The sticking point is the boss fights. I learned from loving Rogue Legacy and not liking Hades that I really hate having to do long, drawn out boss fights over and over again even after beating them.
Simple common sense suggests that rented (subscribed) software of any kind is likely a very bad deal for the consumer. Rental where all the control rests with the publisher and not the user or creator (a la Steam) is just as bad.
Before big publishers emerged, we had exactly the try-before-you-buy situation you describe. It was called shareware. It had excellent quality control since any game that didn’t hold the player’s attention didn’t generate income. And the creator got all the revenue rather than the publisher and distributors keeping 80-90% or more.
These days, I just settle for waiting until a game appears on GOG. It’s a decent compromise.
Yeah, I remember the Duke Nukem Episode 1 shareware, one of the first games I remember playing actually. There were others but this was the first one that really gelled as a functioning game. A lot of the others were sort of incomprehensible to my small child brain. It’s wild that I can remember these old games then just search them and they’re immediately playable with no setup needed.
I'm definitely not an expert, but I've been using Whatbox for many years without any issues. I'm based in the US and have it set up to autocharge the same card that I use for everything else. I do not use a VPN or anything else to access Whatbox.
I have received plenty of DMCA notices from Whatbox over the years, and they just require you to delete the offending content within 24 hours or your account will be locked until you do.
In fact, I vaguely recall them increasing my storage allowance a few years ago without raising my rate, so that was pretty cool.
I've never actually tested that out. If it's content I want long term, I simply download it to my local storage before deleting from Whatbox.
What I've found works best for me when using public trackers for new content is to set up a max seeding ratio and whatever relevant *arrs. Doing it that way means that I've usually been able to download the content and stop seeding before the swarm is discovered/monitored by those sending the notices.
It’s pretty decent if you liked Bethesda’s other AAA games. I was actually surprised that there was even some amount of spaceship piloting at all - I just assumed it would be 100% fast travel.
However, the game runs like dogshit - even on my decently mid-range system, it takes 15-30 seconds of loading between menus, and I swear I spent half the time I played waiting for the game to load. I assume that this is meant to take advantage of the Xbox and PS5’s faster memory and DirectStorage, but on PC it’s borderline unplayable
not the guy, but I have mine on a Sata SSD and I don’t think my loading times are the same as his, so I’d expect either slow CPU or on a Hard Drive (going against the minimum requirements that the game should be played on a SSD)
That seems pretty crazy, I wonder what the variance is. I have a 5800x3D on a B550 with an M.2 NVMe and the longest loading screen in game I’ve had is hardly 3 seconds. The actual longest loading screen is just the startup with the Starfield menu at maybe 5 to 8.
Yeah my experience is the same, I rarely mind all the loading screens since most places load almost instantly. And if you grab jump and stuff from the cockpit it does cut scenes for the loading screen kinda like mass effect.
A Twitch stream said Starfield was on. When I looked at the stream, the person who I assume was the streamer was sitting on her bed, DJing bad music, and talking about how she thought canals were natural, not manmade.
I muttered something rude and didn’t keep watching.
Don’t get me wrong. I’d love to play it too, but from stream gameplay and reviews it’s definitely NOT game worth 10/10. Is it a good game? Yes. But is it the most epic game of the decade? Definitely not.
The gunplay looks pretty fun to me. That’s the most important part for me, if the actual combat isn’t fun, then that’s a different story, but it looks pretty cool. Cool enough for me to try it out on gamepass.
I'm the type of guy who hates New Vegas because it felt awful to shoot things (and that's why I'm still addicted to Destiny). Aiming's a bit weird, and shotguns don't have too much impact, but other than that, it's not the worst shooter I've played. I'll probably stick with it.
Oh, god how do they make it feel so good in Destiny 2. Unbelievable gunplay. Pity about the FOMO mechanics, I stopped playing when the brought in the battlepass, that shit just isn’t for me.
I was surprised by how much a gun’s handling can change based on mods and stuff. Like, I have two SMGs of the same type. One feels like this pinpoint accurate, low recoil special-ops stealth gun, the other one kicks like a mule and sprays lead at basically everything vaguely in front of me.
Also I can have a 1911 and VSS in space, so that’s fun.
I would say it is. The shooting is hands down best Bethesda combat, clear enhancements over Fallout 4. And I haven’t really been into too many fights yet. Having been to Mars I can start to see how the environments really change up the combat
Watched the Digital Foundry video and was really impressed on the fact it is so segmented. I thought it was aiming to be like No Man’s Sky but I guess I might have misheard at some point
I’ve played it now for about 3 hours and it feels very much like Skyrim/Fallout in space - not more, but also not less. There is nothing revolutionary about anything, but this was also not my expectation. The NASA-Punk aesthetic works well enough and gunplay was surprisingsly good so far - but your enemies are quite spongy.
NPCs and dialogues are a bit wooden, but this is nothing new for Bethesda games as well.
The worst thing is the engine. It really shows how old this engine is. There are things which simply look terrible in my book, this becomes obvious during the first visit in New Atlantis (which is pretty early in the game).
There are people who have hungered for a new Bethesda Game^TM for almost a decade, and Starfield will ladle out another big helping, and I’m happy for them that they have many hours of enjoyment coming.
I’m just, kind of full, when it comes to that dish.
Never did I think I would see the day where a game gets majority positive sentiments but it’s the mainstream editorials that has the controversial lower scoring reviews. Will be interesting as we see more and more that it’s not the company but the reviewer matters more. Makes sense as a corporation doesn’t decide whether you like a game but if you know a reviewers taste, you can tell whether a game is good or not knowing their previous biases.
No, you can fly it. The thing is, manually piloting your ship sounds like it’s not used for transportation, only for combat and docking/boarding other ships and space stations. But those things are apparently pretty fun.
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