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jordanlund, do games w After Apple originally announced the first version of Halo in 1999, Xbox apparently called Bungie and said "'Steve Jobs can't have that. We're going to buy you.'"
@jordanlund@lemmy.world avatar

And Infinite is likely the end, at least for me…

tacosanonymous,

Good on ya for sticking with it that long. I stopped at 4. Tried 5 but couldn’t get through it and I only had it bc it came with the wife’s Xbox.

Edit: just to add, I’m not even sure what it is since I like some of the things they’ve tried. Like, I love the multiplayer bots. They’re just fun to mess around.

CluckN,

Infinity was such a joke. They told everyone it was going to have a 10 year support plan despite the gaming coming out unfinished. Master Chief collection is great.

mika_mika,

I have only played 1, 3, and Infinite. My halo experience has been great and I never really felt the burnout or lack of innovation.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

If you’re only interested in multiplayer then those are solid options. If you like campaign then you should definitely check out 2, ODST, and Reach.

fox2263, do games w After Apple originally announced the first version of Halo in 1999, Xbox apparently called Bungie and said "'Steve Jobs can't have that. We're going to buy you.'"

The Apple event after was just insane. Jobs said about the previous announcement that Bungie is still making Halo for Mac. And Bungie and Microsoft reps came on and nervously said it is still being made.

It released in Xbox. And then PC. And then a long time later, a third party were hired to port it to Mac.

jazzkoalapaws, do games w After Apple originally announced the first version of Halo in 1999, Xbox apparently called Bungie and said "'Steve Jobs can't have that. We're going to buy you.'"

Damn, that’s a shame.

The original Xbox was a pile of trash and set the stage for the decline of consoles.

I still think most of the kids who owned it over a PS2 only got it because their dads owned microsoft stock.

titanicx,

What are you talking about. It was an awesome machine. It was bought by as many adult gamers as any.

jazzkoalapaws,

Not really.

It also started the trend of paying extra to play online.

Nah. The Xbox is a stain on the medium.

Clent,

Microsoft fanbois cannot be reasoned with; only drained for cash.

Visstix,

I bought it with my own money when I was a kid to play fable.

cyberpunk007,

Xbox was so much better than PS2. Visual game quality ranked by those consoles:

  1. Xbox
  2. GameCube
  3. Ps2
Freakazoid, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"

I agree, indie titels are more unique/diverse.

twinnie, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"

I think this is pretty normal as you grow up. You get kind of bored of playing games that use the same gameplay mechanisms and you just look for a change. Even if the mechanisms in these indie games aren’t as good, just being different makes the game more interesting.

Nowadays I’d much rather play a short indie games that a big budget game.

frunch,

I fully agree! This is a perfect example of how true the cliche “variety is the spice of life” can be. Novel experiences are abundant when you’re young, but when you’ve “seen/done it all” life can become boring or perhaps feel like the movie Groundhog Day…every day the same routine, no change in schedule or behavior, no change in outcome or expectation. There’s certainly comfort in routine but i find learning and trying new things to be one of the most rewarding experiences as i get older.

BurgerBaron,
@BurgerBaron@piefed.social avatar

We need novelty yep. When you’ve been around long enough, you start having to look around harder to find it.

kratoz29,

For real, I don’t consider myself a car lover/enthusiast, but it is a genre that has really grown on me, more like arcade racing, I think Burnout Legends and Domination for the PSP propelled this feeling lol.

Now I play Asphalt 8 regularly on my Android phone whenever I get the chance… But I really need a better alternative because I hate ads (and not seeking for emulation).

I_Jedi,

I don’t really do racing games, but Distance is the best one I’ve played.

  • You get community maps from the workshop.
  • There are some very cool jumps to do.
  • You can also train your gripfly skills. Basically, it’s where you flip your car and use the thrusters to fly. Gripfly is a useful technique, but hard to master.
  • An excellent soundtrack.
kratoz29,

Nice, I didn’t know about this game, I am gonna check it out.

For the curious, I found a nice mod project about Asphalt 8 called Asphalt 8 Retry it basically is an offline mod of the game with updated tracks, graphics and cards, I have been having a blast with it, definitely the ads killed the momentum for me with this one.

reksas, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"

to me AAA is mark of lesser quality. Maybe it looks pretty, but so do those hamburgers on adverts.

Quill7513,

very apt meatphor, especially when you consider the development and enjoyment of games has consistently been part of the human experience.

a lovingly crafted game is a gourmet meal, each ingredient lovingly selected based on experience and a desire to give the recipient a special experience that will stay with them emotionally long term

a big studio game is fast food combination meal, each component focus tested after optimizing the whole pipeline to reduce cost to the investor and the resulting experience leaves the recipient feeling empty and unsatisfied. sure, occasionally something innovative will come along like a first person openworld sandbox or a 4 pack of cinnamon poppers, but eventually the big firms will replicate what’s working at other firms and you’ll be left with every studio offering the equivalent to chicken nuggets, hamburgers, fried chicken sandwhiches, french fries, and soda

TevTra, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"
@TevTra@lemmy.tevtra.com avatar

Nowadays indie games are where it’s at.

scala, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"

Indie games buy day1.

AAA+ games buy on massive sales of 75% or greater, Or pirate

OldQWERTYbastard,

This is the way.

