In anno 1800 (which is the only game I’ve played with denuvo) it still needs to have a connection to the ubisoft servers to run, so live service isn’t just about dodging 3rd party drm
Palia. I saw a reference to this multiplayer online game on a news site. I’m an older player and enjoy the calm, combat-free experience. There’s a lot of grinding, though. On a different note, has anyone who is playing Starfield also played Space Engineers or Empyrion Galactic Survival? I’ve played both and wonder how it compares to them.
I finished Quake 2: The Reckoning, the first expansion pack for Quake 2, and started with the second one, Ground Zero. Just like the expansions for Quake 1, it’s pretty much just more Quake. A few new or changed enemies, some new weapons, and I was blasting my way through the Strogg. Just like the base game, I played on Hard, and it’s not really that difficult, much easier than Quake 1. The biggest difference is that you get tons of ammo in Quake 2, so you’re never completely running out.
In Pillars of Eternity, I’m almost done with the second Act, so hopefully I can finish the game in the next couple of days. I don’t think I’ll immediately go into the White March expansion. I got about 100h combined with this and Baldurs Gate 1, these last few weeks, so I want a break from RTwP games. Like I mentioned last week, everything feels much smoother here than Baldurs Gate was, so I’m enjoying it a lot more. The AI pathing is still complete trash though.
Was anything ever done to mod in controller support to Pillars of Eternity from the console versions? I'm building a list of RPGs I'd like to play after BG3. Also, I'm pretty sure the game uses its own roleplaying setting and rules, but is it as complicated as 2e from those old Infinity engine games?
I’m probably not the right person to ask these things.
The game doesn’t have official controller support, according to the Steam Store page, so you’d have to map controller buttons to KBM. There’s a guide on Steam, so I guess you can play it that way, but I don’t know how good it is.
As for the rules, I’ve only barely scratched the surface for anything D&D related, so I can’t really know or compare. To me, it’s complicated, but it offers more information about everything. Keywords in tooltips are highlighted, so you can either click or mouse over, for further explanation about something. There’s a log, that can show rolls, but I’ve barely used it. RTwP with often 10+ characters in a fight, there is just so much spam. The basics for 5e from BG3 felt extremely easy to understand, even for me. Just like BGEE, I’m going through PoE basically higher number better (ignoring that THAC0 stuff in BGEE), and it’s working, although with lots of save scumming.
Got in late in last week’s thread so reposting. Got Gotham Knights on sale this week. It’s fine. All the technical issues seem to be gone. Enjoyable enough for $15aud. Also having a go at SYNCED, I like the aesthetic and could be a fun one for quick sessions. Doesn’t run very well though, getting pretty frequent frame rate dips even on low and on low it looks pretty rough.
Trackers with open sign-ups are a good place to get started, also trackers with application forms are good for starting out too. If you have friends who are into private trackers and they know you are trustworthy and they have invites, that’s another way.
Little bit of both. Usually I start with sunxdcc and xdcc.eu, but if I can’t find it, I search in the chats. Sometimes not all packs are listed and the search engines.
I think it’s highly dependent on the player. I’m not a completionist in any sense, I mainly play games to have fun. I stop playing them when I stop having fun. I’ve put down games after a few hours and I’ve played some for hundreds of hours.
The gameplay loop in that sense is important whether it remains fun and keeps me coming back. Time is short as you get older and I guess I don’t really care about beating games.
Having gotten it in the Steam Summer Sale, I'm on the verge of achievement completion for Hades - just reached the epilogue of the story after my 100th run, so I only need to get the last Cthonic Companion to get my last achievement.
On the side of the future, I've been thinking of replaying New Super Mario Bros. 2 for a few weeks now. Not because of Wonder's fairly imminent release; I just feel like revisiting the game again. Pretty sure I never even saw all the game's levels despite getting through the post-game World Star when I first played through the game, so that's probably a goal I could aim for if and when I finally decide to start this replay.
I should preface this by saying that I am extremely underwhelmed with starfield, but I’ve been going back to playing space engineers for my sci fi exploration cravings. Everything i was looking forward to in starfield seems to be compromise after compromise, tied together by loading screens. And the setting looks good on paper but really can’t draw me in.
At least in SE, outdated and poorly optimized as it may be, I am loading into the map once and then could fly from earth to the most remote planet without a single interruption (except real life sleep maybe, because it would take literal hours to make the trip without a jump drive).
Se for me has exactly the same issue as NMS. No story, no person-to-person combat, no side quests. Just an empty world you’re expected to populate yourself I guess. Starfield definitely doesn’t do that as well, it isn’t as much a Minecraft style sandbox. If nms or se had quests and story, I might not like starfield this much… but they don’t, and there really isn’t another space sim that also provides a decent shooter and rpg while having a nice open world.
Depending on when you player, it’s generally a very different game every 2 years or so, but it’s still not perfect. I actually just posted a big rant about it upthread.
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