I finished Arcanum for the first time. It was… okay, I suppose. It really hasn’t aged super well, and has some pretty big flaws. The combat is atrocious, and the followers are extremely bare bones. The setting is really enjoyable though, and the character customization options are broad and fun (although the inventory management required to make a technologist work makes it ill advised in practice sadly). In the end I’m glad to have played it but I can’t really recommend it without some huge caveats.
For a change of pace I tackled Weird West, which I picked up for cheap on a GOG sale. I’m almost through with it - it’s not that long - and it’s been enjoyable. I really like the art style and the setting. It perhaps doesn’t clear the lofty bar its Dishonored and Prey pedigree sets for it but it’s got some pleasant twin-sticks shooter gameplay and some fun imsim elements and choices-matter type decisions. The stealth is pretty bad though. Not sure I’d want to pay full price for it, but definitely do recommend it if you want a shorter game and can find it on sale.
Highly depends on the type of game. For First person shooters, 120+ fps is a must. I skipped the more recent CoDs because I couldn’t get them to run at that target consistently enough on my PC without turning them into blurry DLSS smear.
Racing games, where motion is typically always going in one direction with only smooth direction changes, a lower framerate is fine (like 60 to 80), although the added smoothness from high framerate is obviously still nice.
Slower paced or turn based games I’m fine with going as low as 40 FPS, as long as it’s consistent without drops and frame pacing issues.
3080ti is actually a badass GPU. Upgrading from it would be only a luxury and for someone who’s perusing those extra frames. I’d be so grateful if I had a 3080ti
I played BG3 at less than 15fps for a while, but upgraded my PC when the video card crashed on about half of the cutscenes and whenever fireworks were used at close range
I don’t really obsess about framerates myself and I’ve never had the kind of budget to have the latest and greatest parts but from what I’ve seen, somewhere around 30fps is fine.
And even though you didn’t ask, the last setting that I ever sacrifice is draw distance. I’ll turn down textures and shadows and reflections and everything else before I sacrifice draw distance. I don’t need realistic graphics to be able to immerse myself and have a good time. But things popping in and out of existence in front of your eyes are the ultimate immersion breaker for me.
Imagine Little Mac training animation with his coach.
He trains by roaming the city, confronting street gangs, fleeing dangerous dogs and finding training rooms to recruit opponents to qualify for the real fights…
I really enjoyed it, it’s different… and in higher difficulties is actually pretty challenging, you need to really plan out everything from your materia to your skill set. I had fun for a good … 200 hours I think. I haven’t played the second part though
Being forced to walk in certain places is a replacement for a loading screen. Some of your other criticisms are very valid. I hate that they fluffed out the games just so they could split it into three full ass games.
They’re fun enough in their own right and it’s cool seeing a large 3d version of the world and cities, but the story changes are some Kingdom hearts overcomplicated bullshit. Each game gets dramatically worse near the end in order for each chapter to have a climax ending. I’m only looking forward to part 3 to see how weapons play out but concerned they are going to screw that up with over-animefying it. Not here for the story at all anymore.
I haven’t been following the story as I’m already familiar with the original story. I didn’t think they would have made and significant changes to it. I just wanted to see the worlds.
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