I started feeling this way a while back and eventually realized it wasn’t the games that had changed so much, but me. Getting older really does change your interests and how much you have fun with different playstyles.
I used to not want to play games if they didn’t have some form of multiplayer, but these days if I get to game at all, all I want is a quality single player experience.
Indeed. While many years ago I was playing almost only League of Legends with friends every evening after school, now I’m more enjoying the quality in note/totk, Celeste, and co. I also feel like online games aren’t anymore the places where you could get to know strangers and make online friends. LoL has gotten too toxic and competitive. And Minecraft servers have a 5oo young demographic for me
Likewise, as one ages, different components of games become more or less important.
Example - used to hate sitting through cutscenes and dialogue (it was just reading back then, but I was a big reader so that wasn’t the issue), would skip whatever I could and get frustrated when I couldn’t. But these days I actually like a good story-focused game (botw, horizon), and don’t skip through it in any game unless the story is garbage… although I love largely story-free games as well (dysmantle is the current passion - there’s very minimal story that you have to piece together, and most of it is obtained through exploration rather than quests or interaction)
I also haven’t played online in years - since my wow days (vanilla and first expansion, then gave it up, so like 2008). Other people ducking around tends to detract from the game for me, and I strongly dislike PvP because I’m terrible against humans who don’t follow specific patterns… now I get frustrated when I accidentally buy a game that doesn’t have offline/single player content. If I could host my own servers for them though……
I prefer uninverted purely because that is what I grew up with. On the og xbox there weren’t many options to change controls, so you had to put up with what the game gave you. I can play with inverted controls, but it feels like writing with my left hand.
Avoiding AAA titles goes a long way. There's only one or 2 good ones in a year. Everything else is a copy paste of last years game with a patch, or soulless garbage designed to sell skins to the largest audience possible.
Normal feels like I am controlling the vision frustum (where I want to look at), and inverted feels like I am moving the camera itself, as if it was a physical object. I can play both but I definitely have to remind myself what I am trying to control when making the switch.
I vastly prefer non-inverted, because I like the idea of just pointing where I want to look at. I hope it makes sense. All of this apply mostly for games with orbit camera.
Best, funniest local multiplayer game I've found. Also playable online. Up to 4 players. Goofy physics-based fighting game in which you control a jellyish humanoid and control arms individually to fight. It creates some really hilarious moments as you're both dangling off a billboard, holding onto each other in a big cluster, etc... The trailer.
Inverted Y, I played a lot of flight sims like Wing Commander and Secret Weapons of the Luftwaffe in my youth. I can’t play with normal Y, it constantly messes me up.
Typically I prefer normal, but there are some games where inverted camera just makes it easier, like games with full 3D exploration (flying/swimming). I do sometimes only invert the vertical for these, so I’m that maniac.
If you are an older gamer, you’re probably right that you picked it up in the early camera control games (ps1/2 for me), because changing camera function wasn’t an option and a -lot- of games inverted by default back then. I believe the logic was to treat your view camera like a real video camera, where you push the back to the left to point the camera lens to the right, but most people don’t have that type of experience so it’s less intuitive, which is why it’s less common now. I blame mostly Spyro flying challenges for my limited inversion use.
And like you, I struggle with games that don’t allow me to pick, which is most of the older games, even remastered 😭 it’s so hard to re-learn.
it has more freaking roles than I can ever remember and quite a bit are OP, also very configurable by host, you have to join rooms by code though ever since innersloth upped anticheat. If it says something version incompatible enable vanilla mode in settings
I also wonder if you have tried Blockstorm, it’s pretty much high quality shenanigans
Standard unless there’s and flying involved, either in atmosphere or space, then I invert Y. Can’t imagine ever inverting X, that just blows my kind. Been playing since before WASD was a thing, so I’ve seen most implementations I guess.
I guess I always have it my head I’m the object I’m controlling rather than the camera following, so my brain defaults to more direct control? I do tend to favour “in-cockpit” / first person view.
I only play inverted x and y, but I’m thinking of learning to play both non inverted since it seems to be supported universally, so I wouldn’t need to worry about it.
That said, I never understood why every modern game wouldn’t support both being configurable.
Sounds like you’re still at the Great plateau which is just the tutorial area of the game basically. You can watch a few videos on YouTube to find the easy way to get past it. The weapon breaking mechanic is really annoying at first but eventually you’ll realize that they did it so that you can enjoy all the variety of weapons in the game without having a hundred things in your stash. Exploration is one of the most enjoyable parts of this game so try to look around for the old man and he will help you.
This. I also remember being overwhelmed at the Great plateau, but I’m hindsight, it’s just a simple tutorial…
It just kind of sucks because there isn’t really any guidance. The key is to talk to the old man and read the book in his hut.
At the risk of almost spoiling it… they are trying to teach you the cooking mechanism, which is quite important in the game, but has quite a learning curve.
Once you get out of the great plateau, then the game really starts and boy is it big. Just enjoy the scenery and don’t get too focussed on quickly completing it.
I kind of regret rushing the game the first play through.
Eventually I played through it multiple times. It’s really, really good. But it does take a lot of time!
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