bin.pol.social

sub_, do gaming w Weekly “What are you playing” Thread || Week of November 26th

Ys IX Monstrum Nox

I’m at the final chapter of the game, and here’s my thoughts:

The game has adopted many bad trends from other games that it becomes annoying halfway thru the game, here are some of my complaints:

  • The dialogue, a lot of useless fluff dialogues that takes extra 2 seconds for the characters to animate. If there’s 10 people in the scene, then those 10 feel the need to chime in to say something frivolous.
  • Just can’t get emotionally invested in the character, maybe it’s the writing, maybe they just follow cookie cutter anime tropes most of the time (thrown in some ‘twist’ later on). I weirdly care more about the side characters from Lacrimosa than this one.
  • The constant interruption of the flow. You gained control of your character, moved to main/side quest point, cutscene, walked forward 10 steps, another cutscene. And the problem is, most cutscenes are just insubstantial.
  • Side quests that are not side quests anymore, since you need them to remove those artificial barriers. You can farm nox, but it’s way slower. Side quests also suffer from ‘everything needs lengthy writing’ RPG syndrome nowadays. Better writing, not more writing. I had the same issue with Horizon Forbidden West, where most side quests contain way too much dialogue that’s been used to pad the game to 100+ hours, where it could be a 30 hour game.
  • The raids / grimwald sections are bit too much. I like how they are mostly optional in Lacrimosa. In this game, you even need to do them to remove the barriers to optional area.
  • Third Eye / detective mode is a mechanic that devs should move away from. Just outline the points of interest, don’t make it so it’s hard to see everything else.
  • The lock-on in combat is a wild mess for me. I don’t know whether it’s my settings, or the game.

On the other hand, what I like about this game:

  • The vertical mobility, that’s to shake up the exploration. The problem is it’s kinda janky, I’d often fall down after grappling to a ledge, because the ledge is too small. Wall run often ends up being blocked, etc. I hope that they will polish the mechanic more in the future. In combat though, I barely use them to fight enemies thanks to the messy lock-on
  • I enjoy doing the collectibles (petals, treasures, graffitis) in this game.

Besides that I’ve been slowly progerssing Resident Evil HD Remake, trying to get infinite rocket launcher.

Poopfeast420, (edited )

The dialogue, a lot of useless fluff dialogues that takes extra 2 seconds for the characters to animate. If there’s 10 people in the scene, then those 10 feel the need to chime in to say something frivolous.

I haven’t played the game, so I don’t know how that’s handled exactly, but I played a bunch of CRPGs these last few months and I wish the companions in those games were more like this. 99% of the time it’s just the MC talking with one or two other people, and it’s just so boring.

The constant interruption of the flow. You gained control of your character, moved to main/side quest point, cutscene, walked forward 10 steps, another cutscene. And the problem is, most cutscenes are just insubstantial.

This is just super annoying. I’m going through the same thing in Crisis Core right now, where you’re interrupted by a tiny cutscene every few steps in the main missions. Just make one longer cutscene, or tell me whatever useless thing you wanted to say, while I’m playing.

all-knight-party, do gaming w Puzzle games with procedurally-generated levels?
@all-knight-party@kbin.run avatar

I would almost consider games like Loop Hero to be puzzles, maybe stuff like 2064 as well, or other match 3 type games like Gems of War (not that that may be the best one you're looking for, but I think that genre loosely fits your criteria)

rysiek, do zapytajszmer w Jakie oprogramowanie byście polecili do zrobienia webinaru bez użycia własnościowych rozwiązań?
@rysiek@szmer.info avatar

Pytanie ile masz czasu/zasobów, i jak webinar miałby wyglądać (na żywo? nagrywanie ekranu?). Ale opcje do rozważenia:

  • Jitsi
  • BigBlueButton
  • Nextcloud Talk
  • OwnCast

Jest też na pewno mnóstwo innych narzędzi.

harcesz,
!deleted269 avatar

Przy czym samohostowanie Jitsi to nie jest tak prosta sprawa, ma dość konkretne wymagania.

lysy,

Webinar na żywo. No też słyszałem tak, jak @harc pisze, że Jitsi ma konkretne wymagania.

rysiek,
@rysiek@szmer.info avatar

Nic, co Ci pozwoli zrobić webinar na żywo dla iluśtam osób, nie będzie lekką sprawą. Wydaje mi się, że OwnCast może to być najlepszą opcją, pytanie, czy to będzie interaktywny webinar.

rautapekoni, do gaming w Puzzle games with procedurally-generated levels?

