If you are currently able to login and play, then you should be good. I believe they blocked Mojang and Legacy accounts from logging into the launcher a while back.
Doesn’t hurt to check though. Make sure that the upper left corner of the launcher shows your Xbox Gamertag (may be different from your Java Edition username) and says “Microsoft account”.
Xmen on Sega genesis. At one point you have to literally reset the console. I was 10 and didn’t understand that’s what it was telling me to do. No game had ever done that, and prof x was breaking the 4th wall telling the player to do that. The game never broke the 4th wall otherwise. I didn’t understand until a decade later when I read it on some listicle.
I’m pretty sure I soft locked my New Vegas save a good few years ago, or at least locked myself out of the ending I wanted. I was going for the Yes-Man ending, but I wanted to let House upgrade the robots first. I let him do it and then killed him to get the platinum chip back, but turns out he didn’t have it on him. Without any way to give the chip to Yes-Man, I was SoL. I think you can still complete the game with a couple other factions, but I know for sure that I already pissed The Legion off so I don’t know how many options are left. Maybe I’ll dig up that save somehow and try again.
Also, In the original Thief games (Thief: The Dark Project, Thief: Gold, and Thief 2), there was a brief fadeout period between dying and getting kicked to the game over screen. This death state didn’t lock the controls, so you could still move around, interact with objects, and, critically, quicksave. If you happened to quicksave at the moment of your death, there was nothing you could do to get out of dying. There was only one quicksave slot and no autosaves, so if you weren’t manually saving every now and then, you had to start the entire game over. Learned to make occasional checkpoint saves the hard way.
The death mechanic did lead to at least one hilarious fan mission where you had to get through a door and complete the mission after falling to your death.
Yes Man is the failsafe ending, so you should always be able to do it I’m pretty sure. Killing Yes Man should work like killing Victor and he just jumps to a new body if I remember correctly.
Yeah, modded Minecraft is still a big deal. You can join us over at !moddedminecraft if you want. The mod Create is a big deal right now, and rightfully so. It may well be the greatest of all time, as far as Minecraft mods go.
ffmpeg uses a sectioned parameter approach. Input parameters and input, optionally multiple, output parameters and output target.
In my example I specified copy as codec so the streams are copied as-is, without reencoding. I used map to map video streams 1 and 2 of the first input, and default/all audio streams.
The ffmpeg reference docs are thorough. The wiki has some more guide, example, and explanatory docs.
There’s a PC game called Ctrl Alt Ego (Steam link) where you play as a disembodied conscience that can project itself into - and control - different entities in the game.
When your current host is destroyed you just become disembodied again and can project yourself into another nearby entity (even the enemy that destroyed your host, in some circumstances). It’s quite a unique concept and almost completely removes the need to quick save/quick load.
If you’re into Immersive Sim games then I would highly recommend it - Stands alongside Prey and System Shock 2 IMO.
Avenging Spirit for Gameboy and Arcade was exactly like that, and I think maybe Messiah had that mechanic, although you spent a long stretch being a plump and frail cherub.
Final Fantasy Tactics Advanced had tons of missions that required items and gave items. Your inventory had a cap so once you reached it you needed to decide on which inventory items to dstroy to make space for new rewards, or leave the rewards behind.
There were so many repeating quests so those rewards were safe to destroy. But if you destroyed a required item from a one-time quest(i don’t think there was anything special to mark these one-time side-quests)… no 100% game for you.
You could also save your game mid-battle. I learned the hard way I shouldn’t have saved in a major story battle. Death in those were Game Over. There was only one save slot, so I was locked in a battle I had no chance of surviving.
I went through that exact problem, didn’t have space to stuff a single item from a mission I thought would be repeatable and so I got stuck in 99% completion - the only solution was to trade it from another cart and that was not gonna happen
The original Neverwinter Nights, you could kill main story NPCs and lock yourself from progressing. If you saved after this without realizing your mistake because you’re dumb, you have to restart.
Also, the original pre-order Ocarina of Time, if you did the keys on the water temple in the wrong order, it made the temple nearly impossible. Data sleuths have found a way to progress, but 14 year old me spent 20 hours trying to figure it out and quit the game.
Stalker: Shadow of Chernobyl. If you were too lazy to trek back to Cordon after deactivating the miracle machine (I think), you couldn’t get the true ending without abusing glitches and bugs.
