I’m not a football/soccer person, but I do feel bad for what happened here. I saw in the article a survey on your favorite management game with a Football Manager title as an option, how are these games if you look at them as management games instead of as sports game?
SI just isn’t, or at least hasn’t been, set up to do this kind of step-change development. It’s been streamlined essentially since the split from the Championship Manager series to operate on an iterate-on-what-we-have basis with overlapping one-, two-, and three-year dev cycles geared toward developing annual refreshes of essentially the same game.
Everything from the dev cycle through AA, marketing, publishing, and even licensing is based on that fundamental structure. But that’s a model with an expiry date, and the kind of complete refresh they are currently attempting has been sorely needed for years already.
But they should have just announced a hiatus year at the start to get this done. They were never going to be able to do this within their regular annual cycle.
A $40 co-op focused spinoff. From what we understand the game loop will be jumping into a randomly generated world with friends and surviving with friends for 3 days. There’s a playtest soon, we’ll see how it actually plays then.
The whole description of the game when they announced it made it sound like a mod. I was shocked to see it’s an official Fromsoft game. I do not have high hopes for it.
My understanding from a video I watched is it’s a mix of shrinking world survival like PUBG and co-op Elden Ring with a boss at the end of each day when a shrinking happens.
I’d say you’d have a point if FromSoft didn’t just publish two major games within a year of each other (Elden Ring, Armored Core) and then a game-sized DLC on top of that.
Could Nightreign have just been another Elden Ring DLC instead? I don’t know, maybe. But it’s not priced as a full game and I’m not sure why people expect it to be one.
It’s an original game. Many assets are not original. Many others will be. This is a very normal part of game development. As much as “asset flips” were an issue back when the Steam floodgates opened, people seem to have really misunderstood what the problem actually was.
That suits me, I just dumped everything I had into renewing my online subscription. Half off.
It feels like this is the only way Nintendo feels comfortable going from a currency system on the Switch to the exact same thing on the Switch 2. Nary the twain shall meet.
They just don’t want to be hounded by anyone about transferring gold from one system to the other.
They just don’t want to be hounded by anyone about transferring gold from one system to the other.
Why do you need to transfer from one system to another? From my understanding (the last Nintendo device I owned was the OG gameboy) the gold points are roughly comparable to steam points. Why would it matter whether you have a Switch 1 or Switch 2?
Gold points are earned by buying select Switch games and hardware. You use it to buy stuff online related to the Switch. Nintendo wants to reset everyone’s progress for the Switch 2. If you want to use gold to buy Switch 2 stuff it has to be gold earned buying Switch 2 stuff.
Greedy? Yes. But then again, it’s a rewards program they don’t even have to offer in the first place.
eurogamer.net
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