I cannot believe no one mentioned Minesweeper yet!

Zedstrian,

While Minesweeper’s a great example, since random levels are a feature of nearly every Minesweeper iteration in existence, I mentioned in my post that I was excluding such games from the list. For those looking for such a game though, Globesweeper and Tilesweeper are great options.

rautapekoni,

Oh crap, egg on my face. Too eager to make the joke I just skimmed the list you posted and went tee hee. Shoulda coulda read the rest of the post too, sorry.

Zedstrian,

No worries, Minesweeper’s definitely a classic!

Kolanaki, do gaming w Puzzle games with procedurally-generated levels?
!deleted6508 avatar

Shadows of Doubt, maybe? It’s a first person immersive sim mystery game with procedurally generated worlds and mysteries. There are crimes you must solve and the victims, perpetrators, suspects, and evidence are all randomized. Would you count that as a puzzle game, though?

It’s pretty damn good, IMO, regardless.

perviouslyiner, (edited ) do gaming w Puzzle games with procedurally-generated levels?

I think Shapez levels become procedural after a certain number of predetermined ones?

RaumEnde,

While true, the last task is to create a general purpose machine so there’s no puzzle anymore. Only thing left to do is to make it go faster.

Mummelpuffin, do gaming w How are you all playing these insanely complex games?
@Mummelpuffin@beehaw.org avatar

Sounds to me like you just don’t want to think that hard, which is fine, I usually don’t either. Half of the time I just play Doom .wads

BG3 specifically: It’s D&D 5e, so… yeah It’s gonna be complex.

Complex systems more generally:

The best way to learn about any complex system is to bite tiny chunks out of it and ignore the rest, even if you know stuff is interconnected. You’ll never learn everything at once, so don’t try. Eventually you get bored with the little bubble you’ve carved out for yourself so you move over and learn about some other bit. You don’t even need to care about whether you’ll understand everything eventually.

shapis, do gaming w How are you all playing these insanely complex games?
@shapis@lemmy.ml avatar

Destiny

When I first played I had a wiki open on my second monitor for about the first month I was playing.

Love the game. One of my favorites. And the artwork and music are second to none.

It definitely has the worst onboarding experience ever though.

BG3

It does have deep systems. But you can just pick what feels right to you and the game will accommodate you.

It’s a masterpiece.

Megasthenes,

Destiny 2 was pretty accessible when it started, but IT got worse over time and hit rock bottom when it became f2p. I left it because i became tired of the grind.

Overzeetop, do gaming w How are you all playing these insanely complex games?

Yeah, I’m with you and it’s keeping me from really starting a new game. I got back into gaming with Elite Dangerous and got a kick out of the hours of offline research (because the in-game tools were fucking terrible when they even existed). It took me a while to get past the cool graphics and flight, but it got boring and tedious managing stuff. I failed to start Witcher 3 twice before just diving in and deciding I was going to not figure out anything and just play. It’s a far more forgiving system than most, and the gameplay benefits from it (to the suffering of realism).

While I enjoy the games, I loathe the min-max and inventory management necessary in most games. That’s not technically necessary if you spend a couple hundred hours perfecting technique. While that’s less than a month for a full time gamer, it’s about 5 years of play time in my life, so I end up looking up some obscure bit on line and chasing crafting for no good reason except to make my gaming time no fun. As a result, most of my SteamDeck time has been on simple arcade shooters and a couple of card-combat games. It’s frustrating to know there are good games out there if I just had 20-30 hours to get into them, and also knowing that I’ll have 20-30 hours free on a regular basis only when I retire some day. I guess my nursing home days will have lots of content, so I’ve got that going for me.

Rolder, do gaming w How are you all playing these insanely complex games?

When you have a lot of experience with games, you find that most things follow common trends and tropes. Like if I open a new shooter it’s a safe bet that shift is gonna make me sprint and things like that.

In Baldurs Gate specifically, it’s basically Dungeons and Dragons in a video game format, so if you know Dungeons and Dragons already that is a huge head start.

Sharpiemarker, do gaming w How are you all playing these insanely complex games?

I used to be into brainy games. When life gets busy, I tend to enjoy simpler games that are easy to put down.

MMOs require a lot of time and effort.

