Yeah, to stop another CrowdStrike, but it’s not a sure thing, yet there’s talk of api’s etc and wouldn’t surprise me if certain companies got a pass. An article covering your point: theverge.com/…/microsoft-windows-kernel-antivirus…
Nope. They’re developing an alternative set of APIs for userspace in conjunction with security vendors for their products to use but it’s all still a long way off and will be optional to start with.
Given the volume of mission-critical devices security products are installed on (which the CrowdStrike fuckup highlighted), getting them out of kernel space would be a huge risk reduction for the world. And security vendors would love to get away from that risk as pulling a CrowdStrike costs a lot of money setting things right with customers.
But an anticheat used by consumers on their personal devices for a game, not such a big deal.
While I’m sure MS will eventually deprecate and then kill off third party kernel drivers, it could take a decade since MS has so much business (both internal and within their customer base) that relies on legacy crap.
I have a feeling you’re right about this. I do wish Microsoft would take the Apple approach as Apple steamed ahead with deprecating kernel-mode access.
Love them or hate them, Apple take security a lot more seriously than Microsoft these days and it’s a real shame MS see security architecture as a nuisance rather than a core responsibility of their business.
it’s a real shame MS see security architecture as a nuisance rather than a core responsibility of their business.
I’m pretty sure the reason behind this is that they treat backwards compatibility as a higher priority in a lot of cases. There are so many odd choices I see in my day to day that I can only explain away by backwards compatibility. It’s part of the reason you see them take forever to depreciate old and insecure protocols until they get an encouragement from a vuln hitting the news.
That’s what I’ve noticed as well. They keep the old stuff around for as long as they can, because some software made 30years ago is critical to our society so they need to support it or we’re doomed
And it’s not like the companies will update old stuff, either. They’ve shown a willingness to forget about old games as soon as the revenue dips too much. The result will be that those games will be unplayable in the future.
Co-Op SpoilersBy the end of the coop story and it’s DLC you also realise that she’s still a lot softer like she is when accompanying Chell in the main game. She tries to pretend to still be ruthless and unfeeling but that mask falls off a few times.
spoilerBut at the end of the game, when she replaced Wheatley, she indicates that she deleted Caroline because it made her soft. Chapter 9: The Part Where He Kills You
“Ending Lines” section: theportalwiki.com/…/GLaDOS_voice_lines_(Portal_2)
A bit late to the thread, but I wanted to add the Gothic games to the mix. They don’t hold your hand and are relatively grounded in reality (within their fantasy world). Controls are a bit janky and the English voices as well. If you can, you should play in the original German or Polish. The Witcher series was heavily influenced by Gothic, especially Gothic 2.
If they are too old for you, the Remake is slated for early 2026. A demo is available on Steam and GOG and should give you a pretty good overview of the atmosphere and the way the games work.
Just stay away from Gothic 4: Arcania. Totally different studio with none of the charme.
I get why the ending to 2017 Prey might have been annoying, but I honestly thought it was very in line with the themes present in the rest of the game. The more time has passed, the more I’m satisfied with the ending. That being said, IMO the only right ending is
I have a playthrough going on of Bravely Default on my 3DS, but I got stuck on a difficult fight and never finished it. I wonder if I should go back, but it’s been a while and I’m unsure if I remember the story.
bin.pol.social
Gorące