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jordanlund, do gaming w What's a good slow paced shooter game?
@jordanlund@lemmy.world avatar

Look for single player stuff, I found the Bioshock games incredibly well paced.

verdigris,

Someone else mentioned Prey (2017), I’ll echo that here because for my money it’s the best those games ever get. Also the original System Shock holds up amazingly well.

taaz, do gaming w What's a good slow paced shooter game?

Hunt Showdown, it’s literally a slow shooter - old, single shot weapons and similar.

Have a few thousand hours between me and my friends, its decent but someone high up in Crytek seems to be pushing for “popularization” - it’s not as fun and slow-ish as it used to be.

There is a different game coming up with possibly slow game play too, HUNGER, not much known yet though.

Chulk,

Yeah, Hunt Showdown was peak multiplayer for my friends and I about 2 years ago, but it’s continually gone in a direction that has erased its identity. It used to be about map knowledge and patiently waiting for opportunities to punish opponent’s mistakes. Now they’re trying to make everything more fast paced. On one hand, I get it, because it was never going to break out of its core audience of veteran players. On the other hand, that core audience was what was keeping the game alive.

teawrecks,

Ah yes, the ol’ ‘ostracize the core fanbase to gain a more ephemeral one’ strategy. A popular choice these days, unfortunately.

Yeah, I put dozens of hours into Hunt with some friends. We would only be able to play every few months. So every time we logged in, they had made new mechanic changes, some of which made the game less of what we liked. I always appreciated that there were no respawns. If you killed someone, they were out, period. If I die, then i wasn’t careful enough.

And then one day we come back to play, and kill someone, only to have them pop back to life behind us. I felt like the gameplay I enjoyed had been betrayed.

verdigris,

What specific changes are you talking about? I know everyone hated the UI update (even though the old UI was atrocious), but the gameplay still seems pretty deliberate and slow-paced, at least until you get in a three-team firefight in one compound.

Chulk,

It’s honestly been a while since I’ve logged on, because my friends don’t play anymore. But some of the changes (which may be different than when I played last) that seemed like a departure in my eyes were:

  • Faster burn speed – this, in my eyes, was the turning point
  • Necromancer solo trait (though I’ve heard that’s been reworked since I last played)
  • Adding silencers to tons of guns (on one hand I like this, but on the other hand part of Hunt Showdown was always balancing clear speed with loudness, at least in lower ranked lobbies). I understand that they have subsonic ammo now, which I imagine balances it out.
  • Multiple ways to restore health chunks – it used to be that you could only restore them by killing the boss, which made it easier to make mid-match decisions on whether to push people or not
  • Fast Fingers trait, while cool in its own right, homogenizes guns like the Martini Henry, Springfield, and Sparks. It used to be that when someone missed me with a sparks, I knew I had 4 seconds to push.
  • Surefoot trait allows you to sprint while healing and crouchwalk faster, thus speeding up gameplay and reducing the punishment of poor positioning
  • Firebeetles allow people to not only scout from a higher position, but also force enemies to go loud with guns or have one of their healthchunks torched
  • Levering was made faster and more accurate for some reason

Also Bounty Clash mode, while fun, seemed like an odd decision. It sped up the gameplay quite a bit and shook up the meta in ways that made it feel like an afterthought or an experiment. Though I didn’t give it too much of a chance.

All of that being said, I still had a ton of fun with the game the last time I played it. I know others have a propensity to shit on all of the decisions that the devs make, and that’s dumb. I’m glad it’s still around and people still play it, but it’s becoming less of my cup of tea. I also put like 1200 hours into it, so maybe I’m just a little burned out.

RelativeArea1, do gaming w What's a good slow paced shooter game?

if you wouldn’t mind 3rd person stuff then I would recommend "conflict: " game series

sneaky, do gaming w What's a good slow paced shooter game?

Arma Reforger

bassad, do gaming w What's a good slow paced shooter game?

Virtua cop

You have to reload “manually” 😁

echodot, do games w History in the making.

Monopoly was around before pong.

PapstJL4U, do games w Suggestions for a top down game that is genuinely different to all the others?
@PapstJL4U@lemmy.world avatar

RTS like AoE or Warcraft Bullet Hells like Assault Android Cactus Hotline Miami every 4X game V Rising, Diablo or Baldurs Gate

courval, do gaming w What's a good slow paced shooter game?

Robocop: rogue city You have a slowmo skill in the tree right from very early game and you’re Robocop so you’re a rather slow walking tank. Great game all around.

Tenkard,

Yeah you cannot even run/crouch

rayquetzalcoatl,
@rayquetzalcoatl@lemmy.world avatar

You can run, the sprint is on the clicked movement stick (on controller) like CoD. Not super fast but definitely faster than walking!

Zerush, (edited ) do gaming w What's a good slow paced shooter game?
@Zerush@lemmy.ml avatar

Since years I’m enjoying with The Dark Mod, a Thief like First Person stealth (FPS-, puzzle-, strategy-, adventure -, survival,-,horror-, RPG elements, depending on the mission) game (Windows, Linux, Mac), there isn’t a need of an fast gameplay. It’s 100% free and currently with 170 fan made missions, which you can download and add direct from the game menu.

https://lemmy.ml/pictrs/image/db8e9658-ea0a-4507-b9e0-ef2ba76c8b0a.jpeg

ka1ikasan, do gaming w What's a good slow paced shooter game?

Fallout games allow you to be as slow as you want with the right builds. It’s never too fast tbh.

RizzRustbolt, do gaming w What's a good slow paced shooter game?

Generation Zero. Player power builds slowly, especially in single player.

Agent_Karyo, do games w Day 270 of posting a Daily Screenshot from the games l've been playing
@Agent_Karyo@lemmy.world avatar

So this is what REPO looks like. I heard it was super popular, but never had a chance to encounter it.

Cheers!

NocturnalMorning, do games w Day 270 of posting a Daily Screenshot from the games l've been playing

Can we stop flooding the game sub with these posts? I’m tired of seeing them.

real_squids,

Mute the poster?

SatansMaggotyCumFart,

I enjoy them quite a bit and it seems from the votes that your opinion is the minority one.

DoucheBagMcSwag,

The block button is right there buddy.

spankmonkey,
@spankmonkey@lemmy.world avatar

Stop having fun!

moody,

This guy makes one of these posts a day. Is that what you call flooding?

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Did i personally wrong you or something? This is the second time you’ve commented on my posts within the last few weeks

ripcord,
@ripcord@lemmy.world avatar

“Flood” = 1 per day.

Some people just want to bitch about everything.

Novamdomum, (edited ) do games w Suggestions for a top down game that is genuinely different to all the others?
@Novamdomum@fedia.io avatar

Thank you so much to everyone who commented with suggestions! Some really surprising ones in there too that I'm very much looking forwards to playing soon. So far thanks to this post I've grabbed Heat Signature as well as Shady Part of Me and I'm replaying Dysmantle. I've also wishlisted Creeper World 3: Arc Eternal and will nab that the minute it goes on sale.

Edit: Ooh and I'm also looking forward to the release of Outworld Station on Tuesday. That looks like a really interesting top down, space station factory automation game :)

Snowcano, do games w Steam Deck / Gaming News #9

God, I love these posts.

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