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Anonymousllama, do games w Baldur's Gate 3 review - a critical success, with critical failures

Heard it’s been getting rapid updates though so that’s always encouraging. Maybe in 3-6 months it’ll be super refined. Keen to give this one a go once I wrap up Pathfinder

Computerchairgeneral, do gaming w Xbox 360 digital store will close next July

Honestly, I'm surprised the 360 store was still up and running. At least purchases can still be downloaded and backward compatibility means most of these games will still be accessible.

circuitfarmer, do gaming w Starfield install size revealed, available to preload now
@circuitfarmer@lemmy.sdf.org avatar

I never, ever preorder. But, the Ryzen 5 CPU I just bought came with a code for Starfield. So I guess I may as well try this one out cold.

Sibbo,

Maybe wait a month or so until the bugs are fixed. It would be sad to be frustrated by that.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I’ll be playing on Linux also, so I kind of want the challenge (and the bugs) :)

Madex,

They making a native client?!

apprehensively_human,

I imagine it will be playable with Proton/Wine. It doesn’t look like there’s a native port for Linux.

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

No, I’ll be using Proton. There’s a chance it won’t work day 1, but I find it unlikely given my experience lately.

Especially with shader caching, it’s even possible that it runs better on Proton while bugs get worked out (that was the case with stutter in Elden Ring, which didn’t occur on Linux or Steam Deck with shader precompilation).

phuntis,

also mods playing bethesda games without mods just feels wrong I’ll probably wait a year for a good sale and a nice build up of mods

calnamu,

To me, playing a Bethesda game for the first time feels wrong with mods. I definitely want to experience the “original” at least one time before changing anything.

buda,

Bugs are a part of the fun in Bethesda games.

Kaldo, do games w Baldur's Gate 3 review - a critical success, with critical failures
@Kaldo@kbin.social avatar

I heard that inventory management and transferring items between party members is a chore, which is a shame since it's something that PF games have already solved - shared inventory space for all party members. It makes it so much more convenient and fun to use than the mess DOS games had.

Tiefa,

I haven’t noticed it being an issue. When you loot an item you can send it to a specific character and if you want to move lots of things you can hit tab, see the whole party and drag and drop items from inventory to inventory. Maybe it gets worse later on, I’m only 20 hours in.

MimicJar,

I’ve been playing on “console” (SteamDeck) so I know the UI is different but the issue I’ve found is that there are three different “inventory” options and two different “loot” options, and each behaves a little differently.

For example if I loot a corpse, you’re right I can send to a specific party member. However if I loot a chest, that has to go to me.

Similarly when I the character sheet inventory view I can sort by certain methods and then L3(?) to exit that menu. If I’m selling something it’s still (L3?) to open that menu, but B to exit it. Also the sorting options aren’t the same. Also switching between characters during a trade event is one button. However switching on the character sheet is three buttons. There is also a third lesser used “put in device” menu with even fewer sorting options and you can’t switch characters.

The game is excellent and you can get used to these things but I do sometimes have to spend time just sorting things.

entropicshart,
  • you can hit tab to see all inventories and drag/drop
  • you can right click anything to send to camp or to any party member
  • you can have as many containers as you want for your gear

Inventory management is the easiest of any RPG and doesn’t rely on 3rd party tools to manage (e.g. Destiny’s abysmal design, or lack of I should say)

DarkThoughts, do gaming w Starfield install size revealed, available to preload now

Do we have any sort of information on how big the Shattered Space Story Expansion is supposedly going to be? Because 30 bucks extra seems excessive, especially when the game is already 70 bucks. Kinda feels like they just want to lure you with the early access, which will likely be a hot mess anyway.

nan,

On console the Premium edition includes it, and is 17GB larger.

DarkThoughts,

File size isn't a good indicator for content. The majority of a game's file size is made up of assets, so at best you have most of that to be new models and textures of "something".

nan,

Sorry, I mistook “how big” as literally the file size.

DarkThoughts,

Oh, sorry. No. I meant the actual content. Whether it is some short side story or a proper expansion of sorts.

shiveyarbles,

Data invalid. Please enter credit card number.

Dalek_Thal,
@Dalek_Thal@aussie.zone avatar

Gets even more painful as an Australian - base game alone costs $120, but with the expansion? Fucking $170. Insanity.

DarkThoughts,

That's 100.29 based on current exchange rates. So about the same.

Napain, do gaming w Starfield has housing system, player jail, and more reveals Bethesda in new Q&A

it just works

ipkpjersi, do gaming w Valve is now selling refurbished Steam Decks with up to £110 off

Normally I am hesitant about refurbs, but Valve is one company I trust would stand by their product. Pretty good deal. I’d probably pick it up if I didn’t have my pre-order unit.

Auzy, do gaming w Microsoft's £1/$1 Xbox Game Pass offer cut from a month to 14 days

I swapped from Xbox series x to ps5 recently and selling my x.

