Krikizz Everdrive! They are awesome on every system I have them for, snes, gbc, gba, and n64. They can be picky about the sd card you use but work flawlessly once you have the right one.
Fuck me that is the most wholesome shit I’ve seen in a while.
Edit: OP, you should crosspost this to uplifting news community. I just saw a post from that community where members were complaining of the lack of actual uplifting news because there are so many posts like the one I saw this complaint in that are cinical in a kind of satirical way. For example, the post I saw the complaint in was about a boat filled with youtube influencers almost sank and everyone almost drowned.
What do you want? Lots of games fit that description.
In some shooters, you basically only grind for cosmetics, like Overwatch, Marvel Rivals or Counter-Strike. Dota 2 is a Moba and also only has cosmetic unlocks, I think.
Maybe Minecraft or Terraria? I don’t think you really grind in these games, but you do very similar stuff all the time.
These are the features that I want to avoid: grinding for resources, cosmetics, and anything that require repetitive and/or mindless action. Any genre is good, the question is more like a test to see if a game like this can exist
No cosmetics pretty much disqualifies almost every game, because all of them have it, even old games.
In my comment before, I probably wouldn’t describe cosmetics as a grind. You just unlock stuff on the side, as a bonus, since most of it is random. It’s not like you’re going to play a thousand games of Ursa in Dota to unlock some rare skin.
A bit of cosmetics on the side is ok. What I want to avoid is cosmetics like in Sea of Thieves, where the main reason to gather resources and completing mission is unlocking them
I consider digging hours for diamond as a form of grinding, and you have to get it for crafting advanced stuff. I could play creative mode, but at that point it’s more like a 3d Paint than a game
I see Dan is there. He’s too uneducated and incurious American for my tastes. Bro doesn’t know shit about anything but wrestling. It’s play up for laughs but it’s just cringe to me.
Bakalar joined GB East 10 years ago. Jan’s been at GB for 7+ years, but as a producer so you wouldn’t have seen his face as much until the big shift when Jeff, Brad, Vinny and Alex left. Grubb only joined in 2022.
A good catch up, but I meant more like: are these people worth following? Because yeah I didn’t stick around once the east/west split happened to know these people.
Grubb’s got an excellent morning news show that he’ll be back to doing this coming week if you wanted to poke your head in and check it out. They’ve also got a number of shows that are a good laugh, like Blight Club, where they take turns playing awful video games all the way to credits.
Fiddling with settings is ok, but I don’t have time to spend trying to get a game to work. Like i game on Linux and 90% of games just work for me. A few years ago they didn’t and I stuck to windows for gaming. I have no time to figure out why sound doesn’t work in Skyrim lol.
Thought that was just stat quo since call of duty or madden started pumping out annual games. I never checked but I assume I can’t boot up Madden 2011 and still find servers to play on.
I’ll always be able to play World at War multiplayer because it supports LAN and player-hosted servers.
I don’t know if the newer ones support LAN or hosting our own servers, but if they don’t then it would mean we’re essentially renting access to the game’s multiplayer features.
It really means we’re going backwards just to make businesses richer than us even richer at our expense.
They’ve been putting out annual releases for a long time, and Call of Duty used to still have LAN. It doesn’t look like Madden ever had LAN, from a quick search of the old covers, which would list the features the game supported, but it was pretty common even in console games back then.
Can confirm, I remember when Madden introduced online multiplayer, and there was a small kerfuffle because there was no way to bypass their servers. I remember having the conversation with my buddies that it didn’t matter, because we would all prefer to play together on the couch in the same room, and playing strangers on the internet didn’t sound appealing.
Yeah, I’ve never played Madden online. That’s very much a couch game to me still. Not that I’ve played it much in years. I picked up my first copy in over a decade a couple years ago when it was on sale at the end of the season.
Hi-Fi Rush has a kinda indie vibe. Tango Gameworks studio isn’t huge, but they’ve made fairly well known AAA survival horror games. HiFi is more narrowly focused but still published by Bethesda/Microsoft.
All of the Ubi-art games were great, Rayman Legends, Valiant Hearts and Child of Light, all fantastic games. And then Ubisoft said they would only make open world games. Idiots.
I don’t like games where you can lose a ton of progress. Extraction games are the closest I’ll get to Rust :p I do watch rust trap bases on YouTube though.
Yeah that can be annoying, but it’s also rust’s greatest strength, no other game can match the intense rush you get during a fight in rust. and for more casual players there is modded servers with more plentify loot.
you’re absolutely right about the rush when everything is on the line.
my most memorable moment was at night, pitch black out, and there’s some idiot kid screaming about Shrek running around outside. I had a pipe shotgun and a small bunch of resources, and I was hiding in my tiny 1x1 shack.
that was the scariest shit on earth. and when he came knocking on my door asking me some shit about Shrek it gave me a few seconds to line up the shot through the door, so I quickly opened it and fired. immediately the yelling about Shrek ceased and I was left with complete silence and darkness.
Son, you’re talking to a guy who spoke no English when he first played the legend of Zelda for NES. Talk about playing a game that doesn’t tell you where to go next
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