It had a giveaway on Android, and I think iOS, 5 years ago. It’s certainly one of the most creative minimalist games out there, but I just couldn’t figure out how to get up to higher scores.
Question for you. I have seen your posts on a occasion and you have played lots of open world games. Red dead redemtion 2, far cry 3 and now the new ac.
Many openworld games have so much things to do that at some point its easy for the games to start feel like endless stream of meaningless busywork. Its easy to just stop playing or start to just speedrun trough the game.
They’re mostly also just all the same, so playing one after another back-to-back exacerbates the issue, at least for me. There are some exceptions, but that checklist filled Ubisoft collect-a-thon design philosophy really wears you out quick. At least it does me.
This is honestly the first I’m hearing of Open World fatigue. If I had to take a guess it’s a combination of the games playing differently, completely different stories, and different kinds of worlds. Idk though, maybe I’m just more tolerant is all
It’s definitely really pretty and runs pretty well too. I have it set to the base High Option and it runs at around 60 FPS for me with my specs (which is the max my monitor goes)
why? you’re not going to compete with pokemon so are you wanting to practice your coding and balance design? the point of my post is to ask you to think about your personal goals for project like this.
I would like a “federated” and open battle simulator. I would also like some viable alternative to pokemon for turn-based monster battling (the only one I know of is Temtem, and it’s not doing well). Pokemon could also pull the plug on “Pokemon Showdown” at any moment. Though they are benevolent today, they may not be tomorrow.
I’m not really looking to compete with Pokemon, it just has a game-mode that inspired the project. Kind of like “Warcraft 3” and “League Of Legends” - they are not competitors at all, but LoL wouldn’t exist without Wc3.
The remake for the first game is so actuate to the original, you can use the old walkthough guides to beat it.
You could tell the ending was cut short for time with SS2. It would be nice if they took some creative liberties to bring it closer to what it was originally suppose to be.
2point Museum has been a blast with all the commentary, announcements and fun descriptions and nordhold scratches that tower defence with meta progression itch
they said it’s not in it due to restrictions on modding and hindering freedoms, I would assume they have no plans at all for having it any. ore as the rest of the post would fall apart otherwise, but yea i guess take it with a grain of salt if you like. I’m hopeful it won’t have it.
My main racer: bowser. Sure, slow acceleration, but enough mass that at speed you can knock people either in front or behind you into a spin so easily.
The Heavyweights are fun to play for sure. I love that they can spin people out like you mentioned(even if it does become my worst enemy when I’m playing lighter characters)
I use the Decky plugin, and paid for GOG support, but they have their work cut out for them in convincing me to pay for this. Running Heroic isn’t that much of a hassle.
Race is relevant since it tells us quite a bit about someone and people of different races are and have historically been treated differently by society. Japanese people, for instance, were(still are) quite xenophobic.
Why not cast an african or a white person as the Emperor of Japan then? Can’t they act?
Let’s have a white Martin Luther King. Let’s make black people play slaveowners and whip other blacks around, surely they can act quite well.
You’re right. We should absolutely, not once, not ever, have a person who doesn’t perfectly, down to the finest detail, match the description of the character they are depicting act for that role.
I saw a local stage play of madame web where a woman played a male character. It literally wasn’t even a distraction and they sold the character well.
Meh, I’d rather play at lower settings than upscale. DLSS just looks like muck and the rest of them are indistinguishable from just turning down the resolution to like 480p for funsies but also with added artifacts.
I don’t know any game my RTX 3090 can’t crush GPU wise at 1440p at decent settings. I even turned off path tracing in 2077 because I didn’t want to ever use DLSS until I found the mod that drops a few casts for enough performance to hit the mid 40 FPS mark.
But there is one situation where I support the brainrot and that’s on portables. Steam Deck did the right thing by having a nice OLED 1280x800 16:10 screen instead of chasing resolution, it looks great, but if they do up it as most g*mers seem to want them to for mostly nonsensical reasons, FSR could work there, and something like DL DSR could help for games with small details if they go for an 800p screen again which I certainly hope they do.
One thing I won’t miss for sure is TAA, fuck TAA so much all my homies hate that shit. DLAA is at least better but never forget they took SMAA and MSAA away from you for this absurd world where consoles advertise themselves as 4k, 8k while they run games at barely 720p via checkerboarding and what have you and have ray tracing comparisons that you’d swear are satire
bin.pol.social
Ważne