Wow AC shadows pre sale levels must be really bad. Not too surprising tho. For a studio that basically said “there’s way more interesting time periods we want to focus on” the fact they finally went to feudal Japan felt more like they ran out of interesting ideas. Doesn’t help ghost of tsushima beat them by a few years and was basically the best AC game since black flag.
How about give us some sequels to long dead and beloved IPs you that were tantalized by Sony in Astro Bot eh? Still waiting on Syphon Filter ending… killzone? Resistance? The Getaway??? (Okay maybe not that one due to GTA existing)
On one hand I‘m worried about possible game direction influence on FROM titles, on the other hand I’m hopeful that maybe we finally get competent Soulsborne PC ports if Sony acquires them even if only for upcoming titles
My money is on 3 months after the first release of a FROM title on PC, sony will come in and force them to create a sony account with crazy DRM to play it.
Then after the outrage from that, force it on all previous FROM titles.
I believe it’s full coop. Not like from soft games. Seems to be a kinda 3 player roguelite thing. 3 players get random builds and weapons and make their way to a spot where a circle is closing in to fight a big boss together. Not a live service. Full game for one price
The builds won’t be random but pre set characters with special abilities and Ultimates. They each play quite different. You’ll also find weapons and can put 3 in each hand as per usual but you don’t have to worry about weight
It seems like it’s absolutely possible to solve all of the unrealistic problems that exist in CRPGs. You could have a rational encumbrance system, where you can only have the armor you’re wearing, minor supplies in a backpack, and everything else has to go on a pack horse. You could have realistic hit points, where a solid hit from an enemy with a sword meant very rapid death from blood loss or organ damage, hits on armor did nothing, you got physically tired quickly and had to actually rest to feel better (ever done HIIT training?, like that), and when you were exhausted you just collapsed and got stabbed to death. They could have realistic movement speeds, where trying to walk across a kingdom would take a month in real time.
But would it be fun? Would anyone want to play Medieval Minor Nobility Life Simulator?
Some people do. And that game exists. My sister has been playing some MMO exactly like that.
I, too, like simulations. Though, I want to simulate fake shit so I don’t know if that’s quite the same because I totally understand the realism vs fun design aspects and I’m not necessarily looking for realistic but believable based on real physics. Dwarf Fortress is the only example of what I mean that I can offer.
I failed the original game very early on. I’ve heard that lock picking was MUCH harder on the console than it was on PC; it kept getting me killed. And I was just kind of frustrated, put it down, and never picked it back up again.
…But I loved the history in the little bit I did play.
Yay! You read the full wiki or knew beforehand–which is cool and I appreciate either way. This was my point, there’s already been a Rocky Horror video game and a remake.
A Rocky Horror video game was already a thing since uh–oh god I’m old–1985.
I played it as a kid with my buddies. We never understood the point of the game, but their clothes would fall off and that is kind of a big deal for little boys.
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