Didn’t even know this existed lol, crazy how decentralised the game industry has become now that e3 is gone. There’s no official “time to announce your games” part of the year anymore.
AFAIK Dallas Buyers Club was the last major case and the conditions the courts placed on any contact caused the rights holders to decide it wasn’t worth the bother. www.bbc.com/news/business-35547045
The court told them they could buy the infringer’s contact details as a bulk lot that averaged $127 per person. But only if they invoiced for $127 + whatever they were charging for the film. In addition the court would need to review and approve any draft correspondence and call scripts.
All up it feels like the court was taking the most hostile interpretation of the law to protect individuals from being harassed by the business. Good stuff.
If PEGI tried this kind of thing I’m pretty sure the general public would linch them. Fortunately with Steam there can be completely ignored these days anyway.
This is the future the USA would have had if ESRB wasn’t cobbled together in haste
Edit: it wasn’t banned, but Mortal Kombat 10 was and STILL is banned because of violence. This is what happens when you inject “morality” into government policymaking.
I would not say equally bad, citizens are at least theoretically able to influence their government in a democratic system; you have no hope of influencing the ESRB or MPAA or CCA
Equal “badness” in the sense of commercial/oligarchy takeover or the authoritarian nanny state. Extremes where citizen input is token at best. Russia is technically a democracy, but no regular person there has a hope of changing the government or policy with a vote.
Nintendo commands a (re)legion of fanatics. I was downvoted back to hell for saying the mouse was meh. We’ve had that in the legion go and it’s extremely uncomfortable and not suitable for longer sessions of play. The fact they don’t go bananza with touchscreen but rather take a shitty facsimile of a mouse tells you two things: Nintendo has idiots at the helm Nintendo is dead scared of the steam deck and is actively promoting an image of “we can do pc too”
Idk about your opinion on a touch screen. For both my switch and my steam deck, over 99% of their usage has been docked. A touch screen doesn’t do anything for gamers like me. I do use a keyboard and mouse very often with my deck too.
That said the joycon “mouse” looks way too small and uncomfortable.
It‘s especially evident shortly after these announcements. I was looking for a resource to summarize and comment on the Direct but most things I found were posts by what I can only describe as ecstatic fanboys. Honestly I was surprised how little the Switch 2 is actually talked about outside this bubble.
The key problem for the Switch 2 will be to compete with the Steam Deck. While a good Steam Deck is still a bit pricier, there are a myriad of titles, and the vast majority of them are much cheaper than the 70-90 price point targeted by Nintendo.
I’m so excited to see benchmarks. Nintendo’s offering has a 1080p screen, but I’m curious to see if it actually has more horsepower than the deck and its 720p(ish) screen. My guess is it doesn’t in handheld mode.
Knowing Nintendo, we won’t know until June. Gonna hop over to digital foundry now to see what their impressions of the Wednesday direct was.
Nintendo does not have to compete with the Steam Deck. Nintendo is in a league of their own when it comes to handheld gaming. They will surpass SD sales first month almost guaranteed.
We will see. The big advantage of the SD is the ginormus library of games that already exist, the advantage of the S2 is that they have the Nintendo exclusive titles that have a good and solid fan base. With the S1, it was a no-brainer, the other consoles were limited in their game selection with a small hand of exclusives, and they were more expensive than the S1. The S2 is not far from the SD in terms of price. So this time, there actually is competition.
SD has sold roughly a million units a year. Switch has sold 150m units in 8 years. Most people that buy one don’t care about a Steam Library. They care about Mario and Zelda. Pokemon. They care about ease of use. And yeah, the console is roughly the same price as the CHEAPEST SKU the SD has.
People will still buy the Steam Deck but it’s a completely different audience. One that is much smaller.
“We tried to extract the sort of romantic aspects we found interesting from concepts such as vampires and ‘blood’ and reinterpreted them as the Bloodsworn.”
I love how they keep getting close to saying “Bloodborne”. It has to be intentional.
If anything, Duskbloods further confirms this is a B game. They took a mode of Elden Ring/Dark/Demon Souls that people have historically loved (jolly coop) and built a game around that. It is no different than building a game around dodging (Bloodborne), blocking/parrying and traversal (Sekiro), or even just one off arena fights (… MANY of the Armored Core expandalones).
They built it for Nightreign. They did a much scaled down version for Duskbloods as a way to get a sack of cash from Nintendo and to pressure Sony into letting them go back to an IP they like (Bloodborne).
It really IS fun to watch reactions from people who have never had any experience with From outside of as “The Dark Souls company”. They have ALWAYS done this kind of shit (hell, they even did it recently with the VR game nobody played). They have their A team work on their flagship IP whether that is Dark Souls or Armored Core or King’s Field. They have their B team(s) work on more experimental games. Sometimes it is something nobody ever remembers (was it Decirine?) and sometimes it is a cult favorite like Shadow Tower Abyss or Bloodborne. But the existence of Master of the Arena didn’t mean an AC2 wasn’t coming just like AC2 Another Age being weird barely connected missions on a pseudo-tactical map didn’t mean we weren’t getting AC3 and so forth.
Miyazaki: At first it was being worked on by a small team as a title for Nintendo Switch. However just as the game started to take shape, we were approached by Nintendo with talk of Switch 2, which led us to revamp our development path with this new hardware in mind.
eurogamer.net
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