Nima, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"
@Nima@leminal.space avatar

I just go into all games with no expectations or influences. its a much better way to game, imho.

rather than writing off AAA entirely. if I avoid reviews/ forum discussions etc and just play, then the labels kinda fall away. every game has a chance to be fun. regardless if it was made by 100 person dev team or 2.

ampersandrew,
@ampersandrew@lemmy.world avatar

Indie games have had a far better hit rate with me since about 2017 or so, but this year, bigger budget games have been more my speed. I agree; there’s no need to stick to those sorts of categories when your favorite can come from anywhere.

ObtuseDoorFrame, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"

The AAA label can be misleading. I’ve been playing Dying Light: The Beast, which is technically a AAA game, but it has an indie jankiness to it that all open world Techland games have which is part of its charm.

People who swear off AAA games seem to think that they’re all COD, and they’re missing out on the good ones.

FromSoftware is a AAA studio. And there are plenty of AAA studios that resist the typical enshittification common to big budget studios. Now that I’m thinking about it, a lot of the “good” triple A studios that come to mind are based in Europe or Japan. USA style capitalism is the problem, not AAA studios themselves.

boonhet,

We have capitalism here in Europe too, and don’t get me started about the work culture in Japan.

I think there’s something else in the US. It’s a lack of cultural diversity. Yes, the country is a mixing pot of cultures, technically speaking - but it’s also kinda not. US mainstream media (I don’t mean news, I mean games, movies, etc) in general is quite homogenized. It’s also a huge export, so of course people in other countries get influenced by a lot of it too, but we have a lot of our own culture, which doesn’t much influence the US, but influences us.

I blame the death of mid-budget movies for the death of American media diversity. Which of course is largely due to Netflix et al. So capitalism is still the root cause, but it’s also the extreme cultural dominance of the US. Whereas here in Europe most movies and TV shows get made with the expectation that they’ll be watched by people of the country where it’s made, so it can afford to be jankier, American media has the expectation of being consumed around the world - so it’s a bit more generic and polished.

vaultdweller013,

There’s also the factor of the death or at least severe weakening of regional cultures, think your old Californian desert, Appalachian, or Old Boston cultures. A lot of these were weakened or even wiped out by the Great depression, Dust Bowl, and post war migrations, meaning that even the stronger of these more regional cultures can barely flex even in their own areas.

While it’s obviously misguided there is a reason rural folks are so conservative, the source isn’t necessarily political it’s because they recognize that their culture is weakening to the mainstream Pan American culture but assume it’s political since they don’t really have the language to figure out otherwise.

mohab, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"

I’m not impressed by either. I want AA games back.

boonhet,

And mid-budget movies!

ampersandrew,
@ampersandrew@lemmy.world avatar

What do you consider Obsidian? They put out two bangers this year. Does Split Fiction count? They’re at least an order of magnitude under the budget of a marquis Sony game, let alone the likes of Grand Theft Auto or Call of Duty. How about Fatal Fury: City of the Wolves? The Alters? Dispatch? Have you heard of a little game called Clair Obscur: Expedition 33? I hear people like that one. (I’m joking. I’ve played it, too. Budget estimates are still in the tens of millions of dollars.) I’m strongly of the opinion that AA is back right now.

mohab,

You got anything action? I’m only aware of Lost Soul Aside.

Genokids and Spirit X Strike are indie in Early Access, and I’d be hesitant to qualify Ninja Gaiden 4 as AA.

I’ve probably come across a couple of other indies along the way, but AFAIK, that’s the whole year.

I was psyched Fatal Fury is back until freaking Cristiano Ronaldo showed up 😂 I was never an SNK fan and I’m still knees deep into other fighting games anyway so that’s alright.

ampersandrew,
@ampersandrew@lemmy.world avatar

I would call Avowed the best action game this year, yes. I think a lot of people were let down by the ways that it’s light on RPG systems, expecting it to be a Bethesda style game, but I’d say that, while it’s not 1:1, that game has a lot in common with FromSoft games but without the tense feeling of being against tough odds. If you haven’t played it yet, you’ll see what I mean. There’s also Eternal Strands, which I haven’t played just because there was so much else to play this year, but it’s got some buzz and interesting design ideas behind it.

garretble, (edited ) do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"
@garretble@lemmy.world avatar

I feel like this is pretty reductive, really, to blanket all AAA games as one thing that are all bad. Just like all indie games aren’t great. In fact, the vast majority are kinda trash, really.

For every Call of Duty, you can find amazing games like Death Stranding 2 that have insane budgets but swing for the fences (and succeed in my opinion). And on the flip side for every Silksong you have three million, anime-girl-on-the-cover trash indie games.

There’s no “one is better than the other” when comparing the totality of AAA vs indie.

huquad, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"

You mean to tell me people aren’t interested in a $100 game that launches with DLC? No it’s the gamers who are wrong.

ouRKaoS,

You also have to buy three different store exclusive special editions to get all of the content

huquad,

You just reminded me of when kid me bought both pokemon versions just so I could catch all of them. Stupid mechanic haha

caseofthematts,

The whole reason behind it was to socialise with others in person and trade.

Now, though, the whole “multiple versions” is kinda pointless and just gates things, as you said.

sirico, do games w Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games"
@sirico@feddit.uk avatar

Indie games are what games always were before marketing became louder than the programmer’s and artists.

warmaster, (edited ) do games w Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience"

I hope it’s not another Sony attempt at a live service game.

Edit: lol, wtf Sony?

Thatuserguy,

It’s absolutely another Sony attempt at a live service game

caut_R,

They‘ve been so successful with singleplayer stuff but would somehow rather burn billions failing live services than sticking with them. They could‘ve put that money into several offline experiences and made at least SOME money but yeah, rather lose MOUNTAINS of money, I guess.

DoucheBagMcSwag,

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