I was in the military and we had this big conference table that could fit a good 12 people at. About once a month our boss would give us the key for the weekend and we’d play Unreal Tournament, Quake 3, and Red Alert 2 for 12-18 hours straight while pounding back Mountain Dew Code Red.
Getting to the top of the mountain in Celeste. It may not be the hardest challenge in the game (screw you Farewell), but just arriving there with the soundtrack swelling felt so good.
Completing the golden path in Tunic.
Any number of silly things in FFXI that at the time probably felt immensely important.
Not too long after it came out I was good at Siege and I mean good I was ranked in the top 1000 players and I thought that was pretty badass. I got a DM from some guy who was like “Hey I’m from TEAM and we wanted to know if you wanted to try out for our Siege squad?” I said thanks but no thanks, I have a mortgage and a full time and then some job. I dont want to take on the obligation.
I then went and googled the team, I was being courted by serious professional players. I still decided I didnt want that headache but as someone who has always been an underachiever it was like an IRL achievement popup or a level up notification. Like… look what I can achieve when I actually give a fuck and put the work in.
Life is Strange, with the final decision of Bae vs Bay. It made me quit the game for two days before I came back and decided (Bae forever). I love a good, story-impactful decision. That might be weird in this context, but it was so great, and that enjoyment came entirely from the game.
Ace Combat 4 and 5 both made me feel awesome, then sad, then vengeful, and then awesome in their campaigns. They start as casual arcade styles, throw in some grief, grow the antagonists’ justification, then the skies start speaking Latin and you systematically destroy some megabase. I was fairly young, so now sad Spanish guitar riffs cause me grief when thinking about Yellow 4 and 13. Is that joy? The memory of a fairly casual arcade game weaving in a heartfelt tragic war story?
At risk of making this my only personality trait, Far Cry 2’s desert at night was a treat for me. I seek out similar experiences in real life now. It didn’t necessarily create that desire, but it was my first open world game, if I remember correctly. It didn’t make me jump for joy, it just made me feel serene.
I’m sure it was driven by the memes, but Portal 1 gave me a great sense of accomplishment. It was mild reaction skill with some decent logic puzzles. The build up, the turn, the fight, the final song. Quite a trip.
Overall most joy might go to Forza Horizon 1. First open world Forza title, first (for me?) open world racing game with decent driving mechanics, excellent variety of cars, hit me at my peak interest in house music and other EDM, showed me Colorado scenery I’d see IRL 10 years later, and the campaign was focused around the Woodstock of a [cars X EDM] festival. I wish that was real and I wish the scene would be respectful. But, unfortunately, you can’t control 300 drivers and prevent them from one-upping each other and making it dangerous and disrespectful. And you gotta pay for parking everywhere nice. See: h2o, ocean city Maryland.
I don’t know if that’s count, but I spent one Summer almost every night playing on an almost dead private WoW-Server with my Brother and my best Friend. Since we were only 3 People and the Server was almost empty, it felt like we had the whole World for us. This was such a fun time back then…
Probably back on dota1 before matchmaking and meta and all that crap, you could play any hero in any role on any lane and everyone was mostly just having fun
As a millennial, I’m probably not alone when I write Red Alert, Atlantis, Diablo and Fallout 2 on a computer without internet connection. Also endless demos from PC Gamer CDs.
The more unusual game I want to add is Warlords 3. Got it as a Christmas gift from my cousins boyfriend (he was maybe 20 years older than me). Probably because he wanted someone he could play shared screen PvP with. Spent a lot of time with that game. The same guy also gave me a pirate copy of Diablo. I should probably give him a call today and thank him.
Also playing Tibia on a 33k dial up connection was special. A very laggy and expensive experience. Always afraid that mom would just turn off the connection because she had to make a phone call. And the true horror I felt when I encountered another player or a new monster deep within an unexplored dungeon. I didn’t like WoW when it came out. Probably because of emotional bluntedness that free PvP in combination with gear + xp loss causes.
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