I think some games require you to be a bit ADHD.

ag_roberston_author, do gaming w How are you all playing these insanely complex games?
!deleted4201 avatar

First of all, BG3 is built on the DnD 5th Edition system, (with some slight changes) so a lot of people who have played DnD are going to be very aware of the system and how it works. But to be honest, on the easier settings, it’s almost impossible to fail the game, you can do what ever you want.

A big tip for BG3 inventory management is to use the “Send to camp” option for items. Grab them whenever, they don’t take up inventory space.

argo_yamato, do gaming w How are you all playing these insanely complex games?

Generally I just start playing. If the game keeps my attention and I keep playing at some point all the various character abilities, what is valuable or not and managing items just clicks. And some days I just don’t feel like figuring stuff out so I play games I am familiar with.

LegionEris, do gaming w How are you all playing these insanely complex games?

There are tons of games that don’t require that sort of knowledge base or study investment. It’s a minority that do. But you’re on Lemmy. This is a self selected community of extra thoughtful nerds. This community is more likely to be excited about games with homework than your average gaming community. I do genuinely love the research part of complex games. I like crafting builds and planning battles. I loved both Divinity Original Sin games and will love BG3 when I get there.

But sometimes I do just want a game for my hands to play while by brain takes a break. That’s why I spent most of the summer with Earth Defense Force 5, a 9/10 space insect exploding experience. Highly recommend it if you don’t want to fuck with the details.

helenslunch,
@helenslunch@feddit.nl avatar

There are tons of games that don’t require that sort of knowledge base or study investment

Oh yeah I know that, it just seems like these type of games are super popular. My brother, who gifted me the game, loves it.

I think it may be something about my personality that just gets FOMO if I don’t know everything.

phonoodles,

You really need to put away the idea of having to min/max everything, especially in a single player game. Just make the choices as they come and if they aren’t perfectly optimal, who cares. Games are meant to be fun so if you are having fun then mission accomplished. If you still can’t shake the FOMO then yeah maybe the more complex games aren’t for you and that is okay too.

LegionEris,

Oh yeah I know that, it just seems like these type of games are super popular.

I honestly think that’s just your circle. That does not describe the majority of the gamers I know or have known. I have always been in a minority for wanting to do math in my free time and have to find places online to discuss these games because usually nobody else in my life is playing them. Most of the people I know who played BG3 did so because it is popular, and they avoided as much of the math and homework as possible. And most of them are done with it.

helenslunch,
@helenslunch@feddit.nl avatar

I mean it’s all over headlines in the gaming community, and front page all the time in the Steam store, and all these gamers glowing about how great it is. So not necessarily “my circle” but just the gaming community as a whole.

LegionEris,

BG3 is a huge exception. It’s more popular by far than most games of the sort. And still only two of the dozen gamers I work with has played any of it, and they are both done with it.

all these gamers glowing about how great it is

Where? If you mean online, yeah, online discussion and gaming publications focus on more complex games that more serious gamers are playing. There’s just more to say about them. And news sites are gonna pay more attention to exceptions to the norm like BG3. None of the many gamers in my life are talking about it. If you’re hearing about BG3 and other huge, complex games regularly, it’s because you are spending time in spaces where and with people who care about them. Because it’s not just everywhere.

RandoCalrandian,
@RandoCalrandian@kbin.social avatar

Aren’t most gamers technically mobile gamers? Pokémon Go has a user base most PC games only dream of

LegionEris,

Tbh I play the hell out of some Kairosoft games on mobile <_< I love watching my little guys thrive.

sim_,

I’m with you, the research is half the fun for me with complex games. But like others have said, BG3 is a great example of “choose your own” depth. You can absolutely stumble your way through the game and do just fine!

pikasaurX4, (edited ) do gaming w Weekly “What are you playing” Thread || Week of November 19th

I’ve been watching some GPW3 gameplay, but I also would probably not be able to play it lol. I just beat Jedi: Survivor yesterday. I waited a while to pick it up because of all the performance issues and it really did run like crap, but at least I got it on sale and it was still quite fun.

I’ll probably either go back to Sea of Stars, which I only played for a couple hours so far, or maybe I’ll play The Messenger, which I bought at the same time in a bundle.

Also, with the release of the Rivals 2 Kickstarter, I’ve been playing a bit of Rivals of Aether with friends. It’s one of the greatest platform fighters out there, but I feel like it’s still very underrated

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