Honestly, I think Wind Waker is and I didn’t like it when it came out. The art style has grown on me over the years, the combat is satisfying without being to complicated, and the exploration is fun and unique for a Zelda game.
“camped” out in Quebec, my son speaks better French than me and has corrected me all weekend, but we’ll see whose in charge when I poke him in the eyes two seconds before totality… Or squeal like a school girl as it approaches, we’ll see which happens!
Mame emulator of the actual arcade releases. The graphics are better, there’s no censorship, and it’s really the more authentic way to play them, since they first were arcade machines before they came to home consoles.
As far as I've heard, previous Capcom games already feature these types of mostly meaningless DLC. So it's not a first test, and so far the older games haven't been adjusted to make the microtransactions more appealing.
I agree, Capcom aren't dumb, it's probably just a minimal amount of work, and if they can get even a few buyers they make money. Although, who knows if the hit to their reputations negates all of this.
Yes, all of their games in the past few years or so have DLCs like that. What I’m actually worried about is some of their games the MTX aren’t irrelevant like these. Monster Hunter has been getting more and more of these with each new release since World and I’m scared of what they’ll do with Wilds.
Or even better Advance wars on my gba micro! 😎 Such a shame that my DS linker died some years ago and there seems to be no new ones, good screen and lots of nice games (I used it for GBA games too because of the screen).
I've had Kenshi on my wishlist for a long time, and I haven't pulled the trigger. What's your favorite part about it? Most of what I know is that it's punishing and has deep roleplaying opportunities, but I don't know a lot of the specifics.
I love that its brutal when you start out. Everything can kill you. From bandits, to creatures, hell even certain regions are hazardous. First time playing and exploring the biomes I was walking on egg shells constantly, really enjoyed that. Overtime you get attached to your npc as they continuously get into fights and try to not lose a limb (seriously). Lore wise (if you are into that like I am) you start shifting through bits of relics from the past on your travels. You can buy maps or just randomly discover landmarks as you roam. There’s also politics and you’ll learn with time who is in charge of what. Is it safe to enter here or stay there? You are free to be whatever you want; Have a storefront and sell your crafts for cash (cats), explore and make bank with old artifacts you find, become a thief and run mock stealing, grow drugs and profit from that, you can build a base or not. Choose to make a large squad or keep is small. Watch as they fight & work together. Each play through is always different and if you love mods then you can go crazy with added customization. If that sounds good than you can totally wait for it to go on sale if anything. Kenshi 2 is in the works now so will definitely look forward to that one ☺️
Binding of Isaac for sure. Been playing on and off since I was in high school and there is just so much content there and new crazy synergies to find. Across all platforms I have well over a thousand hours. Hoping I can 100% it some day!
Cataclysm: Dark Days Ahead, Dwarf Fortress. Highly-replayable, open-world and they keep being developed, so when you come back, there’s new stuff.
Skyrim, Fallout 4. Same idea, but the modders have added a lot of content.
Some of the city-builders, like Tropico 5. I play for a while, get tired, uninstall, but tend to come back, because the game is replayable.
Chase the Sun and Nova Drift are action games that I have spent some time away from and then come back and played. Nova Drift has seen regular development.
Pinball sims. I think that one can only play so much pinball, but I find myself thinking “I’d like to play a pinball game” down the line and reinstall.
I think that most of the games have some common characteristics:
Didn’t live-or-die based on their technology or graphics, because they’re invariably obsolete by the time I’ve come back.
Need to be highly-replayable. I’ve played games with story, like Fallout: New Vegas but I don’t really go back to play them for the story (though I’ll concede that specifically Fallout: New Vegas does have multiple paths to explore). They can’t be appealing because of a surprising or tense plot or a plot twist.
Often see continued development or modding, so there’s some reason to go back and see what’s there (though pinball would be a notable exception…you don’t go back for new content).
Has to be either free or have a free way to get it
There are good games out there, but outside of a few exceptions you can’t get a good mobile game for free. If you have netflix, the netflix games selection has some good games, I’d especially recommend Into the Breach. If you have google play pass, there are a lot of good games there was well. As far as truly free good games go, Shattered Pixel Dungeon and Hoplite are the only ones that comes to mind.
If you’re willing to spend some money to get something worth your time, I’d recommend Slice & Dice (has a free demo), Reventure, Super Hexagon, VVVVV, Dicey Dungeons, Dead Cells (plays surprisingly well on mobile, play pass includes all DLC), Krumit’s Tale, King of Dragon’s Pass, and Star Traders Frontiers.
Well I suppose it depends on your definition of cheated 😛
It’s true that the community did not know a tas existed until today. So really only 1 actual tas (that we know of) was made. There were however a lot of glitches (and I believe some hacks) that made it into levels that either: got deleted by Nintendo from the servers, or became unbeatable due to the game getting patched and the glitch no longer being possible.
A slightly unrelated but also interesting point. A ton of levels that were uploaded to the game were deleted by Nintendo. The reason being that in Mario maker 1 only, Nintendo would delete any levels that didn’t get a star (equivalent to mm2’s “like”) after 1 month being uploaded. The numbers that the team 0% discord reports are:
Total remaining uploaded levels: 10,610,412
Total ever uploaded levels: 68,550,789
So, nearly 60 million levels that were uploaded were deleted
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