As someone from the UK, where most of our spines were standardised like the PS1 and PS2. And having personally collected hundreds of the latter. I’ve always preferred consistent standardised spines. A full bookcase of PAL PS2 games looks so much nicer to me than the messy look of one filled with NTSC games in my opinion.
My first PlayStation was a PS3, and thankfully, around then they were still releasing a number of ported “trilogies”.
Even though mine was not a backwards compatible model, I was also able to play digital versions of the Fatal Frame series, which is sadly now pretty much inaccessible.
I never played Jax, but I saw an analysis of its vector-based facial animation, where there were few enough vertices for animators to directly tweak; and it does feel like a nostalgic way to make cartoony, expressive faces.
I think people care about Jak, but Naughty Dog is constrained to marketing success and has to focus on their money makers Crash, Last of Us, and Uncharted, no?
If you have a Netflix subscription, the app lets you install many games that aren’t looking for microtransactions within.
Most of the Ace Attorney games are on smartphones.
I’ve also been having a lot of fun with Zenless Zone Zero. F2P, combat is based around swapping between a team of three, and making use of parry / dodge frame effects.
Man, I'm replying to you just to entice you to come back and re-read this thread. Just for your own good, in case you were the first one to post for some reason.
As do handheld systems like GB/GBA/DS/PSP. IMO they emulate even better on phones since those games were already designed for small, handheld screens.
But most modern phones can also handily emulate up to some newer consoles, like N64/PS1-era with ease, though I've found that touch controls becomes a lot harder the more modern the console goes.
Cat Bird is a very simple indie platformer that’s for free on the play store that ai kinda love alot. If you don’t mind doing some set up, emulation makes you phone a pretty solid portable console. On the ports side of things, Oddworld: Stranger’s Wrath and Castlevania: Symphony of the Night are pretty good games
It’s not the souls/weapons that we get at the end, it’s the useless (irl) skill set we honed along the way.
Souls bosses aren’t really rewarding except for the joy one gets from the fight. And if you don’t enjoy that all games give you plenty of room for cheese/overlevel/skip.
Maybe so, yes.
Each person should play how they like, imho.
That is what I mean by souls games giving you a lot of options to chose your player skill progression (gitting gud) intensity (and even end skill level, that it’s why people don’t level up etc).
On my first playthrough he gives of the vibe. This guy is going to backstab me so I killed him right after talking to him. Later on I learned this guy does backstab me who knew.
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