bin.pol.social

SuiXi3D, do gaming w What's the most toxic game community you know of?
@SuiXi3D@kbin.social avatar

Cyberpunk, easily. Everyone loves to hate it for some reason, and shit all over everyone that dares to enjoy it.

Montagge, do gaming w What's the most toxic game community you know of?
@Montagge@kbin.social avatar

Dark Souls

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

Anything FromSoftware really. Any question is answered with a variation of “git gud”. Not to mention the elitism.

Gork,
@Gork@beehaw.org avatar

The only appropriate response to that is

<pre style="background-color:#ffffff;">
<span style="color:#323232;">git: 'gud' is not a git command. See 'git --help'.
</span>
Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

Ingenius.

Eavolution,
@Eavolution@kbin.social avatar

tbh I've always found the community to be very helpful when I've needed a hand with anything

Montagge,
@Montagge@kbin.social avatar

And I play offline because all online play did was waste my time with trolls

TwilightKiddy, (edited )

Ah, sadness…

But behold, cramped area!

gogosempai, do gaming w What's the most toxic game community you know of?
@gogosempai@programming.dev avatar

CS:Go has some pretty unwelcoming and newbie-haters out there.

undisputed_huntsman,

Reminds me of valorant ( Indian server )

shnizmuffin, do gaming w What side content should I do after finishing TOTK?
@shnizmuffin@lemmy.inbutts.lol avatar

Go get Majora’s Mask. Hardest fight in the game.

cupcakezealot, do gaming w What's the most toxic game community you know of?
@cupcakezealot@lemmy.blahaj.zone avatar

Haven’t played in a while but Warcraft all day unless you’re on an established RP server.

bezier-curve, do gaming w What's the most toxic game community you know of?

Easily Rocket League. It's always been toxic but it's been much worse since becoming free to play.

  • Rage quitting
  • Malicious compliance (AFK, accidental own-goals)
  • Team mates playing for the opposing team entire games
  • Passive aggressive quick chats
  • Overtly aggressive free-form chats (being chastised over every tiny mistake)

The game's competitive ranking systems makes it so each win and loss matters, and people often take their vitriol out on their own team before looking inwards.

mifan,
@mifan@feddit.dk avatar

I turned the chat off a long time ago. Instantly made the game better. I don’t need a kid to show off his NSFW vocabulary.

shakesbeare, do gaming w What's the most toxic game community you know of?
@shakesbeare@beehaw.org avatar

Man FFXIV is no ray of sunshine but I can’t imagine it’s anyway near as bad as literally any competitive game. I’ve never been called a slur in FFXIV before and it feels like it happens once a session for things like Dota, LoL, Overwatch, Siege, etc.

troyunrau,
@troyunrau@lemmy.ca avatar

Yeah, I kind of disagree with FFXIV. My whole experience there last year was entirely pleasant.

skulblaka,
@skulblaka@kbin.social avatar

Second this, you'll get a couple sweatlords every now and then especially if you're running end game content but the first 100 or more hours of gameplay are absolutely pleasant. I only interacted with the reddit group outside of game but those guys were also nice.

Xariphon, do gaming w Why do video game devs tie game mechanics to framerate?

At least it's not Destiny 2 where incoming damage is tied to frame rate such that the higher yours is the more damage you take.

Narrrz,

wait, for real? why? 🤨

Xariphon,

Damned if I know. It's possibly the stupidest decision I've ever seen in a big name game. But yeah sometimes you'll be walking around and just all of a sudden get obliterated out of nowhere and it was because you got mapped by an NPC rocket with damage tied to frame rate. There's YouTube videos of people proving it works this way iirc; I know people used to post testing videos on R.

ascagnel, do gaming w What's the most toxic game community you know of?

Rainbow Six Siege is up there — there’s six dimensions of assholery in the game by my count.

  • Tom Clancy games tend to attract right-wing assholes because they’re Tom Clancy
  • competitive FPS
  • one-shot one-kill gameplay
  • friendly fire on by default
  • character picks
  • you need to play to a specific meta
GameGod,

Not sure if this still happens, but for groups of 4 that used to want to play together, there was no way to lock the team or kick from lobby. So what would happen is you’d get match-maked in as the 5th player, and as soon as the game started, your team would kill you. This would happen about 25% of the time with random matchmaking.

