I think it’s difficult to know where we really are in the release cycle for this console, as it’s been disrupted so much by initial unavailability and COVID. Normally, we’d be due a Pro version this year, but it could be this year, it could be next year, it could be never.
Last generation I was happy with a standard PS4 until I played Control, and could see that it was struggling. I’m not sure there’s any PS5 games that are known to stress the hardware, and would do anything with the extra resources.
I’d buy one now if I were you. Worse case scenario: you’ll want to trade it in for an upgrade in a year or two.
almost 50 hours at this point. Its perfect game for having music or videos playing in the other window. Played both Single and Multiplayer. I’m a bit burnt out with whats available, but considering I played Ark back when it first was released, and that game makes me feel like having to go to a job I absolutely hate, Palworld so far has been enjoyable, looking forward to seeing updates.
I’d recommend dabbling in the tcg live app on mobile/pc, i believe you can enter your deck codes if you still have them & practice with the current legal standard
Brothers in Arms is fantastic and squad management is not a very intrusive part of it at all.
As for the saturation it wasn’t just FPS, it was that every genre (well, baring racing I guess, but there every game was heavily “Fast & Furious” inspired) had more than one WWII game, it was ridiculous…
Rouge likes. I just can’t get into them. The only one I was able to sink any kind of time into was Hades. I actually enjoyed it a decent amount, but I find the gameplay loop for roguelikes just wears me out pretty quickly
You're going to need a better eye for asset flips. It's too easy to dilute the meaning of the term if you're going to start including the likes of Palworld.
Cuphead.The art is very beautiful, but I think the gameplay uses just plain repetition to achieve the difficulty, and I’m not a fan of doing the same thing again, again and again.
I love Japan. I love Samurai, and old times. Fired up the game and found out it has some dark souls mechanic bullshit, that makes it a grinder.
I am an adult. With very limited time for games. I have to have quick saves I can’t be grinding shit. I simply don’t have the time nor the desire waste time grinding.
Really sucks because the game looks gorgeous and I liked the start of the story…
Final Fantasy 7. I’ve tried to play it multiple times, but the game’s story never pulled me in. And with how long of a trek it is between story moments and the slog of combat encounters I usually put the game down.
Were you older than 12 when you first tried to play it? Because that’d do it.
I was 12 when I played it and I loved it so much that I wrote a convincing essay on why it was the greatest game ever. I then freehand drew the logo as a cover to the essay. I attach a copy on my resume.
I’ll pile on and say there’s no way I’d enjoy it now but my younger self totally agrees.
I think the thing to remember about games from that era is that we had so fewer options and so much more time on our hands. Feels like I ditch games much quicker now if they’re a slog or repetitive.
I would really consider it a deckbuilder first and anything else second. Obviously yes it has the roguelike elements, but the gameplay is so different from almost any other roguelike. If you like the idea but couldn’t go for the totally card based gameplay, maybe try Inscryption or Hand of Fate.
I have the exact opposite opinion, heh. Sniper elite drove me crazy when I'd carefully line up a shot and be just too far inside cover and shoot a wall I couldn't see because my freaking character was in the way
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