Awesome! They don’t mention it anywhere, in a device like this it’s a selling point considering you can buy the cheapest one and still get good storage.
Gaming and streaming? No idea. I’ve been on a 5G hotspot for two years at this point, and it acquits itself well enough. Generally 150-450mbps. At no point have I thought “this cheaper thing simply isn’t serving my needs.”
But I can’t hit the broadside of a barn in a shooting game. Seriously, while still on a landline, my college roommate bought me Red Dead Redemption 2, and the first task was to shoot the broadside of a barn, which I could not do.
Thankfully, he views that story as being recompense for his financial outlay. I mean, I’d never played a shooting game.
SBC gaming and Emulator handhelds have rekindles my zest for gaming. Mainstream consoles are dull and uninspired monetization machines while PCs are overrun with GPU fetishists and Steam cultists.
I wish it (or something similar) had a cellular modem for calls/sms. I would love to replace my phone with something like this, even if it’s a bit large
If it is not a direct fiber connection the I would not use it unless it’s the last resort.
If by streaming, you mean that you will be streaming content, then it will likely be terrible as the dropped packets will cause stutters in your video.
I imagine a secular connection will drop significantly more packets due to environmental interference that fiber and Ethernet is not really subject to.
I have not used T-Mobile specifically but I did try out a 5g home internet product and one thing to look out for is that trees can interfere with your signal, so make sure there’s not trees between where you’ll put your access point and the towers. If you’re in the northern hemisphere and the leaves have fallen also keep in mind that the signal could be affected more when the leaves come back.
Gaming and streaming each have different requirements. Gaming needs low latency, but doesn’t require a lot of bandwidth. Streaming requires high bandwidth, but is okay with a decent amount of latency.
Bandwidth is the amount of traffic you’re sending through your pipe. It’s a lot easier for your provider to keep this steady and they can guarantee a certain level of service here. Make sure you look into how much bandwidth you’ll be getting and how much bandwidth your streaming setup requires, then give yourself at least a 25% headroom.
Latency is how quickly that traffic makes it from your computer to the internet. This will have a far bigger impact on your actual performance in-game. If you’re in the competitive scene, the other players will likely all have cable/fiber connections and they will have a real advantage on you as they can see you faster and react more quickly. This isn’t as much of a problem if you’re a casual player online or with friends.
Your quality of cell service will have a major impact on latency and it will also probably be inconsistent throughout the day as there’s more and less cell network load. This means that you could find yourself where certain games only run well during certain parts of the day.
All this to say, usually cell providers have a return policy before you’re locked into the plan. Try it out with some stress tests and see how it plays out. Keep in mind you’ll likely need enough bandwidth to both stream out of the network and enough to watch the stream to monitor it as well.
CEMU on Android is still very new to the scene, so some things work and some don’t. I’d consider it just an added bonus (like Wind Waker!) when things work!
The fuck is Lake Isabella and why is this written like an ad? This might make sense if you were writing about the setting of a famous or popular game, but even then it would be a stretch.
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