The only one I know that might fit the bill (not really) is Pillars 1. When you’ve done a lot of the side content, you’ll be overleveled, and in the final act the game asks you if enemies should get scaled to your level, so there’s still a challenge. But that’s still optional and you’re not forced to do it.
The Elder Scrolls, infamously. Since they are open-world games, they use heavy level scaling so you can explore wherever you want from the very beginning.
It was alright in Morrowind. There, your level just controlled which enemies appeared, so you wouldn’t encounter high-tier daedra in the overworld until your level was in the teens and you actually stood a chance.
Oblivion utterly fucked it up by having everything scale to your level. You could revisit the starting area and a normal bandit would be wearing a full set of magical heavy plate worth tens of thousands of gold while demanding you hand over twenty coins to pass. Combine that with a weird player leveling system that punished you for picking non-combat skills or leveling up as soon as you could, and people loathed Oblivion’s leveling mechanics.
Skyrim’s scaling was somewhere in the middle, which lead to combat being inoffensively bland the whole way through.
It’s in a weird halfway position, though it’s less cRPG and more action RPG with each iteration. The character creation in Daggerfall wouldn’t be out of place in a tabletop game.
I remember grinding my way through Pokemon Conquest, having a decent time but also kinda wanting it to reach its conclusion. I get to the end of the main campaign, scroll the credits, and then it tells me on next boot that there’s now some more content to play.
“Oh cool, a postgame,” I thought.
No. There was not a postgame. There were something like eighteen new campaigns to play.
To a certain kind of person this must’ve felt like Christmas morning. I put the game in a drawer and didn’t turn it on again out of sheer intimidation.
Now that Stop Killing Games is actually being taken seriously
It is? They're still at 39%. Let's not call victory before reaching the start of the race. Getting to 100% will just be the beginning.
Also, kernel level anti-cheat seems like an easy thing to fix: don't buy the game. Be a little bit more principled and selective in your purchasing choices.
It’s a very recent development, but the consumer actually does have enough information just from the store page these days to know that a game uses kernel level software. The thing that still sucks is that it can be retroactive. In those cases, I suppose we just ask for a refund.
“Don’t buy a game that ships with malware” is a perfectly correct decision, but it doesn’t address the fact that games are shipping with fucking malware.
Let me assure you, if you’re not actually an EU citizen, signing would be a decidedly bad idea. All that would accomplish is pumped numbers that will be disregarded in the end, so it can only serve to hurt the campaign.
I’ve seen the Government in America ignore more than one petition they claimed was tampered with and I wouldn’t want that to be the result here (The EU seems to be more on the up and up than the US government, but still).
I played Morrowind multiple times in past, mostly aimlessly, only recently I decided to give it another go and actually focus on main questline. This way I beat Morrowind + Tribunal + Bloodmoon (TES III GOTY edition in Steam) in 96.4 hours. I don’t remember the price but IIRC I got it on sale very cheap. All those hours were very rich and enjoyable. I played with few dozens of visuals improving mods though, used this guide: wiki.nexusmods.com/…/Morrowind_graphics_guide
I tend to play without expansions and mods the first time. The second time, with expansions. Later, with any mod I specifically want.
The exception was Daggerfall because Arena was pretty bad with a few bugs. However with Daggerfall Unity I didn’t install additional mods. I did look for additional bug fix mods, didn’t find any. That makes sense since if an external modder makes fixes, the Daggerfall Unity maintainers would make those fixes too eventually. I need to look again though.
I started the Witcher 3 twice. Got bored with it both times. Seeing the trailer for the Witcher 4 is actuslly making me go back to finish the Witcher 3.
How does one steal Funko Pop’s IP? Create an ugly figure with a giant head and no face? Is that so common that they need an AI system to watch for IP infringement?
If a company wanted to get into the figure business, maybe they could just make figures that look good, and thus avoid infringing Funko Pop’s style.
wow i did not expect such rave reviews. now im extra excited to try this out. hope my fucking shite internet allows the game to download and doesnt randomly stop every 5 minutes
update: yeah ill have to play this tomorrow night 💪😎🤳
Thing is after a certain point I can’t even tell the difference any more. I feel like the downloads are throttled from Microsoft’s side so I never quite get the full whack.
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