if you guys have any interest in context, theres a great ‘history of nintendo’ on the ‘Acquired’ podcast, starting with gambling cards for the Yakuza in the like 1800s.
that would have been so cool, but I don’t really know how it coulda worked out, like an isolated horror-scape wouldnt allow for char development or anything.
I disagree about Soma being an isolated setting, there are actually lots of characters, it’s just that they’re all insane cyborgs who mostly happen to have their own personal reasons for attacking you.
I can’t seem to find them, but before the game came out there was a series of live action video shorts made in association with it to help establish the concept and setting, I’d imagine a show being along the lines of those but fleshed out more.
Look up Soma Transmissions. There was also a bunch of short stories about the game. The one about climbing the big orbital gun to the top really stuck with me.
And there was more characters than just the scary proxy things.
Nah. Riven’s in it for sure. Literally zero chance otherwise. They say Katarina was cut but they for sure want that skin money so she’s either launch or first DLC.
Since Arcane is a thing and Jinx is confirmed you can bet Vi’s there too.
I’m guessing they are planning everything. From the official minecraft article :
Now we’re actively working on Vibrant Visuals for Minecraft: Java Edition and our goal is to bring it to the game in a way that serves not only our players, but also our modders and resource pack creators.
10 characters, in my experience, is about as small as a roster can be in a fighting game before it feels like you’re seeing the same matchups over and over again. That might be a bit worse in a 2v2 game, but there are other reasons, like Vanguard, that I’d argue are more compelling reasons to avoid 2XKO.
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Aktywne