I like both, frankly. I get going with free positioning in BG3, mostly because that's how it is in both BG1&2 and Divinity OS 1&2, so it'd be a weird change. But also, it makes sense on CRPGs where you're trying to depict very fluid, dynamic "do what you want" situations more than tactical precision.
I do hate in BG3 when I accidentally step on something or a command to do something places a character on top of a hazard first, but... you know, table top jank captured, I suppose.
I will say that I'm not sure "immersion" is what the grid triggers for me one way or the other, though. Mostly grid tactical games are about optimization and precision while free roaming is about looser, fluid improvisation. If it's a full-on tactics game I'd prefer a grid for that reason, for narrative RPGs I can go either way.
I did like Midnight Suns quite a bit, although that's because I'm also a CCG guy and a superhero nerd, so that angle works for me. Weirdly, it was XCOM 2 that didn't quite do it for me compared to the first.
Hah, yeah, I guess they technically weren't. Could have fooled me, because if you didn't play those by pausing, queuing up every action and then only unpausing until you can queue up the next I don't know how your brain works. BG3 is basically a Divinity sequel, though, and it goes for that same improvised feel where you're supposed to go through the game chucking bags full of rotten fish at enemies instead of engaging with the actual combat rules. I agree that it's a very different feel in both, though.
CCG is "Collectible card games". I look at Midnight Suns as a card game with some positioning mechanics, more than a tactics game. It makes a lot more sense like that, in terms of the small puzzle-like encounters and the turn optimization and so on.
Oh gosh, I vaguely remember the pausing & queueing up action thing. I usually played 2 player, and I’m trying to remember if that paused everyone or not.
Yea, I saw Midnight Suns as a mashup between something like XCom and a CCG. I haven’t played too many CCGs, though I did enjoy Slay the Spire. I see the cards as adding some randomness to the game, but as far as the tactical positioning it doesn’t really change things for me. I remember the environment actually factoring in quite a bit… pushing people into things, or throwing things. I guess the lack of grid didn’t really hurt that, but I wonder if I would have enjoyed it more if the grid had been there. Ultimately I don’t know if it’s the grid itself, or just a fundamental shift in style of gameplay that leads to me not enjoying these games as much.
Yeah, in Midnight Suns specifically I don't think the grid would have worked, because that game is built on grinding extra turns and extra damage from interactions, so you need to be able to line up things with each other. Like, you don't just want to hit, you want to hit so that the guy goes flying into an explosive that topples a thing that then falls on another guy. It's more of a puzzle game than anythign else sometimes. They even have a challenge mode in there with those sorts of setups.
I think it's perfectly fair to be mostly into grid tactics, it's almost a different genre. I don't think you can legitimately look at BG3 or Midnight Suns and suggest it's the same type of thing as Final Fantasy Tactics or even XCOM. There's connective tissue there, but it's like comparing, say, Devil May Cry and Tekken.
I prefer grids myself, I’ve never gotten very far in gridless strategy games I’ve played (Mario+Rabbids, Valkyria Chronicles) because I just have too hard a time keeping track of what I can do with any given unit when I don’t have the grid for reference. That said, I can understand the appeal to some as an immersion enhancement, as others have said, and as something of a “modernization” of turn-based strategy allowing for more freedom of movement. Cool if you enjoy that kind of thing in strategy, but just not my jam. I was raised on Fire Emblem in the genre, lol.
Recently I’ve been having a bad habit of switching between multiple different games, getting bored and stopping/switching again.
Past 2 weeks I’ve been playing Disco Elysium and Crusader Kings 2. Still have the halfway-done games of Marvel’s Midnight Suns, Empire TV Tycoon, and Hotline Miami from the 2 weeks prior to that.
It takes some time to figure out, but basically you need to:
Install docker and docker-compose
Install portainer (optional, but my recommendation. Its docker app that provides simple GUI to manage all other docker containers)
Create docker-compose with configuration for qbit and gluetun, then load it in portainer using stacks (look for examples on google or aks again when you get to this part)
Done
Alternative is just setting VPN in your existing qbittorrent. Never tried that, but you should set everything using qbittorrent settings I suppose
I started a second run of Baldur’s Gate 3 this week. I don’t know the last time I’ve ever finished a game like this just to go right back into it. It’s certainly been 20+ years since I’ve done it with an RPG. Part of why I wanted to do it might have been how much more polish there is in the first act, so it’s a cozier experience. I also skipped a full zone and a half on the first play, so that’s all going to be new, and I want to see the other side of a big decision point in Act 2. Probably going to end this run around that point and maybe actually play a different game for once.
I’m realizing now that this game fixes all of my problems with Divinity: Original Sin 2, and that was an excellent game. There are very few steps back here, mostly just the lack of polish.
BG3 is still a triumph despite the (many) rough edges. I’m sure I’m going to go back to it yet again down the road after a few patches and some of the cut/unfinished content is in the game, especially around the ending.
I don’t know the last time I’ve ever finished a game like this just to go right back into it.
Elden Ring is this game for a lot of people, myself included. I'm early in BG3, but just like with Elden Ring, I'm already thinking about other things I'd like to try on subsequent playthroughs.
Capcom vs SNK 2 ate more of my fighting game hours than any other game, with the possible exception of SF2/Turbo/Super combined. It had everything I could ever want at the time.
Nowadays i use sportscult.org, it’s a private tracker that also offers live tv, and i haven’t really done anything but watch f1 on there. Less ads/buffering. They have open signups every now and then.
I kept an eye on www.reddit.com/r/trackersignups/ (well the previous one calles r/opensignups, they open registratations every 2-4months for a couple of days usually.
I never tried donating, and it is a private tracker most foremost, torrenting replays and the likes. Live TV is just an addition, so I’d be a little weary of donating for something that isn’t the main objective of said site.
you could also try your luck asking in that weekly reddit thread for an invite, it might work out
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