I wonder how the new cyberware limits and cyberpsychosis system will affect my V if I update. I’m pretty much fully kitted out at max level and street cred and carrying almost all legendary gear where applicable.
Will I just spawn in and immediately get like… over encumbered with cyberware? Will I have to restart the game or respec V with less stuff?
I’m gonna be mad if I have to give up my Kerenzikov/camouflage/gorilla fists/hacking multi-class. There’s nothing quite like invisibly slo mo punching out an entire crippled with contagion gang while their leader crow bar’s them to death because I gave him psychosis.
I’d probably trade in the melee if I had to, but I really like having the kerenzikov since you cant equip a hacking module and a sandevistan at the same time.
I really enjoyed it when I played it for the first time in its 1.5(ish) state late last year. I’ve been really looking forward to the expansion and continuing the story. I’m actually somewhat apprehensive about the vehicle combat and police because the game was enjoyable without it - even though I massively missed them at first.
Been playing Starfield and not loving it but enjoying it. Yet I keep coming back to it every free moment I have. Been years since a game’s done that to me.
I think this is probably the moment. I honestly enjoyed the game even at launch but I just laughed through all the jank. The story and world were good enough for me, I’m sure with all the fixes in place it’ll be a much more engaging package.
That person ends up being the success or failure of the project. If they're doing a bad or mediocre job there's nothing that can change that course because you won't know that until it's too late. The flip-side is that it prevents 'design-by-committee' mediocrity and can allow people with bold visions to express those ideas.
My hope is that people leave and make a new studio and some new IP’s. These large publishers buying everything and then running into the ground due to endess growth is tiring.
I haven’t heard anything about this until now, but I loved the Monkey Island games. I started with Monkey Island 3 because I was too young to be aware of the other two. I didn’t like the fourth one much because they changed the style a lot. I think DoubleFine did made a few Monkey Island games after, but I haven’t played those.
The Lucas Arts games of this era were amazing, so let’s see if this will live up to them, since it seems to be aiming for that. Full Throttle was sick, and I would love if somehow Full Throttle 2 were to still happen. Insert skeleton “still waiting” meme.
Tell tale made one and Sony help fund remasters of 1 and 2. Double fine wasn’t involved other than being founded by Tim Schafer whom worked in them before leaving Lucas arts.
The new one was independent with all the old crew except Tim Schafer
Yeah, it runs very nicely on ultra on a variety of hardware. It’s been optimized and has even improved since release.
I am hoping they improved the controller interface, though. I use that even though I play the PC version, and it was somewhat broken as of a couple weeks ago.
eurogamer.net
Ważne