I got the same survey. The ones that they definitely do not want to do, if they value their reputation, are things like “increased cloud save storage (that’s still probably less than what Steam offers)” and things that they took away, like 1.0 installers. But some of the other options look to be more squarely aimed at the enthusiasts of the preservation program that this subscription is designed to financially support, as well as one or two actually good features like legal account sharing. Hopefully they go down that route instead.
It's on par with Steam, I think. You get like 200 megs per product. I know because my Witcher 3 install is above that and it's annoying. That wouldn't be a dealbreaker as a subscription benefit, I don't think.
With the rest I do agree.
I can tell they're struggling and have been for a while. It isn't easy to compete with Steam, and the thing that would have done it (having DRM'd new games in the service) was voted down in a similar survey some time ago.
I would not be against some Patreon-like crowdsourced solution for behind the scenes stuff and prioritization rights. GOG, or something like it MUST exist. Steam is bad enough with their current dominant position, it can't be the sole remaining option in this market.
I would much prefer to be able to give them more money in exchange for more games, though. I am constantly frustrated by how often some indie game is only available on Steam, and I've started buying things full price on GOG but waiting for sales on Steam as a matter of policy.
Is that where it is now? I haven't looked at the documentation in an age. I think most stay lower because ultimately cloud storage is a cross-platform concern and different first parties have different requirements. Plus you want to keep it under control anyway. At any rate it's not a huge concern and other services like PSN or Nintendo Online already charge for it, so... not a dealbreaker as long as the base implementation stays free.
Is this game fun? I’ve got ubisoft fatigue, is it just more of the same old stuff? I still think I’ll pick this up a year or so from now when its on sale for $40 or something.
It’s a bit of the same, it returns a lot closer to the older AC Games though. For example, a lot of the mythology aspect is removed, and the side quests are a lot closer to the older Assassination Missions. It still uses the framework from the RPG games though (though it’s been heavily simplified from the tree that Valhalla had)
I thought I heard rumblings on Xitter about Sega putting out a post showing Sonic Unleashed recently due to the Unleashed Recompilation project recently released, but I can’t confirm because I refuse to go there.I wasn’t able to find any posts about it on their BlueSky Sega West account, so I have no idea whether it’s true or not.
If it is true they might be thinking about making an official PC port, I might just hold off on starting over in the unofficial PC port and just stick with my save on xbox360… at least until news comes out that they’re going to somehow have ruined it due to evil DRM and some sort of microtransaction shop that allows you to play as Sonic, but get this! With green shoes instead of red! That, and the price being a full $60-70, if not $100 dollar game for a decade plus old game, with the caveat that the Recompilation project be shut down because it hurts their profits.
I’ve never hold up a first play because of a potential remaster, especially not if it was not announced.
I have hold up a few replays when rumours of a remake are floating around though (like I did with Skyward Sword). I stopped a halfway through replay of Xenoblade Chronicles when they announced Definitive Edition. With how long XC games get if you try to do everything… Yeah.
Naw go in blind, its pretty simple in the start. Of course you’ll need the wiki later when you’re trying to figure out what to do, but getting to hell and letting a demon drop its stuff right into the lava is a blast the first time when you have no idea whats coming.
After beating the game 4 times it all becomes second nature what to do. But the journey to get there is so much fun when you’re first starting.
When I started playing, the guide was completely useless. He would also open your doors and leave them open, I very quickly grew to despise the guide and made his home a prison.
I disagree, the start is the most obtuse part about Terraria. It’s not clear what you should be doing, where you should be going, how to build valid housing for NPCs, etc.
I started blind waaay back when it first released and hated it, then went back to it with a guide and had way more fun. There is NO way someone will figure out without guidance that you’re supposed to go down the holes in the corruption , TNT rocks, then smash orbs with a hammer to summon the 2nd boss.
Once you get into hard mode you can figure things out yourself , but at the start you either need to play with a friend that knows what’s up or follow a guide so you don’t suffer.
Talk to the guide (starting npc) for tips on what to do next, you can also give him things you find and he’ll tell you what you can craft with them. He’s like the in game wiki and can be very helpful. Also spend lots of time just exploring, and don’t be afrid to die.
When exploring make sure to collect any metals you see, and use them to building upgraded pickaxe and armor. Also build extra houses so you can have lots of npcs move in. I hope you have fun & definetly look things up online if you have questions :)
I got this game for free on GOG. I’m more stoked to play it now. It sounds both depressing and thought-provoking. That’s my bread and butter where games are concerned. Love your review.
