I've only played through it twice, but iirc Detroit: Become Human is like this. Even if you have a main, playable character die, the story just keeps going, and there a good amount of paths to take depending on the choices (and QTEs, bleh) that you make for the characters. On my second playthrough, I may or may not have repeatedly and purposely got a character killed just to see how much it would affect an certain NPC. 😬
I actually managed to soft lock a side quest in The Witcher 3 recently. If you loot a container right as a cutscene begins, the item will be removed from the container but not put into your inventory.
I managed to do this with a key (by mistake) and almost lost around 25 hours of gameplay lol.
Avoiding spoilers, one of the major quests has you approach and help someone fight some monsters. In that same place there is a skeleton with a key in it for a different side quest.
After you finish fighting the monsters, a dialog cutscene triggers with the person you just helped, but there is a small window of time between the combat ending and the dialog cutscene starting when you actually loot.
It actually isn't fixed because this happened to me only a couple of weeks ago (with the next gen upgrade). But it must be an incredibly rare bug because I've done the "loot before cutscene trigger" a bunch of times before but only once did it glitch.
New playthrough, got some .ini tweaks which seem to help performance quite a bit so far, not screwing myself with traits and character background like I did initially, and making gameplay priorities.
I was too overwhelmed the first time with all the different mechanics and forgot to do what I do with most Bethesda games: focus on a few select areas and ignore the rest, so I’m not going to bother with a lot of the mechanics I’m not interested in.
If they draw me in at some other point, might give it a shot. Otherwise, unimportant to me.
Other than that, I’ve been on a FIFA kick for a while. Still messing around with that. I really wish women’s football was more popular. I’d honestly pay for a game specifically focusing on it and ignoring the men’s side of things.
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