The fact I couldn’t use my Xbox in Windows (I get a black screen and lots of people having that issue), and there was nobody seemingly to talk to about it, I decided to just dump it

Harlan_Cloverseed, (edited ) do gaming w Final Fantasy 16 sales did not meet high expectations, says Square Enix president
@Harlan_Cloverseed@kbin.social avatar

That’s what Square gets for failing to read the room. Nobody wants a DMC-like. If they had made it a Souls-like people would love it. Also, this exclusivity bullshit makes you irrelevant. Make me wait years for PC? I can wait longer for a sale. Or forever.

ampersandrew,
@ampersandrew@kbin.social avatar

I think the reviews have shown that a lot of people wanted the DMC stuff. But there are only so many PS5s out there, and we live in a world where PC market share has been steadily rising for over a decade.

patchwork, do gaming w Final Fantasy 16 sales did not meet high expectations, says Square Enix president

honestly, i started the demo, and while the gameplay wasn’t bad, the characters and story didn’t grab me at all, and i lost interest almost immediately. maybe i’ll snag it in a year or two, after the GOTY, during a sale

brihuang95, do gaming w The Metal Gear series has now sold over 60 million copies
@brihuang95@sopuli.xyz avatar

Hoping the Snake Eater remake is good…

Fjaeger,

One can always hope, but I’m not holding my breath on that one.

Big_Boss_77, do gaming w The Witcher producer blames Americans and social media for Netflix series' simplified plot
@Big_Boss_77@kbin.social avatar

Have they canceled this dumpster fire yet?

PabloDiscobar, do gaming w The Witcher producer blames Americans and social media for Netflix series' simplified plot
@PabloDiscobar@kbin.social avatar

Series Produced by
Jason F. Brown ... executive producer (24 episodes, 2019-2023)
Steve Gaub ... executive producer / co-producer (24 episodes, 2019-2023)
Tomasz Baginski ... executive producer (16 episodes, 2019-2023)
Sean Daniel ... executive producer (16 episodes, 2019-2023)
Lauren Schmidt Hissrich ... executive producer (16 episodes, 2019-2023)
Mike Ostrowski ... executive producer / producer / co-executive producer (16 episodes, 2019-2023)
Jaroslaw Sawko ... executive producer (16 episodes, 2019-2023)
Piotr Sikora ... executive producer (16 episodes, 2019-2023)
Simon Emanuel ... consulting producer / executive producer (16 episodes, 2019-2021)
Matthew O'Toole ... executive producer (16 episodes, 2021-2023)
Matthew Bouch ... consulting producer (12 episodes, 2021-2023)
Katie Bullock-Webster ... post producer (8 episodes, 2019)
Declan De Barra ... supervising producer (8 episodes, 2019)
Ildiko Kemeny ... co-producer (8 episodes, 2019)
Jenny Klein ... co-executive producer (8 episodes, 2019)
Sneha Koorse ... supervising producer (8 episodes, 2019)
David Minkowski ... co-producer (8 episodes, 2019)
Suzie Shearer ... line producer (8 episodes, 2019)
Mark Birmingham ... co-producer (8 episodes, 2021)
Sean Guest ... associate producer (8 episodes, 2021)
Sam J. Brown ... associate producer (8 episodes, 2023)
Ben Burt ... associate producer (8 episodes, 2023)
Javier Grillo-Marxuach ... executive producer (8 episodes, 2023)
Haily Hall ... co-producer (8 episodes, 2023)
Sasha Harris ... producer (8 episodes, 2023)
Veselin Karadjov ... line producer (8 episodes, 2023)
Tania Lotia ... supervising producer (8 episodes, 2023)
Tera Ragan ... co-producer (8 episodes, 2023)
Alik Sakharov ... executive producer (7 episodes, 2019)
Kathy Lingg ... executive producer (6 episodes, 2019)
Juan Cano Nono ... Líne Producer Canary Islands (4 episodes, 2019)
Beau DeMayo ... co-producer (2 episodes, 2019)
Stephen Surjik ... executive producer (2 episodes, 2023)
Marc Jobst ... consulting producer (1 episode, 2019)

pivot_root,

God… it’s like having having an entire 8-level deep organizational structure for a team of 10 people. No wonder it’s mismanaged to shit.

loobkoob,

Yeah, it looks pretty bad from that list. It may not be quite as bad in practice - some of them may have their name attached because, for instance, they co-own a production company where only person is involved but all three co-owners get their names on the credits. And some of them may be involved on the technical side, some for the story side, some just for financing, etc.

But even so, that looks like far too many names to have any kind of coherent vision.