I ended up quitting R6 Siege because of the toxicity and constant slurs on voice chat. It’s a shame because it was otherwise my favourite competitive FPS.

Blxter, do gaming w What's the most toxic game community you know of?
!deleted4407 avatar

deleted_by_author

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  • Ashe,

    Told someone I played rust and they asked if I was racist or suicidal because those are apparently the qualifiers.

    It really does bring the worst out of humanity, but at the same time I’ve met and known people for years who were my neighbors or even rivals

    Zikeji,
    @Zikeji@programming.dev avatar

    Was looking for this lol.

    I bought a Rust ages ago, back when the development basically had it turning into a new game every year. Maybe I just got lucky back then, but never had a toxic interaction.

    Cut to last year, when a group of guild members went to Rust so I redownloaded it after 5 years. Most of us only lasted a few hours and we tried half a dozen servers lol.

    Blxter,
    !deleted4407 avatar

    deleted_by_author

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  • Zikeji,
    @Zikeji@programming.dev avatar

    Those people just have not had the misfortune of playing Rust.

    equalszero, do piracy w DRM removal tool was taken down from github. If you can, please download it from gitlab before its taken down too
    @equalszero@lemmy.dbzer0.com avatar

    Someone upload this one to sourcehut. I’m really curious to see how Drew will response to DMCA like that

    Kata1yst, do gaming w What's the most toxic game community you know of?
    @Kata1yst@kbin.social avatar

    LoL

    bionicjoey,

    100%. I stopped playing a decade ago, but when I played I was always amazed at the behaviour it brought out in people. I would watch people who I considered friends IRL turn into abusive jerks when I played with them. It’s this weird prisoner’s dillemma of a game where the psychology of the game appears to encourage ganging up on the weakest player.

    squaresinger,

    That’s what happens if you design a game in a way that makes it worse to have a bad player in your team than no player at all.

    Stillhart,

    League was the poster child for toxic communities a decade or so ago when I played. It must have gotten better (it certainly couldn’t have gotten worse!) if this isn’t the top comment by a mile.

    CoderKat, do gaming w Phil Spencer announces Call of Duty deal with PlayStation

    I wonder what they got from Sony. Ideally it’d be some promises about Sony reducing exclusives themselves. Exclusives suck for everyone but the company that owns the exclusive console. I don’t personally own an Xbox, but I still want Sony to cut it out with their exclusives.

    PixelPioneer, do gaming w What side content should I do after finishing TOTK?
    @PixelPioneer@beehaw.org avatar

    Go find all of the armor pieces in the game. Some are quite tricky to find. Then if you want the extra challenge, upgrade all of that armor to its max.

    weew, do gaming w Why do video game devs tie game mechanics to framerate?

    because it’s easier.

    You have one “frame” where you just do everything: read the player input, do whatever actions, calculate collisions and physics and whatever, and draw everything when all those calculations are done.

    Then you move on to the next frame and do everything again. Everything lines up all the time and always happen in the same order. Simple, quick, and consistent.

    To decouple calculations and framerate, you don’t know when the game will try to draw something. It might be in the middle of when you’re calculating collisions, or moving the units, or calculating physics. Or you might end up doing multiple calculations while the GPU is slow and can’t draw anything.

    So you have to add an extra layer in between, probably saved to some memory somewhere. Now every time the GPU draws something, it has to access that memory. Every time you calculate something, you also access that memory. Let’s hope they DON’T try to read and write on the same spot at the same time, that could cause bugs. And so much memory access, you’ve basically doubled your memory bandwidth requirements.

    It’s complicated, more resource intensive, and introduces potential bugs.

    teawrecks,

    And not just easier, but cheaper. On lower end platforms it’s expensive to do floating point calculations all over the place because you don’t know how long it’s been since the last frame. If you can assume the frame rate, you can get a lot of performance back too.

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