why I can’t play multiplayer games anymore, all of them have just focused on difficulty and grinding.
I was looking forward to Halo infinite for quite a while, but the multiplayer just is terrible for me. Halo 4 is probably the last one that I kind of enjoyed. And of course the first three were amazing. All I want is to start up multiplayer and and play against people roughly my skill level. I don’t want to grind, I don’t want to be work for everything, I’m a guy who got off work and has a few hours to unwind after the day.
The last thing I want to do after getting off work is have to be extremely frustrated because I’m struggling on an online game and I should be just relaxing. Kudos to everybody who does want the challenge, but games need modes that allow me just to slack off and have fun
The thing is they’re probably not wrong. Does it suck? Oh absolutely, but what I can say is that I have both gamepass and ps+, and the difference is pretty significant. PS+ has more quality titles, it may not have as many titles, but it has a more quality selection, gamepass however is very much quantity over quality. If all you play are Microsoft or EA games, then gamepass might be worth it, but I can definitely see how Sony might be struggling to compete because of how much gamepass has potentially diminished the value of console titles.
My guess is that it’s a situation of publishers not wanting to put their games on ps plus because they’ve already put them on gamepass and lost a good chunk of revenue from gamepass. Now Sony has to make up the difference because they don’t want to diminish the value of their own games and they really don’t have any other markets to prop up ps plus like Microsoft does with their cloud services.
I do worry about Sony, they really feel like Sega was in the Saturn/Dreamcast days. Struggling to keep up with competition and sticking to their tried and true business practices. The main difference though is they seem willing to embrace change unlike Sega.
Slowly just buying games on pc so I can cut my dependence on the Playstation. Paying twice for internet is so dumb. The ps5 and switch will likely be my last consoles.
I refuse to accept $70 as the new norm as companies boast about record profits, while indulging in layoffs. All while the average consumer has less money than ever before to even buy them.
And remember, at any moment can delete any content you paid for and it’ll be gone forever. These two things (the one you mentioned and mine) are why I always say: “Fuck Bungie”.
I agree with the stuff the article says, from my knowledge. I quit when they sunset some of the expansions and planets, and even then the whole difficult to catch up meta was a thing, and the incredible levels of monetization were everywhere.
It's still the best feeling shooter I've ever played, but even that wasn't enough for me to wade through everything else. I couldn't just play and enjoy the game without being ripped out of my immersion by content I hadn't bought begging for it and FOMO based design decisions that kept me uncomfortable and rushing.
The sunsetting of some of the content pissed me the hell off. I bought Forsaken, and took a break before finishing it, so I paid for content that I won't be able to play. On top of that, the FOMO and pressure to buy the battle passes to play the new content just put me off.
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