I got it for free too! It’s my first Prime-giveaway and the first game on GOG I have ever finished. I really wanted to try the Bioshock-inspired Close to the Sun but that game was just too heavy for my system
Randomly trying games on my phone, I downloaded Infinity Nikki and I’ve been hooked for the past few days.
I like the customization, especially when compared to the more limited one in FFXIV, although I wish it had dyeing (and more jackets). Compared to other gacha games, I like how “the grind” is more focused on crafting clothing instead of just leveling up, although resources (and by that I mean the timed energy) feel a bit too scarce.
I finally finished Trails of Cold Steel II, or more accurately I watched the final story cutscenes because I gave up towards the end of the final dungeon (Which I’m glad I did because it otherwise would have been a waste of time).
The duology was really bad, I don’t think there’s anything positive I can say about it, other than that it’s finally over (hopefully III is actually better as I’ve heard). I’ve already complained about the characters in previous, so I’ll now complain about the rest.
rant + various potential spoilers up to and including CS2The overall story felt pointless, at best it added nothing to what was already established, at worse it made the civil war feel like a joke. I think it would have been better to just skip to the end as what was mentioned in Azure felt bigger than what actually happened in CS. The writing is childish and really doesn’t fit the setting it’s trying to build. The supposed war doesn’t feel like an actual conflict. This was an issue with the previous games too, but this time it feels like it’s done to a ridiculous amount: the bosses either escape because the were “holding back” or a more powerful ally comes in and solves the situation. The game doesn’t want to remove anyone from the story, so everyone just leaves every fight and no one ever dies (I’m pretty sure there are 3 deaths in the whole war, and one of them I’m sure is another fakeout). I don’t find Ourobororos that interesting of an enemy, their motivations are too vague and I find the current active enforcers boring characters. Crow feels like a waste of a character. He’s the only one I feel had any potential, but he has barely any screentime (in both games) and the way Class VII is obsessed with him feels really weird and unmotivated.
Overall I think the two games were bad in the worst way possible: they were a boring waste of time.
If you didn’t like the story in Cold Steel so far, I don’t think the next game probably isn’t going to change you mind. I think it actually gets even worse.
Azure and Zero are definitely my favorite games of the series, since they just don’t have anything to do with the rest of the story, until the very end.
I’ll probably wait a bit to play III, but I’ve heard it’s alright from people who hate I and II. Although I’ve also heard that IV is not good.
Azure and Zero are definitely the best ones, I really liked FC and SC, although they do have some problems (the first half of SC is pretty bad, and the same problem with ouroboros I mentioned before) and I think 3rd has an interesting story, but bad gameplay and pacing.
So, I think most of the Trails games are garbage, but since I played them like five years ago over two months, up to CS3. Now I feel obligated to play the rest as well. Hate-playing or something.
Since there’s been a bunch of new games released since then, I might have to do another one of these “marathons.”
It’s a lot of fun. It retains a bit from the other RPG titles but fixes a lot from it too, especially with the Assassin part of it. I really hope Ubisoft takes this and actually gives it’s planned sequals some time instead of just going straight to releasing another game a year or two later.
I finished the Siege of Dragonspear and even Black Pits expansions of Baldur’s Gate 1, and have now started Baldur’s Gate 2 Shadows of Amn.
I’m not far in yet (chapter two) but already get the feeling this is much deeper and has many more options than the first game - which was already quite good. I think I’m going to like this one.
Enjoy it! BG2 is still my favourite in the series, even having played BG3. Savour ever line David Warner utters as Irenicus, there have been few performances so perfect in a video game even all these years later.
I started a Minecraft modpack called “Raspberry Flavoured”. It stood out to me because it boldly reworks many vanilla mechanics, while focusing on keeping a mostly vanilla playstyle. Villagers, the end, XP and enchanting, all completely removed. It reworks early game progression to use copper in place of stone, and copper has now become one of the most useful resources. It does have Create, so late game looks like it’ll be heavy on automation. The recipes are changed so early game still has mining, chopping and smelting. But it’s a breath of fresh air so far and the mods are incredibly well integrated!
try out circles! there’re neat tools that help with drafting pixel art circles. a bit of a pain to build (you’ll definitely need the ruler) but it’s fun to see some spheres and domes in your world :)
Every time I play Terraria I tell myself I’ll actually start building something good then end up making the boring rectangle hotel to stuff all my NPCs in one place. It’s just too good.
Lol this save also has a rectangle npc hotel. I typically build simple near spawn then build fun stuff around the map as I feel inspired / when I make pylons.
terraria added years ago the whole npc favored locations/friendship stuff that enables you to unlock the crystals for fast travel. and being able to get across the map that quickly is just too valuable to me.
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