Its a bit extreme, but crack-life for half-life. You know there are some people saying they get brain rot from memes? This is like the bottom of a sinkhole for your iq. Every sound is some random effect, the wortigons have afros, the headcrabs are British, your hud is in webdings, the soldiers speak in old tts and the smg has infinite fast firing grenade launcher.
Is a lot, and while you are lost in a word where nothing makes sense, you are losing your ass off. If that’s isn’t enough, there’s a standalone mod, that’s even stupider, even bigger, even more bizarre.
But it’s probably not for everyone, its very 2000 edgy humor, so if it’s not your thing, don’t force yourself with it (might wanna check some vids, Jolly has a good ones, but i think he deleted it some time ago).
Personally I have used Mobilism for years and it is simply the best site to download apk with pay options unlocked, although sometimes there may be crashes, from my experience can I say it, but it is not the most normal.
Have you checked that the apk you are downloading is compatible with your device? For example, depending on the age of your device and the version of Android you should download apk that are armeabi-v7a (old architecture) or arm64-v8a (newer architecture), although there are also apks that bring all versions in one.
It’s not an architecture problem, as I said, I downloaded the same game from the same web and the modded one crashes while the normal one didn’t. I don’t understand…
Personally I have never used a Xiomi device to comment on whether it is a problem or not, but maybe it is, maybe it is like Windows Defender that deletes cracked .dll files when installing a pirated program or game and then the program does not start for no reason because of that.
I know that it’s been some time but I just found this. There’s an option on developer opts that allows you to see crash reports. This is what I get. I know this might not be the place to ask about this. But as it only happens with pirated / modded apks, support forms wont help me.
<span style="color:#323232;">java.lang.SecurityException: Not allowed to bind to service Intent { act=com.google.android.finsky.BIND_GET_INSTALL_REFERRER_SERVICE cmp=com.android.vending/com.google.android.finsky.externalreferrer.GetInstallReferrerService }
</span><span style="color:#323232;"> at android.app.ContextImpl.bindServiceCommon(ContextImpl.java:2050)
</span><span style="color:#323232;"> at android.app.ContextImpl.bindService(ContextImpl.java:1961)
</span><span style="color:#323232;"> at android.content.ContextWrapper.bindService(ContextWrapper.java:863)
</span><span style="color:#323232;"> at c1.b.d(Unknown Source:132)
</span><span style="color:#323232;"> at com.reactlibrary.RNInstallReferrerModule.getReferrer(Unknown Source:17)
</span><span style="color:#323232;"> at java.lang.reflect.Method.invoke(Native Method)
</span><span style="color:#323232;"> at com.facebook.react.bridge.JavaMethodWrapper.invoke(Unknown Source:148)
</span><span style="color:#323232;"> at com.facebook.react.bridge.JavaModuleWrapper.invoke(Unknown Source:147)
</span><span style="color:#323232;"> at com.facebook.jni.NativeRunnable.run(Native Method)
</span><span style="color:#323232;"> at android.os.Handler.handleCallback(Handler.java:942)
</span><span style="color:#323232;"> at android.os.Handler.dispatchMessage(Handler.java:99)
</span><span style="color:#323232;"> at com.facebook.react.bridge.queue.MessageQueueThreadHandler.dispatchMessage(Unknown Source:0)
</span><span style="color:#323232;"> at android.os.Looper.loopOnce(Looper.java:211)
</span><span style="color:#323232;"> at android.os.Looper.loop(Looper.java:300)
</span><span style="color:#323232;"> at com.facebook.react.bridge.queue.MessageQueueThreadImpl$4.run(Unknown Source:37)
</span><span style="color:#323232;"> at java.lang.Thread.run(Thread.java:1012)
</span>
I use it because it is in the Megathread of FMHY, apart from that I have never had problems but obviously you have to use common sense because anyone can upload a file as in any torrent site. My setup is a firewall (RethinkDNS in my case) that blocks internet access to the application as soon as it is installed and suspicious domains, download only from known uploaders like Balatan and do not give permissions blindly, and when in doubt there is VirusTotal.
I'm still going with Baldur's Gate 3, and it continues to impress me at every turn. Steam says I've played for 43.5 hours now, and I'll bet I still have at least 20 hours ahead of me on this first playthrough. After primarily playing fighting games for the past few years, this game has reminded me of what I love so much in RPGs and created a backlog of games for me to play through in the next couple of years to follow it up, especially since a tabletop group of 5e probably doesn't fit into my life right now.
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