loved it as well, caught myself thinking about it very long after playing. i was really impressed with how it captured a feeling of nostalgia for a digital community and for an internet of another time, I think hypnospace Outlaw is something quite relevant for many of us now who moved away from r*ddit
I’m probably alone in remembering this game but I loved Hardwar back in the day. It’s an Elite style trading game set on Titan. The player pilots a ‘moth’ ,a small flying craft, between craters.
It had an interesting story that played out as you explored with areas blocked out, due to events, and made accessible later on.
The developer closed doors but IIRC at least one member of the team released a patch that had been developed later on.
I played it pretty obsessively and it had a small passionate community but it wasn’t a hit.
Instead of BF, I would try out BattleBit. It’s an Indie game that’s very similar to BF and got very popular recently.It’s supposed to be BF but actually good.
This sounds like a fun project! :) I’ve only played one game in this genre, Cave Noire for Game Boy. It has randomly generated dungeons. It’s turn based. There’s no stats to level up, instead the player just has to improve their own gameplay strategy. There’s 40 stages (to put it simply), each getting a little harder. After you beat a stage the game saves and you never have to play that one again. How would you classify it?
Workers and Resources is an interesting one. It focuses on the material reality of running a planned economy without internal money supplies. Also a very good city/industry builder.
And then there is cataclysm DDA, which I guess would be described as a “Survival Rogue” based on your other names. Games with a focus on long-term survival & crafting. I think Unreal World would also fit into this category.
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