Itty53, do gaming w The Witcher producer blames Americans and social media for Netflix series' simplified plot
@Itty53@kbin.social avatar

Huh, the games did phenomenally well in America. Weird. /s

We're in an age of knee-jerk finger pointing, with the problem getting worse the higher you get in society. It's just one giant game of blame hot-potato.

Here's the thing: The producers don't owe the fans shit. They don't owe the fans an explanation even. They owe the investors an explanation. The fans are just there, that's the reality of being a fan of something. We don't get a say, we just can choose to watch or not, and then decide to trash it or praise it online if we want to.

So while there's a problem going up the ladder of the blame game, there's another one coming back down the ladder, and it's entitlement. For some odd reason there's an air of "we deserve this content, exactly to our specifications" and it permeates games, movies, music, all of the entertainment content we have been inundated with as a society. And I think the culture generally leans towards encouraging it because it keeps the culture thriving. But it also keeps us in the exact status quo we're in as a society, beholden to these billionaire publishers we all rail on daily.

Because let's face it: We as a society spend an enormous amount of energy and as such, destroy a lot of the planet, on all this entertainment. If we can't accept that as a fact then we're fucking doomed.

Cynicivity,

Fans are very important. I think you may be on to something that we as a society are starting to feel entitled when it comes to media, but downplaying the importance of the fans and saying they don’t matter is a bit too much.

In recent memory I can think of a few examples where fans had a major effect on the entertainment content we received.

The response to the first Sonic trailer was abysmal and much of the internet called them out for Sonic’s design. The studio listened… the artist who designed Sonic’s look even went to Twitter to thank people for all of the feedback. Then they went back, redesigned his look throughout the film and we got a pretty solid film out of that.

The entirety of managed to convince WB to bring Snyder back and let him finish his vision.

I mean even in comics, the fans mattered. How many times have comics held contests or write-ins to vote on decisions for certain characters or directions to take the story. The big one that comes to mind is the death of Jason Todd. People hated his Robin and voted to kill him off. Eventually he was brought back as Red Hood, but none of this would have occurred without the fans.

Oh and who could possibly forget Morbius getting rereleased because Sony mistakenly thought people loved it since there was so much online discussion and memes regarding the movie. For better or worse, fans (consumers) did that.

Itty53, (edited )
@Itty53@kbin.social avatar

There's a difference between choosing and listening to fans (critics) to improve and being made to feel obligated to do so. This society literally harasses people over being upset at fictional portrayals of cartoons. Sometimes harassed right out of their chosen career. Game devs know this very well.

Content creators have no obligations to the consumers of the content, period. No more than Picasso had an obligation to paint landscapes. He didn't care to so he didn't.

Content creators, publishers, etc: they're free to make schlock we don't like, and we're free to express our disdain for it, and I'm free to point out that the folks wasting their energy complaining are indeed, wasting their energy. And cringey to boot. There's a line crossed when you start insisting and making personal commentary at all. A publisher's interests and the fan's interests are not always aligned. That's fine. You can deal with it, I promise. You bring up the snyder cut: Know who probably drove that whole push? The studio. Yeah, every one of those "fans" got played. This kind of shit is unacceptable. Period.

https://www.rollingstone.com/tv-movies/tv-movie-features/justice-league-the-snyder-cut-bots-fans-1384231/

Don't encourage it.

Phrodo_00,

we're free to express our disdain for it, and I'm free to point out that the folks wasting their energy complaining are indeed, wasting their energy complaining are indeed, wasting their energy. And cringey to boot.

Oh, so you're free to complain, but when others do it it's cringey? Got it.

Itty53,
@Itty53@kbin.social avatar

Declaring "I shall not be purchasing [thing] because [reason]" in public is yes, very cringey. You just, don't buy the thing. That's all. No look-at-me-i'm-important declaration necessary.

My complaint isn't the same as that bullshit. Try again.

Veraxus, (edited )
@Veraxus@kbin.social avatar

So... the supply side matters but the demand side does not? Pfft.

If you make a thing that has an established fan base, and the fans are not happy, you screwed up. This isn't a problem with fans, it's a you problem. So how do you NOT screw up? You listen to the fans. Ideally, you hire people who are fans themselves.

Let's analogize: say carrots are in high demand - people can't get enough of them. And you tell everyone you have a big shipment of carrots coming in. And you set up a store called "Jim-Bob's Carrot Emporium", and people are lined up around the block... but it turns out the only thing you sell are potatoes... yeah, people are going to be pissed, and they will be justified, because you sold them a lie.

ImaginaryFox, do gaming w The Witcher producer blames Americans and social media for Netflix series' simplified plot

How? Aren't they the ones in charge? American audiences have as much influence on the product they chose to deliver as Americans did for Dark. Great show by the way.

RaoulDook,

Dark and 1899 were both great. 1899 got canceled already though, because the Netflix people are stupid.

c0mput0r,

1899 was garbage and can't even be compared to Dark. Dark was so much better.

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